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/ *
*
* Copyright 2014 gRPC authors .
*
* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*
* /
package grpc
import (
"context"
"errors"
"fmt"
"math"
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"net/url"
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"reflect"
"strings"
"sync"
"sync/atomic"
"time"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/balancer/base"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/credentials"
"google.golang.org/grpc/internal/backoff"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcsync"
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iresolver "google.golang.org/grpc/internal/resolver"
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"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/resolver"
"google.golang.org/grpc/serviceconfig"
"google.golang.org/grpc/status"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
_ "google.golang.org/grpc/internal/resolver/dns" // To register dns resolver.
_ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver.
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_ "google.golang.org/grpc/internal/resolver/unix" // To register unix resolver.
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)
const (
// minimum time to give a connection to complete
minConnectTimeout = 20 * time . Second
// must match grpclbName in grpclb/grpclb.go
grpclbName = "grpclb"
)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
//
// Deprecated: this error should not be relied upon by users; use the status
// code of Canceled instead.
ErrClientConnClosing = status . Error ( codes . Canceled , "grpc: the client connection is closing" )
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors . New ( "grpc: the connection is drained" )
// errConnClosing indicates that the connection is closing.
errConnClosing = errors . New ( "grpc: the connection is closing" )
// invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default
// service config.
invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid"
)
// The following errors are returned from Dial and DialContext
var (
// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
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errNoTransportSecurity = errors . New ( "grpc: no transport security set (use grpc.WithTransportCredentials(insecure.NewCredentials()) explicitly or set credentials)" )
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// errTransportCredsAndBundle indicates that creds bundle is used together
// with other individual Transport Credentials.
errTransportCredsAndBundle = errors . New ( "grpc: credentials.Bundle may not be used with individual TransportCredentials" )
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// errNoTransportCredsInBundle indicated that the configured creds bundle
// returned a transport credentials which was nil.
errNoTransportCredsInBundle = errors . New ( "grpc: credentials.Bundle must return non-nil transport credentials" )
// errTransportCredentialsMissing indicates that users want to transmit
// security information (e.g., OAuth2 token) which requires secure
// connection on an insecure connection.
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errTransportCredentialsMissing = errors . New ( "grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)" )
)
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
defaultClientMaxSendMessageSize = math . MaxInt32
// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
)
// Dial creates a client connection to the given target.
func Dial ( target string , opts ... DialOption ) ( * ClientConn , error ) {
return DialContext ( context . Background ( ) , target , opts ... )
}
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type defaultConfigSelector struct {
sc * ServiceConfig
}
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func ( dcs * defaultConfigSelector ) SelectConfig ( rpcInfo iresolver . RPCInfo ) ( * iresolver . RPCConfig , error ) {
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return & iresolver . RPCConfig {
Context : rpcInfo . Context ,
MethodConfig : getMethodConfig ( dcs . sc , rpcInfo . Method ) ,
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} , nil
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}
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// DialContext creates a client connection to the given target. By default, it's
// a non-blocking dial (the function won't wait for connections to be
// established, and connecting happens in the background). To make it a blocking
// dial, use WithBlock() dial option.
//
// In the non-blocking case, the ctx does not act against the connection. It
// only controls the setup steps.
//
// In the blocking case, ctx can be used to cancel or expire the pending
// connection. Once this function returns, the cancellation and expiration of
// ctx will be noop. Users should call ClientConn.Close to terminate all the
// pending operations after this function returns.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md.
// e.g. to use dns resolver, a "dns:///" prefix should be applied to the target.
func DialContext ( ctx context . Context , target string , opts ... DialOption ) ( conn * ClientConn , err error ) {
cc := & ClientConn {
target : target ,
csMgr : & connectivityStateManager { } ,
conns : make ( map [ * addrConn ] struct { } ) ,
dopts : defaultDialOptions ( ) ,
blockingpicker : newPickerWrapper ( ) ,
czData : new ( channelzData ) ,
firstResolveEvent : grpcsync . NewEvent ( ) ,
}
cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
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cc . safeConfigSelector . UpdateConfigSelector ( & defaultConfigSelector { nil } )
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cc . ctx , cc . cancel = context . WithCancel ( context . Background ( ) )
for _ , opt := range opts {
opt . apply ( & cc . dopts )
}
chainUnaryClientInterceptors ( cc )
chainStreamClientInterceptors ( cc )
defer func ( ) {
if err != nil {
cc . Close ( )
}
} ( )
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pid := cc . dopts . channelzParentID
cc . channelzID = channelz . RegisterChannel ( & channelzChannel { cc } , pid , target )
ted := & channelz . TraceEventDesc {
Desc : "Channel created" ,
Severity : channelz . CtInfo ,
}
if cc . dopts . channelzParentID != nil {
ted . Parent = & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested Channel(id:%d) created" , cc . channelzID . Int ( ) ) ,
Severity : channelz . CtInfo ,
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}
}
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channelz . AddTraceEvent ( logger , cc . channelzID , 1 , ted )
cc . csMgr . channelzID = cc . channelzID
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if cc . dopts . copts . TransportCredentials == nil && cc . dopts . copts . CredsBundle == nil {
return nil , errNoTransportSecurity
}
if cc . dopts . copts . TransportCredentials != nil && cc . dopts . copts . CredsBundle != nil {
return nil , errTransportCredsAndBundle
}
if cc . dopts . copts . CredsBundle != nil && cc . dopts . copts . CredsBundle . TransportCredentials ( ) == nil {
return nil , errNoTransportCredsInBundle
}
transportCreds := cc . dopts . copts . TransportCredentials
if transportCreds == nil {
transportCreds = cc . dopts . copts . CredsBundle . TransportCredentials ( )
}
if transportCreds . Info ( ) . SecurityProtocol == "insecure" {
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for _ , cd := range cc . dopts . copts . PerRPCCredentials {
if cd . RequireTransportSecurity ( ) {
return nil , errTransportCredentialsMissing
}
}
}
if cc . dopts . defaultServiceConfigRawJSON != nil {
scpr := parseServiceConfig ( * cc . dopts . defaultServiceConfigRawJSON )
if scpr . Err != nil {
return nil , fmt . Errorf ( "%s: %v" , invalidDefaultServiceConfigErrPrefix , scpr . Err )
}
cc . dopts . defaultServiceConfig , _ = scpr . Config . ( * ServiceConfig )
}
cc . mkp = cc . dopts . copts . KeepaliveParams
if cc . dopts . copts . UserAgent != "" {
cc . dopts . copts . UserAgent += " " + grpcUA
} else {
cc . dopts . copts . UserAgent = grpcUA
}
if cc . dopts . timeout > 0 {
var cancel context . CancelFunc
ctx , cancel = context . WithTimeout ( ctx , cc . dopts . timeout )
defer cancel ( )
}
defer func ( ) {
select {
case <- ctx . Done ( ) :
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switch {
case ctx . Err ( ) == err :
conn = nil
case err == nil || ! cc . dopts . returnLastError :
conn , err = nil , ctx . Err ( )
default :
conn , err = nil , fmt . Errorf ( "%v: %v" , ctx . Err ( ) , err )
}
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default :
}
} ( )
scSet := false
if cc . dopts . scChan != nil {
// Try to get an initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = & sc
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cc . safeConfigSelector . UpdateConfigSelector ( & defaultConfigSelector { & sc } )
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scSet = true
}
default :
}
}
if cc . dopts . bs == nil {
cc . dopts . bs = backoff . DefaultExponential
}
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// Determine the resolver to use.
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resolverBuilder , err := cc . parseTargetAndFindResolver ( )
if err != nil {
return nil , err
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}
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cc . authority , err = determineAuthority ( cc . parsedTarget . Endpoint , cc . target , cc . dopts )
if err != nil {
return nil , err
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}
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channelz . Infof ( logger , cc . channelzID , "Channel authority set to %q" , cc . authority )
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if cc . dopts . scChan != nil && ! scSet {
// Blocking wait for the initial service config.
select {
case sc , ok := <- cc . dopts . scChan :
if ok {
cc . sc = & sc
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cc . safeConfigSelector . UpdateConfigSelector ( & defaultConfigSelector { & sc } )
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}
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
}
if cc . dopts . scChan != nil {
go cc . scWatcher ( )
}
var credsClone credentials . TransportCredentials
if creds := cc . dopts . copts . TransportCredentials ; creds != nil {
credsClone = creds . Clone ( )
}
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cc . balancerWrapper = newCCBalancerWrapper ( cc , balancer . BuildOptions {
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DialCreds : credsClone ,
CredsBundle : cc . dopts . copts . CredsBundle ,
Dialer : cc . dopts . copts . Dialer ,
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Authority : cc . authority ,
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CustomUserAgent : cc . dopts . copts . UserAgent ,
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ChannelzParentID : cc . channelzID ,
Target : cc . parsedTarget ,
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} )
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// Build the resolver.
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rWrapper , err := newCCResolverWrapper ( cc , resolverBuilder )
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if err != nil {
return nil , fmt . Errorf ( "failed to build resolver: %v" , err )
}
cc . mu . Lock ( )
cc . resolverWrapper = rWrapper
cc . mu . Unlock ( )
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// A blocking dial blocks until the clientConn is ready.
if cc . dopts . block {
for {
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cc . Connect ( )
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s := cc . GetState ( )
if s == connectivity . Ready {
break
} else if cc . dopts . copts . FailOnNonTempDialError && s == connectivity . TransientFailure {
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if err = cc . connectionError ( ) ; err != nil {
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terr , ok := err . ( interface {
Temporary ( ) bool
} )
if ok && ! terr . Temporary ( ) {
return nil , err
}
}
}
if ! cc . WaitForStateChange ( ctx , s ) {
// ctx got timeout or canceled.
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if err = cc . connectionError ( ) ; err != nil && cc . dopts . returnLastError {
return nil , err
}
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return nil , ctx . Err ( )
}
}
}
return cc , nil
}
// chainUnaryClientInterceptors chains all unary client interceptors into one.
func chainUnaryClientInterceptors ( cc * ClientConn ) {
interceptors := cc . dopts . chainUnaryInts
// Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will
// be executed before any other chained interceptors.
if cc . dopts . unaryInt != nil {
interceptors = append ( [ ] UnaryClientInterceptor { cc . dopts . unaryInt } , interceptors ... )
}
var chainedInt UnaryClientInterceptor
if len ( interceptors ) == 0 {
chainedInt = nil
} else if len ( interceptors ) == 1 {
chainedInt = interceptors [ 0 ]
} else {
chainedInt = func ( ctx context . Context , method string , req , reply interface { } , cc * ClientConn , invoker UnaryInvoker , opts ... CallOption ) error {
return interceptors [ 0 ] ( ctx , method , req , reply , cc , getChainUnaryInvoker ( interceptors , 0 , invoker ) , opts ... )
}
}
cc . dopts . unaryInt = chainedInt
}
// getChainUnaryInvoker recursively generate the chained unary invoker.
func getChainUnaryInvoker ( interceptors [ ] UnaryClientInterceptor , curr int , finalInvoker UnaryInvoker ) UnaryInvoker {
if curr == len ( interceptors ) - 1 {
return finalInvoker
}
return func ( ctx context . Context , method string , req , reply interface { } , cc * ClientConn , opts ... CallOption ) error {
return interceptors [ curr + 1 ] ( ctx , method , req , reply , cc , getChainUnaryInvoker ( interceptors , curr + 1 , finalInvoker ) , opts ... )
}
}
// chainStreamClientInterceptors chains all stream client interceptors into one.
func chainStreamClientInterceptors ( cc * ClientConn ) {
interceptors := cc . dopts . chainStreamInts
// Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will
// be executed before any other chained interceptors.
if cc . dopts . streamInt != nil {
interceptors = append ( [ ] StreamClientInterceptor { cc . dopts . streamInt } , interceptors ... )
}
var chainedInt StreamClientInterceptor
if len ( interceptors ) == 0 {
chainedInt = nil
} else if len ( interceptors ) == 1 {
chainedInt = interceptors [ 0 ]
} else {
chainedInt = func ( ctx context . Context , desc * StreamDesc , cc * ClientConn , method string , streamer Streamer , opts ... CallOption ) ( ClientStream , error ) {
return interceptors [ 0 ] ( ctx , desc , cc , method , getChainStreamer ( interceptors , 0 , streamer ) , opts ... )
}
}
cc . dopts . streamInt = chainedInt
}
// getChainStreamer recursively generate the chained client stream constructor.
func getChainStreamer ( interceptors [ ] StreamClientInterceptor , curr int , finalStreamer Streamer ) Streamer {
if curr == len ( interceptors ) - 1 {
return finalStreamer
}
return func ( ctx context . Context , desc * StreamDesc , cc * ClientConn , method string , opts ... CallOption ) ( ClientStream , error ) {
return interceptors [ curr + 1 ] ( ctx , desc , cc , method , getChainStreamer ( interceptors , curr + 1 , finalStreamer ) , opts ... )
}
}
// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
type connectivityStateManager struct {
mu sync . Mutex
state connectivity . State
notifyChan chan struct { }
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channelzID * channelz . Identifier
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}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func ( csm * connectivityStateManager ) updateState ( state connectivity . State ) {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . state == connectivity . Shutdown {
return
}
if csm . state == state {
return
}
csm . state = state
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channelz . Infof ( logger , csm . channelzID , "Channel Connectivity change to %v" , state )
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if csm . notifyChan != nil {
// There are other goroutines waiting on this channel.
close ( csm . notifyChan )
csm . notifyChan = nil
}
}
func ( csm * connectivityStateManager ) getState ( ) connectivity . State {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
return csm . state
}
func ( csm * connectivityStateManager ) getNotifyChan ( ) <- chan struct { } {
csm . mu . Lock ( )
defer csm . mu . Unlock ( )
if csm . notifyChan == nil {
csm . notifyChan = make ( chan struct { } )
}
return csm . notifyChan
}
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// ClientConnInterface defines the functions clients need to perform unary and
// streaming RPCs. It is implemented by *ClientConn, and is only intended to
// be referenced by generated code.
type ClientConnInterface interface {
// Invoke performs a unary RPC and returns after the response is received
// into reply.
Invoke ( ctx context . Context , method string , args interface { } , reply interface { } , opts ... CallOption ) error
// NewStream begins a streaming RPC.
NewStream ( ctx context . Context , desc * StreamDesc , method string , opts ... CallOption ) ( ClientStream , error )
}
// Assert *ClientConn implements ClientConnInterface.
var _ ClientConnInterface = ( * ClientConn ) ( nil )
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// ClientConn represents a virtual connection to a conceptual endpoint, to
// perform RPCs.
//
// A ClientConn is free to have zero or more actual connections to the endpoint
// based on configuration, load, etc. It is also free to determine which actual
// endpoints to use and may change it every RPC, permitting client-side load
// balancing.
//
// A ClientConn encapsulates a range of functionality including name
// resolution, TCP connection establishment (with retries and backoff) and TLS
// handshakes. It also handles errors on established connections by
// re-resolving the name and reconnecting.
type ClientConn struct {
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ctx context . Context // Initialized using the background context at dial time.
cancel context . CancelFunc // Cancelled on close.
// The following are initialized at dial time, and are read-only after that.
target string // User's dial target.
parsedTarget resolver . Target // See parseTargetAndFindResolver().
authority string // See determineAuthority().
dopts dialOptions // Default and user specified dial options.
channelzID * channelz . Identifier // Channelz identifier for the channel.
balancerWrapper * ccBalancerWrapper // Uses gracefulswitch.balancer underneath.
// The following provide their own synchronization, and therefore don't
// require cc.mu to be held to access them.
csMgr * connectivityStateManager
blockingpicker * pickerWrapper
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safeConfigSelector iresolver . SafeConfigSelector
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czData * channelzData
retryThrottler atomic . Value // Updated from service config.
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// firstResolveEvent is used to track whether the name resolver sent us at
// least one update. RPCs block on this event.
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firstResolveEvent * grpcsync . Event
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// mu protects the following fields.
// TODO: split mu so the same mutex isn't used for everything.
mu sync . RWMutex
resolverWrapper * ccResolverWrapper // Initialized in Dial; cleared in Close.
sc * ServiceConfig // Latest service config received from the resolver.
conns map [ * addrConn ] struct { } // Set to nil on close.
mkp keepalive . ClientParameters // May be updated upon receipt of a GoAway.
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lceMu sync . Mutex // protects lastConnectionError
lastConnectionError error
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}
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
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//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
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func ( cc * ClientConn ) WaitForStateChange ( ctx context . Context , sourceState connectivity . State ) bool {
ch := cc . csMgr . getNotifyChan ( )
if cc . csMgr . getState ( ) != sourceState {
return true
}
select {
case <- ctx . Done ( ) :
return false
case <- ch :
return true
}
}
// GetState returns the connectivity.State of ClientConn.
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//
// Experimental
//
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// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
// release.
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func ( cc * ClientConn ) GetState ( ) connectivity . State {
return cc . csMgr . getState ( )
}
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// Connect causes all subchannels in the ClientConn to attempt to connect if
// the channel is idle. Does not wait for the connection attempts to begin
// before returning.
//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
// release.
func ( cc * ClientConn ) Connect ( ) {
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cc . balancerWrapper . exitIdle ( )
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}
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func ( cc * ClientConn ) scWatcher ( ) {
for {
select {
case sc , ok := <- cc . dopts . scChan :
if ! ok {
return
}
cc . mu . Lock ( )
// TODO: load balance policy runtime change is ignored.
// We may revisit this decision in the future.
cc . sc = & sc
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cc . safeConfigSelector . UpdateConfigSelector ( & defaultConfigSelector { & sc } )
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cc . mu . Unlock ( )
case <- cc . ctx . Done ( ) :
return
}
}
}
// waitForResolvedAddrs blocks until the resolver has provided addresses or the
// context expires. Returns nil unless the context expires first; otherwise
// returns a status error based on the context.
func ( cc * ClientConn ) waitForResolvedAddrs ( ctx context . Context ) error {
// This is on the RPC path, so we use a fast path to avoid the
// more-expensive "select" below after the resolver has returned once.
if cc . firstResolveEvent . HasFired ( ) {
return nil
}
select {
case <- cc . firstResolveEvent . Done ( ) :
return nil
case <- ctx . Done ( ) :
return status . FromContextError ( ctx . Err ( ) ) . Err ( )
case <- cc . ctx . Done ( ) :
return ErrClientConnClosing
}
}
var emptyServiceConfig * ServiceConfig
func init ( ) {
cfg := parseServiceConfig ( "{}" )
if cfg . Err != nil {
panic ( fmt . Sprintf ( "impossible error parsing empty service config: %v" , cfg . Err ) )
}
emptyServiceConfig = cfg . Config . ( * ServiceConfig )
}
func ( cc * ClientConn ) maybeApplyDefaultServiceConfig ( addrs [ ] resolver . Address ) {
if cc . sc != nil {
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cc . applyServiceConfigAndBalancer ( cc . sc , nil , addrs )
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return
}
if cc . dopts . defaultServiceConfig != nil {
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cc . applyServiceConfigAndBalancer ( cc . dopts . defaultServiceConfig , & defaultConfigSelector { cc . dopts . defaultServiceConfig } , addrs )
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} else {
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cc . applyServiceConfigAndBalancer ( emptyServiceConfig , & defaultConfigSelector { emptyServiceConfig } , addrs )
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}
}
func ( cc * ClientConn ) updateResolverState ( s resolver . State , err error ) error {
defer cc . firstResolveEvent . Fire ( )
cc . mu . Lock ( )
// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
if cc . conns == nil {
cc . mu . Unlock ( )
return nil
}
if err != nil {
// May need to apply the initial service config in case the resolver
// doesn't support service configs, or doesn't provide a service config
// with the new addresses.
cc . maybeApplyDefaultServiceConfig ( nil )
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cc . balancerWrapper . resolverError ( err )
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// No addresses are valid with err set; return early.
cc . mu . Unlock ( )
return balancer . ErrBadResolverState
}
var ret error
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if cc . dopts . disableServiceConfig {
channelz . Infof ( logger , cc . channelzID , "ignoring service config from resolver (%v) and applying the default because service config is disabled" , s . ServiceConfig )
cc . maybeApplyDefaultServiceConfig ( s . Addresses )
} else if s . ServiceConfig == nil {
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cc . maybeApplyDefaultServiceConfig ( s . Addresses )
// TODO: do we need to apply a failing LB policy if there is no
// default, per the error handling design?
} else {
if sc , ok := s . ServiceConfig . Config . ( * ServiceConfig ) ; s . ServiceConfig . Err == nil && ok {
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configSelector := iresolver . GetConfigSelector ( s )
if configSelector != nil {
if len ( s . ServiceConfig . Config . ( * ServiceConfig ) . Methods ) != 0 {
channelz . Infof ( logger , cc . channelzID , "method configs in service config will be ignored due to presence of config selector" )
}
} else {
configSelector = & defaultConfigSelector { sc }
}
cc . applyServiceConfigAndBalancer ( sc , configSelector , s . Addresses )
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} else {
ret = balancer . ErrBadResolverState
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if cc . sc == nil {
// Apply the failing LB only if we haven't received valid service config
// from the name resolver in the past.
cc . applyFailingLB ( s . ServiceConfig )
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cc . mu . Unlock ( )
return ret
}
}
}
var balCfg serviceconfig . LoadBalancingConfig
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if cc . sc != nil && cc . sc . lbConfig != nil {
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balCfg = cc . sc . lbConfig . cfg
}
bw := cc . balancerWrapper
cc . mu . Unlock ( )
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uccsErr := bw . updateClientConnState ( & balancer . ClientConnState { ResolverState : s , BalancerConfig : balCfg } )
if ret == nil {
ret = uccsErr // prefer ErrBadResolver state since any other error is
// currently meaningless to the caller.
}
return ret
}
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// applyFailingLB is akin to configuring an LB policy on the channel which
// always fails RPCs. Here, an actual LB policy is not configured, but an always
// erroring picker is configured, which returns errors with information about
// what was invalid in the received service config. A config selector with no
// service config is configured, and the connectivity state of the channel is
// set to TransientFailure.
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//
// Caller must hold cc.mu.
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func ( cc * ClientConn ) applyFailingLB ( sc * serviceconfig . ParseResult ) {
var err error
if sc . Err != nil {
err = status . Errorf ( codes . Unavailable , "error parsing service config: %v" , sc . Err )
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} else {
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err = status . Errorf ( codes . Unavailable , "illegal service config type: %T" , sc . Config )
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}
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cc . safeConfigSelector . UpdateConfigSelector ( & defaultConfigSelector { nil } )
cc . blockingpicker . updatePicker ( base . NewErrPicker ( err ) )
cc . csMgr . updateState ( connectivity . TransientFailure )
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}
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func ( cc * ClientConn ) handleSubConnStateChange ( sc balancer . SubConn , s connectivity . State , err error ) {
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cc . balancerWrapper . updateSubConnState ( sc , s , err )
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}
// newAddrConn creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
func ( cc * ClientConn ) newAddrConn ( addrs [ ] resolver . Address , opts balancer . NewSubConnOptions ) ( * addrConn , error ) {
ac := & addrConn {
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state : connectivity . Idle ,
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cc : cc ,
addrs : addrs ,
scopts : opts ,
dopts : cc . dopts ,
czData : new ( channelzData ) ,
resetBackoff : make ( chan struct { } ) ,
}
ac . ctx , ac . cancel = context . WithCancel ( cc . ctx )
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return nil , ErrClientConnClosing
}
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var err error
ac . channelzID , err = channelz . RegisterSubChannel ( ac , cc . channelzID , "" )
if err != nil {
return nil , err
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}
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channelz . AddTraceEvent ( logger , ac . channelzID , 0 , & channelz . TraceEventDesc {
Desc : "Subchannel created" ,
Severity : channelz . CtInfo ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel(id:%d) created" , ac . channelzID . Int ( ) ) ,
Severity : channelz . CtInfo ,
} ,
} )
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cc . conns [ ac ] = struct { } { }
cc . mu . Unlock ( )
return ac , nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func ( cc * ClientConn ) removeAddrConn ( ac * addrConn , err error ) {
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return
}
delete ( cc . conns , ac )
cc . mu . Unlock ( )
ac . tearDown ( err )
}
func ( cc * ClientConn ) channelzMetric ( ) * channelz . ChannelInternalMetric {
return & channelz . ChannelInternalMetric {
State : cc . GetState ( ) ,
Target : cc . target ,
CallsStarted : atomic . LoadInt64 ( & cc . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & cc . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & cc . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & cc . czData . lastCallStartedTime ) ) ,
}
}
// Target returns the target string of the ClientConn.
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//
// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
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func ( cc * ClientConn ) Target ( ) string {
return cc . target
}
func ( cc * ClientConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & cc . czData . callsStarted , 1 )
atomic . StoreInt64 ( & cc . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( cc * ClientConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & cc . czData . callsSucceeded , 1 )
}
func ( cc * ClientConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & cc . czData . callsFailed , 1 )
}
// connect starts creating a transport.
// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
func ( ac * addrConn ) connect ( ) error {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return errConnClosing
}
if ac . state != connectivity . Idle {
ac . mu . Unlock ( )
return nil
}
// Update connectivity state within the lock to prevent subsequent or
// concurrent calls from resetting the transport more than once.
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ac . updateConnectivityState ( connectivity . Connecting , nil )
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ac . mu . Unlock ( )
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ac . resetTransport ( )
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return nil
}
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func equalAddresses ( a , b [ ] resolver . Address ) bool {
if len ( a ) != len ( b ) {
return false
}
for i , v := range a {
if ! v . Equal ( b [ i ] ) {
return false
}
}
return true
}
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// tryUpdateAddrs tries to update ac.addrs with the new addresses list.
//
// If ac is TransientFailure, it updates ac.addrs and returns true. The updated
// addresses will be picked up by retry in the next iteration after backoff.
//
// If ac is Shutdown or Idle, it updates ac.addrs and returns true.
//
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// If the addresses is the same as the old list, it does nothing and returns
// true.
//
// If ac is Connecting, it returns false. The caller should tear down the ac and
// create a new one. Note that the backoff will be reset when this happens.
//
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// If ac is Ready, it checks whether current connected address of ac is in the
// new addrs list.
// - If true, it updates ac.addrs and returns true. The ac will keep using
// the existing connection.
// - If false, it does nothing and returns false.
func ( ac * addrConn ) tryUpdateAddrs ( addrs [ ] resolver . Address ) bool {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
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channelz . Infof ( logger , ac . channelzID , "addrConn: tryUpdateAddrs curAddr: %v, addrs: %v" , ac . curAddr , addrs )
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if ac . state == connectivity . Shutdown ||
ac . state == connectivity . TransientFailure ||
ac . state == connectivity . Idle {
ac . addrs = addrs
return true
}
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if equalAddresses ( ac . addrs , addrs ) {
return true
}
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if ac . state == connectivity . Connecting {
return false
}
// ac.state is Ready, try to find the connected address.
var curAddrFound bool
for _ , a := range addrs {
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a . ServerName = ac . cc . getServerName ( a )
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if reflect . DeepEqual ( ac . curAddr , a ) {
curAddrFound = true
break
}
}
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channelz . Infof ( logger , ac . channelzID , "addrConn: tryUpdateAddrs curAddrFound: %v" , curAddrFound )
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if curAddrFound {
ac . addrs = addrs
}
return curAddrFound
}
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// getServerName determines the serverName to be used in the connection
// handshake. The default value for the serverName is the authority on the
// ClientConn, which either comes from the user's dial target or through an
// authority override specified using the WithAuthority dial option. Name
// resolvers can specify a per-address override for the serverName through the
// resolver.Address.ServerName field which is used only if the WithAuthority
// dial option was not used. The rationale is that per-address authority
// overrides specified by the name resolver can represent a security risk, while
// an override specified by the user is more dependable since they probably know
// what they are doing.
func ( cc * ClientConn ) getServerName ( addr resolver . Address ) string {
if cc . dopts . authority != "" {
return cc . dopts . authority
}
if addr . ServerName != "" {
return addr . ServerName
}
return cc . authority
}
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func getMethodConfig ( sc * ServiceConfig , method string ) MethodConfig {
if sc == nil {
return MethodConfig { }
}
if m , ok := sc . Methods [ method ] ; ok {
return m
}
i := strings . LastIndex ( method , "/" )
if m , ok := sc . Methods [ method [ : i + 1 ] ] ; ok {
return m
}
return sc . Methods [ "" ]
}
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// GetMethodConfig gets the method config of the input method.
// If there's an exact match for input method (i.e. /service/method), we return
// the corresponding MethodConfig.
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// If there isn't an exact match for the input method, we look for the service's default
// config under the service (i.e /service/) and then for the default for all services (empty string).
//
// If there is a default MethodConfig for the service, we return it.
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// Otherwise, we return an empty MethodConfig.
func ( cc * ClientConn ) GetMethodConfig ( method string ) MethodConfig {
// TODO: Avoid the locking here.
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
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return getMethodConfig ( cc . sc , method )
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}
func ( cc * ClientConn ) healthCheckConfig ( ) * healthCheckConfig {
cc . mu . RLock ( )
defer cc . mu . RUnlock ( )
if cc . sc == nil {
return nil
}
return cc . sc . healthCheckConfig
}
func ( cc * ClientConn ) getTransport ( ctx context . Context , failfast bool , method string ) ( transport . ClientTransport , func ( balancer . DoneInfo ) , error ) {
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return cc . blockingpicker . pick ( ctx , failfast , balancer . PickInfo {
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Ctx : ctx ,
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FullMethodName : method ,
} )
}
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func ( cc * ClientConn ) applyServiceConfigAndBalancer ( sc * ServiceConfig , configSelector iresolver . ConfigSelector , addrs [ ] resolver . Address ) {
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if sc == nil {
// should never reach here.
return
}
cc . sc = sc
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if configSelector != nil {
cc . safeConfigSelector . UpdateConfigSelector ( configSelector )
}
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if cc . sc . retryThrottling != nil {
newThrottler := & retryThrottler {
tokens : cc . sc . retryThrottling . MaxTokens ,
max : cc . sc . retryThrottling . MaxTokens ,
thresh : cc . sc . retryThrottling . MaxTokens / 2 ,
ratio : cc . sc . retryThrottling . TokenRatio ,
}
cc . retryThrottler . Store ( newThrottler )
} else {
cc . retryThrottler . Store ( ( * retryThrottler ) ( nil ) )
}
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var newBalancerName string
if cc . sc != nil && cc . sc . lbConfig != nil {
newBalancerName = cc . sc . lbConfig . name
} else {
var isGRPCLB bool
for _ , a := range addrs {
if a . Type == resolver . GRPCLB {
isGRPCLB = true
break
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}
}
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if isGRPCLB {
newBalancerName = grpclbName
} else if cc . sc != nil && cc . sc . LB != nil {
newBalancerName = * cc . sc . LB
} else {
newBalancerName = PickFirstBalancerName
}
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}
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cc . balancerWrapper . switchTo ( newBalancerName )
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}
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func ( cc * ClientConn ) resolveNow ( o resolver . ResolveNowOptions ) {
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cc . mu . RLock ( )
r := cc . resolverWrapper
cc . mu . RUnlock ( )
if r == nil {
return
}
go r . resolveNow ( o )
}
// ResetConnectBackoff wakes up all subchannels in transient failure and causes
// them to attempt another connection immediately. It also resets the backoff
// times used for subsequent attempts regardless of the current state.
//
// In general, this function should not be used. Typical service or network
// outages result in a reasonable client reconnection strategy by default.
// However, if a previously unavailable network becomes available, this may be
// used to trigger an immediate reconnect.
//
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// Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
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func ( cc * ClientConn ) ResetConnectBackoff ( ) {
cc . mu . Lock ( )
conns := cc . conns
cc . mu . Unlock ( )
for ac := range conns {
ac . resetConnectBackoff ( )
}
}
// Close tears down the ClientConn and all underlying connections.
func ( cc * ClientConn ) Close ( ) error {
defer cc . cancel ( )
cc . mu . Lock ( )
if cc . conns == nil {
cc . mu . Unlock ( )
return ErrClientConnClosing
}
conns := cc . conns
cc . conns = nil
cc . csMgr . updateState ( connectivity . Shutdown )
rWrapper := cc . resolverWrapper
cc . resolverWrapper = nil
bWrapper := cc . balancerWrapper
cc . mu . Unlock ( )
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// The order of closing matters here since the balancer wrapper assumes the
// picker is closed before it is closed.
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cc . blockingpicker . close ( )
if bWrapper != nil {
bWrapper . close ( )
}
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if rWrapper != nil {
rWrapper . close ( )
}
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for ac := range conns {
ac . tearDown ( ErrClientConnClosing )
}
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ted := & channelz . TraceEventDesc {
Desc : "Channel deleted" ,
Severity : channelz . CtInfo ,
}
if cc . dopts . channelzParentID != nil {
ted . Parent = & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Nested channel(id:%d) deleted" , cc . channelzID . Int ( ) ) ,
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Severity : channelz . CtInfo ,
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}
}
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channelz . AddTraceEvent ( logger , cc . channelzID , 0 , ted )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add
// trace reference to the entity being deleted, and thus prevent it from being
// deleted right away.
channelz . RemoveEntry ( cc . channelzID )
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return nil
}
// addrConn is a network connection to a given address.
type addrConn struct {
ctx context . Context
cancel context . CancelFunc
cc * ClientConn
dopts dialOptions
acbw balancer . SubConn
scopts balancer . NewSubConnOptions
// transport is set when there's a viable transport (note: ac state may not be READY as LB channel
// health checking may require server to report healthy to set ac to READY), and is reset
// to nil when the current transport should no longer be used to create a stream (e.g. after GoAway
// is received, transport is closed, ac has been torn down).
transport transport . ClientTransport // The current transport.
mu sync . Mutex
curAddr resolver . Address // The current address.
addrs [ ] resolver . Address // All addresses that the resolver resolved to.
// Use updateConnectivityState for updating addrConn's connectivity state.
state connectivity . State
backoffIdx int // Needs to be stateful for resetConnectBackoff.
resetBackoff chan struct { }
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channelzID * channelz . Identifier
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czData * channelzData
}
// Note: this requires a lock on ac.mu.
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func ( ac * addrConn ) updateConnectivityState ( s connectivity . State , lastErr error ) {
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if ac . state == s {
return
}
ac . state = s
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channelz . Infof ( logger , ac . channelzID , "Subchannel Connectivity change to %v" , s )
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ac . cc . handleSubConnStateChange ( ac . acbw , s , lastErr )
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}
// adjustParams updates parameters used to create transports upon
// receiving a GoAway.
func ( ac * addrConn ) adjustParams ( r transport . GoAwayReason ) {
switch r {
case transport . GoAwayTooManyPings :
v := 2 * ac . dopts . copts . KeepaliveParams . Time
ac . cc . mu . Lock ( )
if v > ac . cc . mkp . Time {
ac . cc . mkp . Time = v
}
ac . cc . mu . Unlock ( )
}
}
func ( ac * addrConn ) resetTransport ( ) {
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
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addrs := ac . addrs
backoffFor := ac . dopts . bs . Backoff ( ac . backoffIdx )
// This will be the duration that dial gets to finish.
dialDuration := minConnectTimeout
if ac . dopts . minConnectTimeout != nil {
dialDuration = ac . dopts . minConnectTimeout ( )
}
if dialDuration < backoffFor {
// Give dial more time as we keep failing to connect.
dialDuration = backoffFor
}
// We can potentially spend all the time trying the first address, and
// if the server accepts the connection and then hangs, the following
// addresses will never be tried.
//
// The spec doesn't mention what should be done for multiple addresses.
// https://github.com/grpc/grpc/blob/master/doc/connection-backoff.md#proposed-backoff-algorithm
connectDeadline := time . Now ( ) . Add ( dialDuration )
ac . updateConnectivityState ( connectivity . Connecting , nil )
ac . mu . Unlock ( )
if err := ac . tryAllAddrs ( addrs , connectDeadline ) ; err != nil {
ac . cc . resolveNow ( resolver . ResolveNowOptions { } )
// After exhausting all addresses, the addrConn enters
// TRANSIENT_FAILURE.
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ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
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ac . updateConnectivityState ( connectivity . TransientFailure , err )
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// Backoff.
b := ac . resetBackoff
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ac . mu . Unlock ( )
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timer := time . NewTimer ( backoffFor )
select {
case <- timer . C :
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ac . mu . Lock ( )
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ac . backoffIdx ++
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ac . mu . Unlock ( )
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case <- b :
timer . Stop ( )
case <- ac . ctx . Done ( ) :
timer . Stop ( )
return
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}
ac . mu . Lock ( )
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if ac . state != connectivity . Shutdown {
ac . updateConnectivityState ( connectivity . Idle , err )
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}
ac . mu . Unlock ( )
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return
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}
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// Success; reset backoff.
ac . mu . Lock ( )
ac . backoffIdx = 0
ac . mu . Unlock ( )
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}
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// tryAllAddrs tries to creates a connection to the addresses, and stop when at
// the first successful one. It returns an error if no address was successfully
// connected, or updates ac appropriately with the new transport.
func ( ac * addrConn ) tryAllAddrs ( addrs [ ] resolver . Address , connectDeadline time . Time ) error {
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var firstConnErr error
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for _ , addr := range addrs {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
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return errConnClosing
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}
ac . cc . mu . RLock ( )
ac . dopts . copts . KeepaliveParams = ac . cc . mkp
ac . cc . mu . RUnlock ( )
copts := ac . dopts . copts
if ac . scopts . CredsBundle != nil {
copts . CredsBundle = ac . scopts . CredsBundle
}
ac . mu . Unlock ( )
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channelz . Infof ( logger , ac . channelzID , "Subchannel picks a new address %q to connect" , addr . Addr )
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err := ac . createTransport ( addr , copts , connectDeadline )
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if err == nil {
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return nil
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}
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if firstConnErr == nil {
firstConnErr = err
}
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ac . cc . updateConnectionError ( err )
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}
// Couldn't connect to any address.
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return firstConnErr
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}
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// createTransport creates a connection to addr. It returns an error if the
// address was not successfully connected, or updates ac appropriately with the
// new transport.
func ( ac * addrConn ) createTransport ( addr resolver . Address , copts transport . ConnectOptions , connectDeadline time . Time ) error {
// TODO: Delete prefaceReceived and move the logic to wait for it into the
// transport.
prefaceReceived := grpcsync . NewEvent ( )
connClosed := grpcsync . NewEvent ( )
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addr . ServerName = ac . cc . getServerName ( addr )
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hctx , hcancel := context . WithCancel ( ac . ctx )
hcStarted := false // protected by ac.mu
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onClose := func ( ) {
ac . mu . Lock ( )
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defer ac . mu . Unlock ( )
defer connClosed . Fire ( )
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defer hcancel ( )
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if ! hcStarted || hctx . Err ( ) != nil {
// We didn't start the health check or set the state to READY, so
// no need to do anything else here.
//
// OR, we have already cancelled the health check context, meaning
// we have already called onClose once for this transport. In this
// case it would be dangerous to clear the transport and update the
// state, since there may be a new transport in this addrConn.
return
}
ac . transport = nil
// Refresh the name resolver
ac . cc . resolveNow ( resolver . ResolveNowOptions { } )
if ac . state != connectivity . Shutdown {
ac . updateConnectivityState ( connectivity . Idle , nil )
}
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}
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onGoAway := func ( r transport . GoAwayReason ) {
ac . mu . Lock ( )
ac . adjustParams ( r )
ac . mu . Unlock ( )
onClose ( )
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}
connectCtx , cancel := context . WithDeadline ( ac . ctx , connectDeadline )
defer cancel ( )
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copts . ChannelzParentID = ac . channelzID
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newTr , err := transport . NewClientTransport ( connectCtx , ac . cc . ctx , addr , copts , func ( ) { prefaceReceived . Fire ( ) } , onGoAway , onClose )
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if err != nil {
// newTr is either nil, or closed.
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hcancel ( )
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channelz . Warningf ( logger , ac . channelzID , "grpc: addrConn.createTransport failed to connect to %s. Err: %v" , addr , err )
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return err
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}
select {
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case <- connectCtx . Done ( ) :
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// We didn't get the preface in time.
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// The error we pass to Close() is immaterial since there are no open
// streams at this point, so no trailers with error details will be sent
// out. We just need to pass a non-nil error.
newTr . Close ( transport . ErrConnClosing )
if connectCtx . Err ( ) == context . DeadlineExceeded {
err := errors . New ( "failed to receive server preface within timeout" )
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channelz . Warningf ( logger , ac . channelzID , "grpc: addrConn.createTransport failed to connect to %s: %v" , addr , err )
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return err
}
return nil
case <- prefaceReceived . Done ( ) :
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// We got the preface - huzzah! things are good.
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ac . mu . Lock ( )
defer ac . mu . Unlock ( )
if connClosed . HasFired ( ) {
// onClose called first; go idle but do nothing else.
if ac . state != connectivity . Shutdown {
ac . updateConnectivityState ( connectivity . Idle , nil )
}
return nil
}
if ac . state == connectivity . Shutdown {
// This can happen if the subConn was removed while in `Connecting`
// state. tearDown() would have set the state to `Shutdown`, but
// would not have closed the transport since ac.transport would not
// been set at that point.
//
// We run this in a goroutine because newTr.Close() calls onClose()
// inline, which requires locking ac.mu.
//
// The error we pass to Close() is immaterial since there are no open
// streams at this point, so no trailers with error details will be sent
// out. We just need to pass a non-nil error.
go newTr . Close ( transport . ErrConnClosing )
return nil
}
ac . curAddr = addr
ac . transport = newTr
hcStarted = true
ac . startHealthCheck ( hctx ) // Will set state to READY if appropriate.
return nil
case <- connClosed . Done ( ) :
// The transport has already closed. If we received the preface, too,
// this is not an error.
select {
case <- prefaceReceived . Done ( ) :
return nil
default :
return errors . New ( "connection closed before server preface received" )
}
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}
}
// startHealthCheck starts the health checking stream (RPC) to watch the health
// stats of this connection if health checking is requested and configured.
//
// LB channel health checking is enabled when all requirements below are met:
// 1. it is not disabled by the user with the WithDisableHealthCheck DialOption
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// 2. internal.HealthCheckFunc is set by importing the grpc/health package
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// 3. a service config with non-empty healthCheckConfig field is provided
// 4. the load balancer requests it
//
// It sets addrConn to READY if the health checking stream is not started.
//
// Caller must hold ac.mu.
func ( ac * addrConn ) startHealthCheck ( ctx context . Context ) {
var healthcheckManagingState bool
defer func ( ) {
if ! healthcheckManagingState {
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ac . updateConnectivityState ( connectivity . Ready , nil )
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}
} ( )
if ac . cc . dopts . disableHealthCheck {
return
}
healthCheckConfig := ac . cc . healthCheckConfig ( )
if healthCheckConfig == nil {
return
}
if ! ac . scopts . HealthCheckEnabled {
return
}
healthCheckFunc := ac . cc . dopts . healthCheckFunc
if healthCheckFunc == nil {
// The health package is not imported to set health check function.
//
// TODO: add a link to the health check doc in the error message.
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channelz . Error ( logger , ac . channelzID , "Health check is requested but health check function is not set." )
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return
}
healthcheckManagingState = true
// Set up the health check helper functions.
currentTr := ac . transport
newStream := func ( method string ) ( interface { } , error ) {
ac . mu . Lock ( )
if ac . transport != currentTr {
ac . mu . Unlock ( )
return nil , status . Error ( codes . Canceled , "the provided transport is no longer valid to use" )
}
ac . mu . Unlock ( )
return newNonRetryClientStream ( ctx , & StreamDesc { ServerStreams : true } , method , currentTr , ac )
}
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setConnectivityState := func ( s connectivity . State , lastErr error ) {
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ac . mu . Lock ( )
defer ac . mu . Unlock ( )
if ac . transport != currentTr {
return
}
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ac . updateConnectivityState ( s , lastErr )
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}
// Start the health checking stream.
go func ( ) {
err := ac . cc . dopts . healthCheckFunc ( ctx , newStream , setConnectivityState , healthCheckConfig . ServiceName )
if err != nil {
if status . Code ( err ) == codes . Unimplemented {
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channelz . Error ( logger , ac . channelzID , "Subchannel health check is unimplemented at server side, thus health check is disabled" )
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} else {
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channelz . Errorf ( logger , ac . channelzID , "HealthCheckFunc exits with unexpected error %v" , err )
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}
}
} ( )
}
func ( ac * addrConn ) resetConnectBackoff ( ) {
ac . mu . Lock ( )
close ( ac . resetBackoff )
ac . backoffIdx = 0
ac . resetBackoff = make ( chan struct { } )
ac . mu . Unlock ( )
}
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// getReadyTransport returns the transport if ac's state is READY or nil if not.
func ( ac * addrConn ) getReadyTransport ( ) transport . ClientTransport {
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ac . mu . Lock ( )
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defer ac . mu . Unlock ( )
if ac . state == connectivity . Ready {
return ac . transport
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}
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return nil
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}
// tearDown starts to tear down the addrConn.
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//
// Note that tearDown doesn't remove ac from ac.cc.conns, so the addrConn struct
// will leak. In most cases, call cc.removeAddrConn() instead.
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func ( ac * addrConn ) tearDown ( err error ) {
ac . mu . Lock ( )
if ac . state == connectivity . Shutdown {
ac . mu . Unlock ( )
return
}
curTr := ac . transport
ac . transport = nil
// We have to set the state to Shutdown before anything else to prevent races
// between setting the state and logic that waits on context cancellation / etc.
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ac . updateConnectivityState ( connectivity . Shutdown , nil )
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ac . cancel ( )
ac . curAddr = resolver . Address { }
if err == errConnDrain && curTr != nil {
// GracefulClose(...) may be executed multiple times when
// i) receiving multiple GoAway frames from the server; or
// ii) there are concurrent name resolver/Balancer triggered
// address removal and GoAway.
// We have to unlock and re-lock here because GracefulClose => Close => onClose, which requires locking ac.mu.
ac . mu . Unlock ( )
curTr . GracefulClose ( )
ac . mu . Lock ( )
}
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channelz . AddTraceEvent ( logger , ac . channelzID , 0 , & channelz . TraceEventDesc {
Desc : "Subchannel deleted" ,
Severity : channelz . CtInfo ,
Parent : & channelz . TraceEventDesc {
Desc : fmt . Sprintf ( "Subchannel(id:%d) deleted" , ac . channelzID . Int ( ) ) ,
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Severity : channelz . CtInfo ,
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} ,
} )
// TraceEvent needs to be called before RemoveEntry, as TraceEvent may add
// trace reference to the entity being deleted, and thus prevent it from
// being deleted right away.
channelz . RemoveEntry ( ac . channelzID )
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ac . mu . Unlock ( )
}
func ( ac * addrConn ) getState ( ) connectivity . State {
ac . mu . Lock ( )
defer ac . mu . Unlock ( )
return ac . state
}
func ( ac * addrConn ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
ac . mu . Lock ( )
addr := ac . curAddr . Addr
ac . mu . Unlock ( )
return & channelz . ChannelInternalMetric {
State : ac . getState ( ) ,
Target : addr ,
CallsStarted : atomic . LoadInt64 ( & ac . czData . callsStarted ) ,
CallsSucceeded : atomic . LoadInt64 ( & ac . czData . callsSucceeded ) ,
CallsFailed : atomic . LoadInt64 ( & ac . czData . callsFailed ) ,
LastCallStartedTimestamp : time . Unix ( 0 , atomic . LoadInt64 ( & ac . czData . lastCallStartedTime ) ) ,
}
}
func ( ac * addrConn ) incrCallsStarted ( ) {
atomic . AddInt64 ( & ac . czData . callsStarted , 1 )
atomic . StoreInt64 ( & ac . czData . lastCallStartedTime , time . Now ( ) . UnixNano ( ) )
}
func ( ac * addrConn ) incrCallsSucceeded ( ) {
atomic . AddInt64 ( & ac . czData . callsSucceeded , 1 )
}
func ( ac * addrConn ) incrCallsFailed ( ) {
atomic . AddInt64 ( & ac . czData . callsFailed , 1 )
}
type retryThrottler struct {
max float64
thresh float64
ratio float64
mu sync . Mutex
tokens float64 // TODO(dfawley): replace with atomic and remove lock.
}
// throttle subtracts a retry token from the pool and returns whether a retry
// should be throttled (disallowed) based upon the retry throttling policy in
// the service config.
func ( rt * retryThrottler ) throttle ( ) bool {
if rt == nil {
return false
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens --
if rt . tokens < 0 {
rt . tokens = 0
}
return rt . tokens <= rt . thresh
}
func ( rt * retryThrottler ) successfulRPC ( ) {
if rt == nil {
return
}
rt . mu . Lock ( )
defer rt . mu . Unlock ( )
rt . tokens += rt . ratio
if rt . tokens > rt . max {
rt . tokens = rt . max
}
}
type channelzChannel struct {
cc * ClientConn
}
func ( c * channelzChannel ) ChannelzMetric ( ) * channelz . ChannelInternalMetric {
return c . cc . channelzMetric ( )
}
// ErrClientConnTimeout indicates that the ClientConn cannot establish the
// underlying connections within the specified timeout.
//
// Deprecated: This error is never returned by grpc and should not be
// referenced by users.
var ErrClientConnTimeout = errors . New ( "grpc: timed out when dialing" )
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func ( cc * ClientConn ) getResolver ( scheme string ) resolver . Builder {
for _ , rb := range cc . dopts . resolvers {
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if scheme == rb . Scheme ( ) {
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return rb
}
}
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return resolver . Get ( scheme )
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}
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func ( cc * ClientConn ) updateConnectionError ( err error ) {
cc . lceMu . Lock ( )
cc . lastConnectionError = err
cc . lceMu . Unlock ( )
}
func ( cc * ClientConn ) connectionError ( ) error {
cc . lceMu . Lock ( )
defer cc . lceMu . Unlock ( )
return cc . lastConnectionError
}
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func ( cc * ClientConn ) parseTargetAndFindResolver ( ) ( resolver . Builder , error ) {
channelz . Infof ( logger , cc . channelzID , "original dial target is: %q" , cc . target )
var rb resolver . Builder
parsedTarget , err := parseTarget ( cc . target )
if err != nil {
channelz . Infof ( logger , cc . channelzID , "dial target %q parse failed: %v" , cc . target , err )
} else {
channelz . Infof ( logger , cc . channelzID , "parsed dial target is: %+v" , parsedTarget )
rb = cc . getResolver ( parsedTarget . Scheme )
if rb != nil {
cc . parsedTarget = parsedTarget
return rb , nil
}
}
// We are here because the user's dial target did not contain a scheme or
// specified an unregistered scheme. We should fallback to the default
// scheme, except when a custom dialer is specified in which case, we should
// always use passthrough scheme.
defScheme := resolver . GetDefaultScheme ( )
channelz . Infof ( logger , cc . channelzID , "fallback to scheme %q" , defScheme )
canonicalTarget := defScheme + ":///" + cc . target
parsedTarget , err = parseTarget ( canonicalTarget )
if err != nil {
channelz . Infof ( logger , cc . channelzID , "dial target %q parse failed: %v" , canonicalTarget , err )
return nil , err
}
channelz . Infof ( logger , cc . channelzID , "parsed dial target is: %+v" , parsedTarget )
rb = cc . getResolver ( parsedTarget . Scheme )
if rb == nil {
return nil , fmt . Errorf ( "could not get resolver for default scheme: %q" , parsedTarget . Scheme )
}
cc . parsedTarget = parsedTarget
return rb , nil
}
// parseTarget uses RFC 3986 semantics to parse the given target into a
// resolver.Target struct containing scheme, authority and endpoint. Query
// params are stripped from the endpoint.
func parseTarget ( target string ) ( resolver . Target , error ) {
u , err := url . Parse ( target )
if err != nil {
return resolver . Target { } , err
}
// For targets of the form "[scheme]://[authority]/endpoint, the endpoint
// value returned from url.Parse() contains a leading "/". Although this is
// in accordance with RFC 3986, we do not want to break existing resolver
// implementations which expect the endpoint without the leading "/". So, we
// end up stripping the leading "/" here. But this will result in an
// incorrect parsing for something like "unix:///path/to/socket". Since we
// own the "unix" resolver, we can workaround in the unix resolver by using
// the `URL` field instead of the `Endpoint` field.
endpoint := u . Path
if endpoint == "" {
endpoint = u . Opaque
}
endpoint = strings . TrimPrefix ( endpoint , "/" )
return resolver . Target {
Scheme : u . Scheme ,
Authority : u . Host ,
Endpoint : endpoint ,
URL : * u ,
} , nil
}
// Determine channel authority. The order of precedence is as follows:
// - user specified authority override using `WithAuthority` dial option
// - creds' notion of server name for the authentication handshake
// - endpoint from dial target of the form "scheme://[authority]/endpoint"
func determineAuthority ( endpoint , target string , dopts dialOptions ) ( string , error ) {
// Historically, we had two options for users to specify the serverName or
// authority for a channel. One was through the transport credentials
// (either in its constructor, or through the OverrideServerName() method).
// The other option (for cases where WithInsecure() dial option was used)
// was to use the WithAuthority() dial option.
//
// A few things have changed since:
// - `insecure` package with an implementation of the `TransportCredentials`
// interface for the insecure case
// - WithAuthority() dial option support for secure credentials
authorityFromCreds := ""
if creds := dopts . copts . TransportCredentials ; creds != nil && creds . Info ( ) . ServerName != "" {
authorityFromCreds = creds . Info ( ) . ServerName
}
authorityFromDialOption := dopts . authority
if ( authorityFromCreds != "" && authorityFromDialOption != "" ) && authorityFromCreds != authorityFromDialOption {
return "" , fmt . Errorf ( "ClientConn's authority from transport creds %q and dial option %q don't match" , authorityFromCreds , authorityFromDialOption )
}
switch {
case authorityFromDialOption != "" :
return authorityFromDialOption , nil
case authorityFromCreds != "" :
return authorityFromCreds , nil
case strings . HasPrefix ( target , "unix:" ) || strings . HasPrefix ( target , "unix-abstract:" ) :
// TODO: remove when the unix resolver implements optional interface to
// return channel authority.
return "localhost" , nil
case strings . HasPrefix ( endpoint , ":" ) :
return "localhost" + endpoint , nil
default :
// TODO: Define an optional interface on the resolver builder to return
// the channel authority given the user's dial target. For resolvers
// which don't implement this interface, we will use the endpoint from
// "scheme://authority/endpoint" as the default authority.
return endpoint , nil
}
}