Node_Exporter/vendor/github.com/mdlayher/netlink/conn_linux.go

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//+build linux
package netlink
import (
"errors"
"os"
"syscall"
"unsafe"
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"golang.org/x/net/bpf"
"golang.org/x/sys/unix"
)
var (
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errInvalidSockaddr = errors.New("expected unix.SockaddrNetlink but received different unix.Sockaddr")
errInvalidFamily = errors.New("received invalid netlink family")
)
var _ osConn = &conn{}
// A conn is the Linux implementation of a netlink sockets connection.
type conn struct {
s socket
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sa *unix.SockaddrNetlink
}
// A socket is an interface over socket system calls.
type socket interface {
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Bind(sa unix.Sockaddr) error
Close() error
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Recvmsg(p, oob []byte, flags int) (n int, oobn int, recvflags int, from unix.Sockaddr, err error)
Sendmsg(p, oob []byte, to unix.Sockaddr, flags int) error
SetSockopt(level, name int, v unsafe.Pointer, l uint32) error
}
// dial is the entry point for Dial. dial opens a netlink socket using
// system calls.
func dial(family int, config *Config) (*conn, error) {
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fd, err := unix.Socket(
unix.AF_NETLINK,
unix.SOCK_RAW,
family,
)
if err != nil {
return nil, err
}
return bind(&sysSocket{fd: fd}, config)
}
// bind binds a connection to netlink using the input socket, which may be
// a system call implementation or a mocked one for tests.
func bind(s socket, config *Config) (*conn, error) {
if config == nil {
config = &Config{}
}
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addr := &unix.SockaddrNetlink{
Family: unix.AF_NETLINK,
Groups: config.Groups,
}
if err := s.Bind(addr); err != nil {
return nil, err
}
return &conn{
s: s,
sa: addr,
}, nil
}
// Send sends a single Message to netlink.
func (c *conn) Send(m Message) error {
b, err := m.MarshalBinary()
if err != nil {
return err
}
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addr := &unix.SockaddrNetlink{
Family: unix.AF_NETLINK,
}
return c.s.Sendmsg(b, nil, addr, 0)
}
// Receive receives one or more Messages from netlink.
func (c *conn) Receive() ([]Message, error) {
b := make([]byte, os.Getpagesize())
for {
// Peek at the buffer to see how many bytes are available
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n, _, _, _, err := c.s.Recvmsg(b, nil, unix.MSG_PEEK)
if err != nil {
return nil, err
}
// Break when we can read all messages
if n < len(b) {
break
}
// Double in size if not enough bytes
b = make([]byte, len(b)*2)
}
// Read out all available messages
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n, _, _, from, err := c.s.Recvmsg(b, nil, 0)
if err != nil {
return nil, err
}
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addr, ok := from.(*unix.SockaddrNetlink)
if !ok {
return nil, errInvalidSockaddr
}
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if addr.Family != unix.AF_NETLINK {
return nil, errInvalidFamily
}
raw, err := syscall.ParseNetlinkMessage(b[:n])
if err != nil {
return nil, err
}
msgs := make([]Message, 0, len(raw))
for _, r := range raw {
m := Message{
Header: sysToHeader(r.Header),
Data: r.Data,
}
msgs = append(msgs, m)
}
return msgs, nil
}
// Close closes the connection.
func (c *conn) Close() error {
return c.s.Close()
}
// JoinGroup joins a multicast group by ID.
func (c *conn) JoinGroup(group uint32) error {
return c.s.SetSockopt(
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unix.SOL_NETLINK,
unix.NETLINK_ADD_MEMBERSHIP,
unsafe.Pointer(&group),
uint32(unsafe.Sizeof(group)),
)
}
// LeaveGroup leaves a multicast group by ID.
func (c *conn) LeaveGroup(group uint32) error {
return c.s.SetSockopt(
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unix.SOL_NETLINK,
unix.NETLINK_DROP_MEMBERSHIP,
unsafe.Pointer(&group),
uint32(unsafe.Sizeof(group)),
)
}
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// SetBPF attaches an assembled BPF program to a conn.
func (c *conn) SetBPF(filter []bpf.RawInstruction) error {
prog := unix.SockFprog{
Len: uint16(len(filter)),
Filter: (*unix.SockFilter)(unsafe.Pointer(&filter[0])),
}
return c.s.SetSockopt(
unix.SOL_SOCKET,
unix.SO_ATTACH_FILTER,
unsafe.Pointer(&prog),
uint32(unsafe.Sizeof(prog)),
)
}
// sysToHeader converts a syscall.NlMsghdr to a Header.
func sysToHeader(r syscall.NlMsghdr) Header {
// NB: the memory layout of Header and syscall.NlMsgHdr must be
// exactly the same for this unsafe cast to work
return *(*Header)(unsafe.Pointer(&r))
}
// newError converts an error number from netlink into the appropriate
// system call error for Linux.
func newError(errno int) error {
return syscall.Errno(errno)
}
var _ socket = &sysSocket{}
// A sysSocket is a socket which uses system calls for socket operations.
type sysSocket struct {
fd int
}
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func (s *sysSocket) Bind(sa unix.Sockaddr) error { return unix.Bind(s.fd, sa) }
func (s *sysSocket) Close() error { return unix.Close(s.fd) }
func (s *sysSocket) Recvmsg(p, oob []byte, flags int) (int, int, int, unix.Sockaddr, error) {
return unix.Recvmsg(s.fd, p, oob, flags)
}
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func (s *sysSocket) Sendmsg(p, oob []byte, to unix.Sockaddr, flags int) error {
return unix.Sendmsg(s.fd, p, oob, to, flags)
}
func (s *sysSocket) SetSockopt(level, name int, v unsafe.Pointer, l uint32) error {
return setsockopt(s.fd, level, name, v, l)
}