mirror of
https://github.com/prometheus/node_exporter.git
synced 2024-12-23 00:46:08 +01:00
f9e91156d0
* Update vendor github.com/godbus/dbus@v4.1.0 * Update vendor github.com/golang/protobuf/proto * Update vendor github.com/mdlayher/netlink/... * Update vendor github.com/prometheus/client_golang/prometheus/... * Update vendor github.com/prometheus/client_model/go * Update vendor github.com/prometheus/common/... * Update vendor github.com/prometheus/procfs/... * Update vendor github.com/sirupsen/logrus@v1.0.4 * Update vendor golang.org/x/... * Update vendor gopkg.in/alecthomas/kingpin.v2 * Remove obsolete vendor github.com/mdlayher/netlink/genetlink
366 lines
7.6 KiB
Go
366 lines
7.6 KiB
Go
//+build linux
|
|
|
|
package netlink
|
|
|
|
import (
|
|
"errors"
|
|
"os"
|
|
"runtime"
|
|
"sync"
|
|
"syscall"
|
|
"unsafe"
|
|
|
|
"golang.org/x/net/bpf"
|
|
"golang.org/x/sys/unix"
|
|
)
|
|
|
|
var (
|
|
errInvalidSockaddr = errors.New("expected unix.SockaddrNetlink but received different unix.Sockaddr")
|
|
errInvalidFamily = errors.New("received invalid netlink family")
|
|
)
|
|
|
|
var _ Socket = &conn{}
|
|
|
|
// A conn is the Linux implementation of a netlink sockets connection.
|
|
type conn struct {
|
|
s socket
|
|
sa *unix.SockaddrNetlink
|
|
}
|
|
|
|
// A socket is an interface over socket system calls.
|
|
type socket interface {
|
|
Bind(sa unix.Sockaddr) error
|
|
Close() error
|
|
FD() int
|
|
Getsockname() (unix.Sockaddr, error)
|
|
Recvmsg(p, oob []byte, flags int) (n int, oobn int, recvflags int, from unix.Sockaddr, err error)
|
|
Sendmsg(p, oob []byte, to unix.Sockaddr, flags int) error
|
|
SetSockopt(level, name int, v unsafe.Pointer, l uint32) error
|
|
}
|
|
|
|
// dial is the entry point for Dial. dial opens a netlink socket using
|
|
// system calls, and returns its PID.
|
|
func dial(family int, config *Config) (*conn, uint32, error) {
|
|
// Prepare sysSocket's internal loop and create the socket.
|
|
//
|
|
// The conditional is inverted because a zero value of false is desired
|
|
// if no config, but it's easier to interpret within this code when the
|
|
// value is inverted.
|
|
if config == nil {
|
|
config = &Config{}
|
|
}
|
|
|
|
lockThread := !config.NoLockThread
|
|
sock := newSysSocket(lockThread)
|
|
|
|
if err := sock.Socket(family); err != nil {
|
|
return nil, 0, err
|
|
}
|
|
|
|
return bind(sock, config)
|
|
}
|
|
|
|
// bind binds a connection to netlink using the input socket, which may be
|
|
// a system call implementation or a mocked one for tests.
|
|
func bind(s socket, config *Config) (*conn, uint32, error) {
|
|
if config == nil {
|
|
config = &Config{}
|
|
}
|
|
|
|
addr := &unix.SockaddrNetlink{
|
|
Family: unix.AF_NETLINK,
|
|
Groups: config.Groups,
|
|
}
|
|
|
|
// Socket must be closed in the event of any system call errors, to avoid
|
|
// leaking file descriptors.
|
|
|
|
if err := s.Bind(addr); err != nil {
|
|
_ = s.Close()
|
|
return nil, 0, err
|
|
}
|
|
|
|
sa, err := s.Getsockname()
|
|
if err != nil {
|
|
_ = s.Close()
|
|
return nil, 0, err
|
|
}
|
|
|
|
pid := sa.(*unix.SockaddrNetlink).Pid
|
|
|
|
return &conn{
|
|
s: s,
|
|
sa: addr,
|
|
}, pid, nil
|
|
}
|
|
|
|
// Send sends a single Message to netlink.
|
|
func (c *conn) Send(m Message) error {
|
|
b, err := m.MarshalBinary()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
addr := &unix.SockaddrNetlink{
|
|
Family: unix.AF_NETLINK,
|
|
}
|
|
|
|
return c.s.Sendmsg(b, nil, addr, 0)
|
|
}
|
|
|
|
// Receive receives one or more Messages from netlink.
|
|
func (c *conn) Receive() ([]Message, error) {
|
|
b := make([]byte, os.Getpagesize())
|
|
for {
|
|
// Peek at the buffer to see how many bytes are available
|
|
n, _, _, _, err := c.s.Recvmsg(b, nil, unix.MSG_PEEK)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Break when we can read all messages
|
|
if n < len(b) {
|
|
break
|
|
}
|
|
|
|
// Double in size if not enough bytes
|
|
b = make([]byte, len(b)*2)
|
|
}
|
|
|
|
// Read out all available messages
|
|
n, _, _, from, err := c.s.Recvmsg(b, nil, 0)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
addr, ok := from.(*unix.SockaddrNetlink)
|
|
if !ok {
|
|
return nil, errInvalidSockaddr
|
|
}
|
|
if addr.Family != unix.AF_NETLINK {
|
|
return nil, errInvalidFamily
|
|
}
|
|
|
|
raw, err := syscall.ParseNetlinkMessage(b[:n])
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
msgs := make([]Message, 0, len(raw))
|
|
for _, r := range raw {
|
|
m := Message{
|
|
Header: sysToHeader(r.Header),
|
|
Data: r.Data,
|
|
}
|
|
|
|
msgs = append(msgs, m)
|
|
}
|
|
|
|
return msgs, nil
|
|
}
|
|
|
|
// Close closes the connection.
|
|
func (c *conn) Close() error {
|
|
return c.s.Close()
|
|
}
|
|
|
|
// FD retrieves the file descriptor of the Conn.
|
|
func (c *conn) FD() int {
|
|
return c.s.FD()
|
|
}
|
|
|
|
// JoinGroup joins a multicast group by ID.
|
|
func (c *conn) JoinGroup(group uint32) error {
|
|
return c.s.SetSockopt(
|
|
unix.SOL_NETLINK,
|
|
unix.NETLINK_ADD_MEMBERSHIP,
|
|
unsafe.Pointer(&group),
|
|
uint32(unsafe.Sizeof(group)),
|
|
)
|
|
}
|
|
|
|
// LeaveGroup leaves a multicast group by ID.
|
|
func (c *conn) LeaveGroup(group uint32) error {
|
|
return c.s.SetSockopt(
|
|
unix.SOL_NETLINK,
|
|
unix.NETLINK_DROP_MEMBERSHIP,
|
|
unsafe.Pointer(&group),
|
|
uint32(unsafe.Sizeof(group)),
|
|
)
|
|
}
|
|
|
|
// SetBPF attaches an assembled BPF program to a conn.
|
|
func (c *conn) SetBPF(filter []bpf.RawInstruction) error {
|
|
prog := unix.SockFprog{
|
|
Len: uint16(len(filter)),
|
|
Filter: (*unix.SockFilter)(unsafe.Pointer(&filter[0])),
|
|
}
|
|
|
|
return c.s.SetSockopt(
|
|
unix.SOL_SOCKET,
|
|
unix.SO_ATTACH_FILTER,
|
|
unsafe.Pointer(&prog),
|
|
uint32(unsafe.Sizeof(prog)),
|
|
)
|
|
}
|
|
|
|
// sysToHeader converts a syscall.NlMsghdr to a Header.
|
|
func sysToHeader(r syscall.NlMsghdr) Header {
|
|
// NB: the memory layout of Header and syscall.NlMsgHdr must be
|
|
// exactly the same for this unsafe cast to work
|
|
return *(*Header)(unsafe.Pointer(&r))
|
|
}
|
|
|
|
// newError converts an error number from netlink into the appropriate
|
|
// system call error for Linux.
|
|
func newError(errno int) error {
|
|
return syscall.Errno(errno)
|
|
}
|
|
|
|
var _ socket = &sysSocket{}
|
|
|
|
// A sysSocket is a socket which uses system calls for socket operations.
|
|
type sysSocket struct {
|
|
fd int
|
|
|
|
wg *sync.WaitGroup
|
|
funcC chan<- func()
|
|
}
|
|
|
|
// newSysSocket creates a sysSocket that optionally locks its internal goroutine
|
|
// to a single thread.
|
|
func newSysSocket(lockThread bool) *sysSocket {
|
|
var wg sync.WaitGroup
|
|
wg.Add(1)
|
|
|
|
// This system call loop strategy was inspired by:
|
|
// https://github.com/golang/go/wiki/LockOSThread. Thanks to squeed on
|
|
// Gophers Slack for providing this useful link.
|
|
|
|
funcC := make(chan func())
|
|
go func() {
|
|
// It is important to lock this goroutine to its OS thread for the duration
|
|
// of the netlink socket being used, or else the kernel may end up routing
|
|
// messages to the wrong places.
|
|
// See: http://lists.infradead.org/pipermail/libnl/2017-February/002293.html.
|
|
//
|
|
// But since this is very experimental, we'll leave it as a configurable at
|
|
// this point.
|
|
if lockThread {
|
|
// Never unlock the OS thread, so that the thread will terminate when
|
|
// the goroutine exits starting in Go 1.10:
|
|
// https://go-review.googlesource.com/c/go/+/46038.
|
|
runtime.LockOSThread()
|
|
}
|
|
|
|
defer wg.Done()
|
|
|
|
for f := range funcC {
|
|
f()
|
|
}
|
|
}()
|
|
|
|
return &sysSocket{
|
|
wg: &wg,
|
|
funcC: funcC,
|
|
}
|
|
}
|
|
|
|
// do runs f in a worker goroutine which can be locked to one thread.
|
|
func (s *sysSocket) do(f func()) {
|
|
done := make(chan bool, 1)
|
|
s.funcC <- func() {
|
|
f()
|
|
done <- true
|
|
}
|
|
<-done
|
|
}
|
|
|
|
func (s *sysSocket) Socket(family int) error {
|
|
var (
|
|
fd int
|
|
err error
|
|
)
|
|
|
|
s.do(func() {
|
|
fd, err = unix.Socket(
|
|
unix.AF_NETLINK,
|
|
unix.SOCK_RAW,
|
|
family,
|
|
)
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
s.fd = fd
|
|
return nil
|
|
}
|
|
|
|
func (s *sysSocket) Bind(sa unix.Sockaddr) error {
|
|
var err error
|
|
s.do(func() {
|
|
err = unix.Bind(s.fd, sa)
|
|
})
|
|
|
|
return err
|
|
}
|
|
|
|
func (s *sysSocket) Close() error {
|
|
var err error
|
|
s.do(func() {
|
|
err = unix.Close(s.fd)
|
|
})
|
|
|
|
close(s.funcC)
|
|
s.wg.Wait()
|
|
|
|
return err
|
|
}
|
|
|
|
func (s *sysSocket) FD() int { return s.fd }
|
|
|
|
func (s *sysSocket) Getsockname() (unix.Sockaddr, error) {
|
|
var (
|
|
sa unix.Sockaddr
|
|
err error
|
|
)
|
|
|
|
s.do(func() {
|
|
sa, err = unix.Getsockname(s.fd)
|
|
})
|
|
|
|
return sa, err
|
|
}
|
|
func (s *sysSocket) Recvmsg(p, oob []byte, flags int) (int, int, int, unix.Sockaddr, error) {
|
|
var (
|
|
n, oobn, recvflags int
|
|
from unix.Sockaddr
|
|
err error
|
|
)
|
|
|
|
s.do(func() {
|
|
n, oobn, recvflags, from, err = unix.Recvmsg(s.fd, p, oob, flags)
|
|
})
|
|
|
|
return n, oobn, recvflags, from, err
|
|
}
|
|
|
|
func (s *sysSocket) Sendmsg(p, oob []byte, to unix.Sockaddr, flags int) error {
|
|
var err error
|
|
s.do(func() {
|
|
err = unix.Sendmsg(s.fd, p, oob, to, flags)
|
|
})
|
|
|
|
return err
|
|
}
|
|
|
|
func (s *sysSocket) SetSockopt(level, name int, v unsafe.Pointer, l uint32) error {
|
|
var err error
|
|
s.do(func() {
|
|
err = setsockopt(s.fd, level, name, v, l)
|
|
})
|
|
|
|
return err
|
|
}
|