//+build !linux package wifi var _ osClient = &client{} // A conn is the no-op implementation of a netlink sockets connection. type client struct{} // newClient always returns an error. func newClient() (*client, error) { return nil, errUnimplemented } // Close always returns an error. func (c *client) Close() error { return errUnimplemented } // Interfaces always returns an error. func (c *client) Interfaces() ([]*Interface, error) { return nil, errUnimplemented } // BSS always returns an error. func (c *client) BSS(ifi *Interface) (*BSS, error) { return nil, errUnimplemented } // StationInfo always returns an error. func (c *client) StationInfo(ifi *Interface) ([]*StationInfo, error) { return nil, errUnimplemented }