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package memory
import (
"flag"
"fmt"
"sync"
"github.com/VictoriaMetrics/VictoriaMetrics/lib/logger"
)
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var (
allowedPercent = flag . Float64 ( "memory.allowedPercent" , 60 , "Allowed percent of system memory VictoriaMetrics caches may occupy. " +
"See also -memory.allowedBytes. " +
"Too low value may increase cache miss rate, which usually results in higher CPU and disk IO usage. " +
"Too high value may evict too much data from OS page cache, which will result in higher disk IO usage" )
allowedBytes = flag . Int ( "memory.allowedBytes" , 0 , "Allowed size of system memory VictoriaMetrics caches may occupy. " +
"This option overrides -memory.allowedPercent if set to non-zero value. " +
"Too low value may increase cache miss rate, which usually results in higher CPU and disk IO usage. " +
"Too high value may evict too much data from OS page cache, which will result in higher disk IO usage" )
)
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var (
allowedMemory int
remainingMemory int
)
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var once sync . Once
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func initOnce ( ) {
if ! flag . Parsed ( ) {
// Do not use logger.Panicf here, since logger may be uninitialized yet.
panic ( fmt . Errorf ( "BUG: memory.Allowed must be called only after flag.Parse call" ) )
}
mem := sysTotalMemory ( )
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if * allowedBytes <= 0 {
if * allowedPercent < 1 || * allowedPercent > 200 {
logger . Panicf ( "FATAL: -memory.allowedPercent must be in the range [1...200]; got %f" , * allowedPercent )
}
percent := * allowedPercent / 100
allowedMemory = int ( float64 ( mem ) * percent )
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remainingMemory = mem - allowedMemory
logger . Infof ( "limiting caches to %d bytes, leaving %d bytes to the OS according to -memory.allowedPercent=%f" , allowedMemory , remainingMemory , * allowedPercent )
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} else {
allowedMemory = * allowedBytes
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remainingMemory = mem - allowedMemory
logger . Infof ( "limiting caches to %d bytes, leaving %d bytes to the OS according to -memory.allowedBytes=%d" , allowedMemory , remainingMemory , * allowedBytes )
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}
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}
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// Allowed returns the amount of system memory allowed to use by the app.
//
// The function must be called only after flag.Parse is called.
func Allowed ( ) int {
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once . Do ( initOnce )
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return allowedMemory
}
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// Remaining returns the amount of memory remaining to the OS.
//
// This function must be called only after flag.Parse is called.
func Remaining ( ) int {
once . Do ( initOnce )
return remainingMemory
}