mirror of
https://github.com/prometheus/node_exporter.git
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dc4c58671d
* Update vendoring. Update vendoring to latest upstream. Signed-off-by: Ben Kochie <superq@gmail.com>
449 lines
11 KiB
Go
449 lines
11 KiB
Go
package netlink
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"github.com/mdlayher/netlink/nlenc"
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)
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var (
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// errInvalidAttribute specifies if an Attribute's length is incorrect.
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errInvalidAttribute = errors.New("invalid attribute; length too short or too large")
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)
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// An Attribute is a netlink attribute. Attributes are packed and unpacked
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// to and from the Data field of Message for some netlink families.
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type Attribute struct {
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// Length of an Attribute, including this field and Type.
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Length uint16
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// The type of this Attribute, typically matched to a constant.
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Type uint16
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// An arbitrary payload which is specified by Type.
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Data []byte
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}
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// marshal marshals the contents of a into b and returns the number of bytes
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// written to b, including attribute alignment padding.
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func (a *Attribute) marshal(b []byte) (int, error) {
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if int(a.Length) < nlaHeaderLen {
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return 0, errInvalidAttribute
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}
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nlenc.PutUint16(b[0:2], a.Length)
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nlenc.PutUint16(b[2:4], a.Type)
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n := copy(b[nlaHeaderLen:], a.Data)
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return nlaHeaderLen + nlaAlign(n), nil
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}
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// unmarshal unmarshals the contents of a byte slice into an Attribute.
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func (a *Attribute) unmarshal(b []byte) error {
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if len(b) < nlaHeaderLen {
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return errInvalidAttribute
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}
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a.Length = nlenc.Uint16(b[0:2])
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a.Type = nlenc.Uint16(b[2:4])
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if int(a.Length) > len(b) {
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return errInvalidAttribute
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}
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switch {
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// No length, no data
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case a.Length == 0:
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a.Data = make([]byte, 0)
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// Not enough length for any data
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case int(a.Length) < nlaHeaderLen:
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return errInvalidAttribute
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// Data present
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case int(a.Length) >= nlaHeaderLen:
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a.Data = make([]byte, len(b[nlaHeaderLen:a.Length]))
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copy(a.Data, b[nlaHeaderLen:a.Length])
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}
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return nil
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}
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// MarshalAttributes packs a slice of Attributes into a single byte slice.
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// In most cases, the Length field of each Attribute should be set to 0, so it
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// can be calculated and populated automatically for each Attribute.
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func MarshalAttributes(attrs []Attribute) ([]byte, error) {
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// Count how many bytes we should allocate to store each attribute's contents.
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var c int
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for _, a := range attrs {
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c += nlaHeaderLen + nlaAlign(len(a.Data))
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}
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// Advance through b with idx to place attribute data at the correct offset.
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var idx int
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b := make([]byte, c)
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for _, a := range attrs {
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// Infer the length of attribute if zero.
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if a.Length == 0 {
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a.Length = uint16(nlaHeaderLen + len(a.Data))
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}
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// Marshal a into b and advance idx to show many bytes are occupied.
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n, err := a.marshal(b[idx:])
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if err != nil {
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return nil, err
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}
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idx += n
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}
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return b, nil
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}
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// UnmarshalAttributes unpacks a slice of Attributes from a single byte slice.
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//
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// It is recommend to use the AttributeDecoder type where possible instead of calling
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// UnmarshalAttributes and using package nlenc functions directly.
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func UnmarshalAttributes(b []byte) ([]Attribute, error) {
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var attrs []Attribute
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var i int
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for {
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if i > len(b) || len(b[i:]) == 0 {
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break
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}
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var a Attribute
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if err := (&a).unmarshal(b[i:]); err != nil {
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return nil, err
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}
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if a.Length == 0 {
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i += nlaHeaderLen
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continue
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}
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i += nlaAlign(int(a.Length))
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attrs = append(attrs, a)
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}
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return attrs, nil
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}
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// An AttributeDecoder provides a safe, iterator-like, API around attribute
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// decoding.
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//
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// It is recommend to use an AttributeDecoder where possible instead of calling
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// UnmarshalAttributes and using package nlenc functions directly.
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//
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// The Err method must be called after the Next method returns false to determine
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// if any errors occurred during iteration.
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type AttributeDecoder struct {
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// ByteOrder defines a specific byte order to use when processing integer
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// attributes. ByteOrder should be set immediately after creating the
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// AttributeDecoder: before any attributes are parsed.
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//
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// If not set, the native byte order will be used.
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ByteOrder binary.ByteOrder
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// The attributes being worked on, and the iterator index into the slice of
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// attributes.
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attrs []Attribute
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i int
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// Any error encountered while decoding attributes.
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err error
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}
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// NewAttributeDecoder creates an AttributeDecoder that unpacks Attributes
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// from b and prepares the decoder for iteration.
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func NewAttributeDecoder(b []byte) (*AttributeDecoder, error) {
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attrs, err := UnmarshalAttributes(b)
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if err != nil {
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return nil, err
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}
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return &AttributeDecoder{
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// By default, use native byte order.
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ByteOrder: nlenc.NativeEndian(),
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attrs: attrs,
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}, nil
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}
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// Next advances the decoder to the next netlink attribute. It returns false
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// when no more attributes are present, or an error was encountered.
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func (ad *AttributeDecoder) Next() bool {
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if ad.err != nil {
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// Hit an error, stop iteration.
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return false
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}
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ad.i++
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if len(ad.attrs) < ad.i {
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// No more attributes, stop iteration.
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return false
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}
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return true
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}
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// Type returns the Attribute.Type field of the current netlink attribute
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// pointed to by the decoder.
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func (ad *AttributeDecoder) Type() uint16 {
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return ad.attr().Type
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}
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// attr returns the current Attribute pointed to by the decoder.
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func (ad *AttributeDecoder) attr() Attribute {
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return ad.attrs[ad.i-1]
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}
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// data returns the Data field of the current Attribute pointed to by the decoder.
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func (ad *AttributeDecoder) data() []byte {
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return ad.attr().Data
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}
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// Err returns the first error encountered by the decoder.
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func (ad *AttributeDecoder) Err() error {
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return ad.err
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}
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// Bytes returns the raw bytes of the current Attribute's data.
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func (ad *AttributeDecoder) Bytes() []byte {
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src := ad.data()
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dest := make([]byte, len(src))
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copy(dest, src)
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return dest
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}
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// String returns the string representation of the current Attribute's data.
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func (ad *AttributeDecoder) String() string {
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if ad.err != nil {
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return ""
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}
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return nlenc.String(ad.data())
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}
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// Uint8 returns the uint8 representation of the current Attribute's data.
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func (ad *AttributeDecoder) Uint8() uint8 {
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if ad.err != nil {
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return 0
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}
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b := ad.data()
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if len(b) != 1 {
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ad.err = fmt.Errorf("netlink: attribute %d is not a uint8; length: %d", ad.Type(), len(b))
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return 0
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}
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return uint8(b[0])
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}
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// Uint16 returns the uint16 representation of the current Attribute's data.
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func (ad *AttributeDecoder) Uint16() uint16 {
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if ad.err != nil {
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return 0
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}
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b := ad.data()
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if len(b) != 2 {
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ad.err = fmt.Errorf("netlink: attribute %d is not a uint16; length: %d", ad.Type(), len(b))
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return 0
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}
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return ad.ByteOrder.Uint16(b)
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}
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// Uint32 returns the uint32 representation of the current Attribute's data.
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func (ad *AttributeDecoder) Uint32() uint32 {
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if ad.err != nil {
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return 0
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}
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b := ad.data()
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if len(b) != 4 {
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ad.err = fmt.Errorf("netlink: attribute %d is not a uint32; length: %d", ad.Type(), len(b))
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return 0
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}
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return ad.ByteOrder.Uint32(b)
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}
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// Uint64 returns the uint64 representation of the current Attribute's data.
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func (ad *AttributeDecoder) Uint64() uint64 {
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if ad.err != nil {
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return 0
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}
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b := ad.data()
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if len(b) != 8 {
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ad.err = fmt.Errorf("netlink: attribute %d is not a uint64; length: %d", ad.Type(), len(b))
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return 0
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}
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return ad.ByteOrder.Uint64(b)
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}
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// Do is a general purpose function which allows access to the current data
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// pointed to by the AttributeDecoder.
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//
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// Do can be used to allow parsing arbitrary data within the context of the
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// decoder. Do is most useful when dealing with nested attributes, attribute
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// arrays, or decoding arbitrary types (such as C structures) which don't fit
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// cleanly into a typical unsigned integer value.
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//
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// The function fn should not retain any reference to the data b outside of the
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// scope of the function.
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func (ad *AttributeDecoder) Do(fn func(b []byte) error) {
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if ad.err != nil {
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return
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}
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b := ad.data()
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if err := fn(b); err != nil {
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ad.err = err
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}
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}
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// An AttributeEncoder provides a safe way to encode attributes.
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//
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// It is recommended to use an AttributeEncoder where possible instead of
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// calling MarshalAttributes or using package nlenc directly.
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//
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// Errors from intermediate encoding steps are returned in the call to
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// Encode.
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type AttributeEncoder struct {
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// ByteOrder defines a specific byte order to use when processing integer
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// attributes. ByteOrder should be set immediately after creating the
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// AttributeEncoder: before any attributes are encoded.
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//
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// If not set, the native byte order will be used.
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ByteOrder binary.ByteOrder
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attrs []Attribute
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err error
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}
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// NewAttributeEncoder creates an AttributeEncoder that encodes Attributes.
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func NewAttributeEncoder() *AttributeEncoder {
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return &AttributeEncoder{
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ByteOrder: nlenc.NativeEndian(),
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}
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}
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// Uint8 encodes uint8 data into an Attribute specified by typ.
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func (ae *AttributeEncoder) Uint8(typ uint16, v uint8) {
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if ae.err != nil {
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return
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}
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: []byte{v},
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})
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}
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// Uint16 encodes uint16 data into an Attribute specified by typ.
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func (ae *AttributeEncoder) Uint16(typ uint16, v uint16) {
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if ae.err != nil {
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return
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}
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b := make([]byte, 2)
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ae.ByteOrder.PutUint16(b, v)
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: b,
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})
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}
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// Uint32 encodes uint32 data into an Attribute specified by typ.
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func (ae *AttributeEncoder) Uint32(typ uint16, v uint32) {
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if ae.err != nil {
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return
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}
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b := make([]byte, 4)
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ae.ByteOrder.PutUint32(b, v)
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: b,
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})
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}
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// Uint64 encodes uint64 data into an Attribute specified by typ.
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func (ae *AttributeEncoder) Uint64(typ uint16, v uint64) {
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if ae.err != nil {
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return
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}
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b := make([]byte, 8)
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ae.ByteOrder.PutUint64(b, v)
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: b,
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})
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}
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// String encodes string s as a null-terminated string into an Attribute
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// specified by typ.
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func (ae *AttributeEncoder) String(typ uint16, s string) {
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if ae.err != nil {
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return
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}
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: nlenc.Bytes(s),
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})
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}
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// Bytes embeds raw byte data into an Attribute specified by typ.
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func (ae *AttributeEncoder) Bytes(typ uint16, b []byte) {
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if ae.err != nil {
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return
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}
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: b,
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})
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}
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// Do is a general purpose function to encode arbitrary data into an attribute
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// specified by typ.
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//
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// Do is especially helpful in encoding nested attributes, attribute arrays,
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// or encoding arbitrary types (such as C structures) which don't fit cleanly
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// into an unsigned integer value.
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func (ae *AttributeEncoder) Do(typ uint16, fn func() ([]byte, error)) {
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if ae.err != nil {
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return
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}
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b, err := fn()
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if err != nil {
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ae.err = err
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return
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}
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ae.attrs = append(ae.attrs, Attribute{
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Type: typ,
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Data: b,
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})
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}
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// Encode returns the encoded bytes representing the attributes.
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func (ae *AttributeEncoder) Encode() ([]byte, error) {
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if ae.err != nil {
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return nil, ae.err
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}
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return MarshalAttributes(ae.attrs)
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}
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