mirror of
https://github.com/VictoriaMetrics/VictoriaMetrics.git
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129 lines
3.6 KiB
Go
129 lines
3.6 KiB
Go
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package gozstd
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import (
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"io"
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"sync"
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)
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// StreamCompress compresses src into dst.
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//
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// This function doesn't work with interactive network streams, since data read
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// from src may be buffered before passing to dst for performance reasons.
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// Use Writer.Flush for interactive network streams.
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func StreamCompress(dst io.Writer, src io.Reader) error {
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return streamCompressDictLevel(dst, src, nil, DefaultCompressionLevel)
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}
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// StreamCompressLevel compresses src into dst using the given compressionLevel.
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//
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// This function doesn't work with interactive network streams, since data read
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// from src may be buffered before passing to dst for performance reasons.
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// Use Writer.Flush for interactive network streams.
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func StreamCompressLevel(dst io.Writer, src io.Reader, compressionLevel int) error {
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return streamCompressDictLevel(dst, src, nil, compressionLevel)
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}
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// StreamCompressDict compresses src into dst using the given dict cd.
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//
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// This function doesn't work with interactive network streams, since data read
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// from src may be buffered before passing to dst for performance reasons.
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// Use Writer.Flush for interactive network streams.
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func StreamCompressDict(dst io.Writer, src io.Reader, cd *CDict) error {
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return streamCompressDictLevel(dst, src, cd, 0)
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}
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func streamCompressDictLevel(dst io.Writer, src io.Reader, cd *CDict, compressionLevel int) error {
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sc := getSCompressor(compressionLevel)
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sc.zw.Reset(dst, cd, compressionLevel)
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_, err := sc.zw.ReadFrom(src)
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if err == nil {
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err = sc.zw.Close()
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}
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putSCompressor(sc)
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return err
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}
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type sCompressor struct {
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zw *Writer
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compressionLevel int
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}
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func getSCompressor(compressionLevel int) *sCompressor {
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p := getSCompressorPool(compressionLevel)
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v := p.Get()
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if v == nil {
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return &sCompressor{
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zw: NewWriterLevel(nil, compressionLevel),
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compressionLevel: compressionLevel,
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}
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}
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return v.(*sCompressor)
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}
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func putSCompressor(sc *sCompressor) {
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sc.zw.Reset(nil, nil, sc.compressionLevel)
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p := getSCompressorPool(sc.compressionLevel)
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p.Put(sc)
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}
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func getSCompressorPool(compressionLevel int) *sync.Pool {
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// Use per-level compressor pools, since Writer.Reset is expensive
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// between distinct compression levels.
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sCompressorPoolLock.Lock()
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p := sCompressorPool[compressionLevel]
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if p == nil {
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p = &sync.Pool{}
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sCompressorPool[compressionLevel] = p
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}
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sCompressorPoolLock.Unlock()
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return p
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}
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var (
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sCompressorPoolLock sync.Mutex
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sCompressorPool = make(map[int]*sync.Pool)
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)
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// StreamDecompress decompresses src into dst.
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//
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// This function doesn't work with interactive network streams, since data read
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// from src may be buffered before passing to dst for performance reasons.
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// Use Reader for interactive network streams.
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func StreamDecompress(dst io.Writer, src io.Reader) error {
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return StreamDecompressDict(dst, src, nil)
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}
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// StreamDecompressDict decompresses src into dst using the given dictionary dd.
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//
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// This function doesn't work with interactive network streams, since data read
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// from src may be buffered before passing to dst for performance reasons.
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// Use Reader for interactive network streams.
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func StreamDecompressDict(dst io.Writer, src io.Reader, dd *DDict) error {
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sd := getSDecompressor()
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sd.zr.Reset(src, dd)
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_, err := sd.zr.WriteTo(dst)
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putSDecompressor(sd)
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return err
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}
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type sDecompressor struct {
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zr *Reader
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}
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func getSDecompressor() *sDecompressor {
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v := sDecompressorPool.Get()
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if v == nil {
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return &sDecompressor{
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zr: NewReader(nil),
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}
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}
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return v.(*sDecompressor)
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}
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func putSDecompressor(sd *sDecompressor) {
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sd.zr.Reset(nil, nil)
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sDecompressorPool.Put(sd)
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}
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var sDecompressorPool sync.Pool
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