package netlink import ( "encoding/binary" "errors" "fmt" "github.com/mdlayher/netlink/nlenc" ) var ( // errInvalidAttribute specifies if an Attribute's length is incorrect. errInvalidAttribute = errors.New("invalid attribute; length too short or too large") ) // An Attribute is a netlink attribute. Attributes are packed and unpacked // to and from the Data field of Message for some netlink families. type Attribute struct { // Length of an Attribute, including this field and Type. Length uint16 // The type of this Attribute, typically matched to a constant. Type uint16 // An arbitrary payload which is specified by Type. Data []byte } // marshal marshals the contents of a into b and returns the number of bytes // written to b, including attribute alignment padding. func (a *Attribute) marshal(b []byte) (int, error) { if int(a.Length) < nlaHeaderLen { return 0, errInvalidAttribute } nlenc.PutUint16(b[0:2], a.Length) nlenc.PutUint16(b[2:4], a.Type) n := copy(b[nlaHeaderLen:], a.Data) return nlaHeaderLen + nlaAlign(n), nil } // unmarshal unmarshals the contents of a byte slice into an Attribute. func (a *Attribute) unmarshal(b []byte) error { if len(b) < nlaHeaderLen { return errInvalidAttribute } a.Length = nlenc.Uint16(b[0:2]) a.Type = nlenc.Uint16(b[2:4]) if nlaAlign(int(a.Length)) > len(b) { return errInvalidAttribute } switch { // No length, no data case a.Length == 0: a.Data = make([]byte, 0) // Not enough length for any data case int(a.Length) < nlaHeaderLen: return errInvalidAttribute // Data present case int(a.Length) >= nlaHeaderLen: a.Data = make([]byte, len(b[nlaHeaderLen:a.Length])) copy(a.Data, b[nlaHeaderLen:a.Length]) } return nil } // MarshalAttributes packs a slice of Attributes into a single byte slice. // In most cases, the Length field of each Attribute should be set to 0, so it // can be calculated and populated automatically for each Attribute. func MarshalAttributes(attrs []Attribute) ([]byte, error) { // Count how many bytes we should allocate to store each attribute's contents. var c int for _, a := range attrs { c += nlaHeaderLen + nlaAlign(len(a.Data)) } // Advance through b with idx to place attribute data at the correct offset. var idx int b := make([]byte, c) for _, a := range attrs { // Infer the length of attribute if zero. if a.Length == 0 { a.Length = uint16(nlaHeaderLen + len(a.Data)) } // Marshal a into b and advance idx to show many bytes are occupied. n, err := a.marshal(b[idx:]) if err != nil { return nil, err } idx += n } return b, nil } // UnmarshalAttributes unpacks a slice of Attributes from a single byte slice. // // It is recommend to use the AttributeDecoder type where possible instead of calling // UnmarshalAttributes and using package nlenc functions directly. func UnmarshalAttributes(b []byte) ([]Attribute, error) { var attrs []Attribute var i int for { if len(b[i:]) == 0 { break } var a Attribute if err := (&a).unmarshal(b[i:]); err != nil { return nil, err } if a.Length == 0 { i += nlaHeaderLen continue } i += nlaAlign(int(a.Length)) attrs = append(attrs, a) } return attrs, nil } // An AttributeDecoder provides a safe, iterator-like, API around attribute // decoding. // // It is recommend to use an AttributeDecoder where possible instead of calling // UnmarshalAttributes and using package nlenc functions directly. // // The Err method must be called after the Next method returns false to determine // if any errors occurred during iteration. type AttributeDecoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeDecoder: before any attributes are parsed. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder // The attributes being worked on, and the iterator index into the slice of // attributes. attrs []Attribute i int // Any error encountered while decoding attributes. err error } // NewAttributeDecoder creates an AttributeDecoder that unpacks Attributes // from b and prepares the decoder for iteration. func NewAttributeDecoder(b []byte) (*AttributeDecoder, error) { attrs, err := UnmarshalAttributes(b) if err != nil { return nil, err } return &AttributeDecoder{ // By default, use native byte order. ByteOrder: nlenc.NativeEndian(), attrs: attrs, }, nil } // Next advances the decoder to the next netlink attribute. It returns false // when no more attributes are present, or an error was encountered. func (ad *AttributeDecoder) Next() bool { if ad.err != nil { // Hit an error, stop iteration. return false } ad.i++ if len(ad.attrs) < ad.i { // No more attributes, stop iteration. return false } return true } // Type returns the Attribute.Type field of the current netlink attribute // pointed to by the decoder. func (ad *AttributeDecoder) Type() uint16 { return ad.attr().Type } // attr returns the current Attribute pointed to by the decoder. func (ad *AttributeDecoder) attr() Attribute { return ad.attrs[ad.i-1] } // data returns the Data field of the current Attribute pointed to by the decoder. func (ad *AttributeDecoder) data() []byte { return ad.attr().Data } // Err returns the first error encountered by the decoder. func (ad *AttributeDecoder) Err() error { return ad.err } // Bytes returns the raw bytes of the current Attribute's data. func (ad *AttributeDecoder) Bytes() []byte { src := ad.data() dest := make([]byte, len(src)) copy(dest, src) return dest } // String returns the string representation of the current Attribute's data. func (ad *AttributeDecoder) String() string { if ad.err != nil { return "" } return nlenc.String(ad.data()) } // Uint8 returns the uint8 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint8() uint8 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 1 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint8; length: %d", ad.Type(), len(b)) return 0 } return uint8(b[0]) } // Uint16 returns the uint16 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint16() uint16 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 2 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint16; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint16(b) } // Uint32 returns the uint32 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint32() uint32 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 4 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint32; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint32(b) } // Uint64 returns the uint64 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint64() uint64 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 8 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint64; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint64(b) } // Do is a general purpose function which allows access to the current data // pointed to by the AttributeDecoder. // // Do can be used to allow parsing arbitrary data within the context of the // decoder. Do is most useful when dealing with nested attributes, attribute // arrays, or decoding arbitrary types (such as C structures) which don't fit // cleanly into a typical unsigned integer value. // // The function fn should not retain any reference to the data b outside of the // scope of the function. func (ad *AttributeDecoder) Do(fn func(b []byte) error) { if ad.err != nil { return } b := ad.data() if err := fn(b); err != nil { ad.err = err } } // An AttributeEncoder provides a safe way to encode attributes. // // It is recommended to use an AttributeEncoder where possible instead of // calling MarshalAttributes or using package nlenc directly. // // Errors from intermediate encoding steps are returned in the call to // Encode. type AttributeEncoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeEncoder: before any attributes are encoded. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder attrs []Attribute err error } // NewAttributeEncoder creates an AttributeEncoder that encodes Attributes. func NewAttributeEncoder() *AttributeEncoder { return &AttributeEncoder{ ByteOrder: nlenc.NativeEndian(), } } // Uint8 encodes uint8 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint8(typ uint16, v uint8) { if ae.err != nil { return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: []byte{v}, }) } // Uint16 encodes uint16 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint16(typ uint16, v uint16) { if ae.err != nil { return } b := make([]byte, 2) ae.ByteOrder.PutUint16(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Uint32 encodes uint32 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint32(typ uint16, v uint32) { if ae.err != nil { return } b := make([]byte, 4) ae.ByteOrder.PutUint32(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Uint64 encodes uint64 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint64(typ uint16, v uint64) { if ae.err != nil { return } b := make([]byte, 8) ae.ByteOrder.PutUint64(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // String encodes string s as a null-terminated string into an Attribute // specified by typ. func (ae *AttributeEncoder) String(typ uint16, s string) { if ae.err != nil { return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: nlenc.Bytes(s), }) } // Bytes embeds raw byte data into an Attribute specified by typ. func (ae *AttributeEncoder) Bytes(typ uint16, b []byte) { if ae.err != nil { return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Do is a general purpose function to encode arbitrary data into an attribute // specified by typ. // // Do is especially helpful in encoding nested attributes, attribute arrays, // or encoding arbitrary types (such as C structures) which don't fit cleanly // into an unsigned integer value. func (ae *AttributeEncoder) Do(typ uint16, fn func() ([]byte, error)) { if ae.err != nil { return } b, err := fn() if err != nil { ae.err = err return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Encode returns the encoded bytes representing the attributes. func (ae *AttributeEncoder) Encode() ([]byte, error) { if ae.err != nil { return nil, ae.err } return MarshalAttributes(ae.attrs) }