VictoriaMetrics/vendor/github.com/ergochat/readline/runebuf.go

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package readline
import (
"bufio"
"bytes"
"fmt"
"io"
"strings"
"sync"
"github.com/ergochat/readline/internal/runes"
)
type runeBuffer struct {
buf []rune
idx int
w *terminal
cpos cursorPosition
ppos int // prompt start position (0 == column 1)
lastKill []rune
sync.Mutex
}
func (r *runeBuffer) pushKill(text []rune) {
r.lastKill = append([]rune{}, text...)
}
func newRuneBuffer(w *terminal) *runeBuffer {
rb := &runeBuffer{
w: w,
}
return rb
}
func (r *runeBuffer) CurrentWidth(x int) int {
r.Lock()
defer r.Unlock()
return runes.WidthAll(r.buf[:x])
}
func (r *runeBuffer) PromptLen() int {
r.Lock()
defer r.Unlock()
return r.promptLen()
}
func (r *runeBuffer) promptLen() int {
return runes.WidthAll(runes.ColorFilter([]rune(r.prompt())))
}
func (r *runeBuffer) RuneSlice(i int) []rune {
r.Lock()
defer r.Unlock()
if i > 0 {
rs := make([]rune, i)
copy(rs, r.buf[r.idx:r.idx+i])
return rs
}
rs := make([]rune, -i)
copy(rs, r.buf[r.idx+i:r.idx])
return rs
}
func (r *runeBuffer) Runes() []rune {
r.Lock()
newr := make([]rune, len(r.buf))
copy(newr, r.buf)
r.Unlock()
return newr
}
func (r *runeBuffer) Pos() int {
r.Lock()
defer r.Unlock()
return r.idx
}
func (r *runeBuffer) Len() int {
r.Lock()
defer r.Unlock()
return len(r.buf)
}
func (r *runeBuffer) MoveToLineStart() {
r.Refresh(func() {
r.idx = 0
})
}
func (r *runeBuffer) MoveBackward() {
r.Refresh(func() {
if r.idx == 0 {
return
}
r.idx--
})
}
func (r *runeBuffer) WriteString(s string) {
r.WriteRunes([]rune(s))
}
func (r *runeBuffer) WriteRune(s rune) {
r.WriteRunes([]rune{s})
}
func (r *runeBuffer) getConfig() *Config {
return r.w.GetConfig()
}
func (r *runeBuffer) isInteractive() bool {
return r.getConfig().isInteractive
}
func (r *runeBuffer) prompt() string {
return r.getConfig().Prompt
}
func (r *runeBuffer) WriteRunes(s []rune) {
r.Lock()
defer r.Unlock()
if r.idx == len(r.buf) {
// cursor is already at end of buf data so just call
// append instead of refesh to save redrawing.
r.buf = append(r.buf, s...)
r.idx += len(s)
if r.isInteractive() {
r.append(s)
}
} else {
// writing into the data somewhere so do a refresh
r.refresh(func() {
tail := append(s, r.buf[r.idx:]...)
r.buf = append(r.buf[:r.idx], tail...)
r.idx += len(s)
})
}
}
func (r *runeBuffer) MoveForward() {
r.Refresh(func() {
if r.idx == len(r.buf) {
return
}
r.idx++
})
}
func (r *runeBuffer) IsCursorInEnd() bool {
r.Lock()
defer r.Unlock()
return r.idx == len(r.buf)
}
func (r *runeBuffer) Replace(ch rune) {
r.Refresh(func() {
r.buf[r.idx] = ch
})
}
func (r *runeBuffer) Erase() {
r.Refresh(func() {
r.idx = 0
r.pushKill(r.buf[:])
r.buf = r.buf[:0]
})
}
func (r *runeBuffer) Delete() (success bool) {
r.Refresh(func() {
if r.idx == len(r.buf) {
return
}
r.pushKill(r.buf[r.idx : r.idx+1])
r.buf = append(r.buf[:r.idx], r.buf[r.idx+1:]...)
success = true
})
return
}
func (r *runeBuffer) DeleteWord() {
if r.idx == len(r.buf) {
return
}
init := r.idx
for init < len(r.buf) && runes.IsWordBreak(r.buf[init]) {
init++
}
for i := init + 1; i < len(r.buf); i++ {
if !runes.IsWordBreak(r.buf[i]) && runes.IsWordBreak(r.buf[i-1]) {
r.pushKill(r.buf[r.idx : i-1])
r.Refresh(func() {
r.buf = append(r.buf[:r.idx], r.buf[i-1:]...)
})
return
}
}
r.Kill()
}
func (r *runeBuffer) MoveToPrevWord() (success bool) {
r.Refresh(func() {
if r.idx == 0 {
return
}
for i := r.idx - 1; i > 0; i-- {
if !runes.IsWordBreak(r.buf[i]) && runes.IsWordBreak(r.buf[i-1]) {
r.idx = i
success = true
return
}
}
r.idx = 0
success = true
})
return
}
func (r *runeBuffer) KillFront() {
r.Refresh(func() {
if r.idx == 0 {
return
}
length := len(r.buf) - r.idx
r.pushKill(r.buf[:r.idx])
copy(r.buf[:length], r.buf[r.idx:])
r.idx = 0
r.buf = r.buf[:length]
})
}
func (r *runeBuffer) Kill() {
r.Refresh(func() {
r.pushKill(r.buf[r.idx:])
r.buf = r.buf[:r.idx]
})
}
func (r *runeBuffer) Transpose() {
r.Refresh(func() {
if r.idx == 0 {
// match the GNU Readline behavior, Ctrl-T at the start of the line
// is a no-op:
return
}
// OK, we have at least one character behind us:
if r.idx < len(r.buf) {
// swap the character in front of us with the one behind us
r.buf[r.idx], r.buf[r.idx-1] = r.buf[r.idx-1], r.buf[r.idx]
// advance the cursor
r.idx++
} else if r.idx == len(r.buf) && len(r.buf) >= 2 {
// swap the two characters behind us
r.buf[r.idx-2], r.buf[r.idx-1] = r.buf[r.idx-1], r.buf[r.idx-2]
// leave the cursor in place since there's nowhere to go
}
})
}
func (r *runeBuffer) MoveToNextWord() {
r.Refresh(func() {
for i := r.idx + 1; i < len(r.buf); i++ {
if !runes.IsWordBreak(r.buf[i]) && runes.IsWordBreak(r.buf[i-1]) {
r.idx = i
return
}
}
r.idx = len(r.buf)
})
}
func (r *runeBuffer) MoveToEndWord() {
r.Refresh(func() {
// already at the end, so do nothing
if r.idx == len(r.buf) {
return
}
// if we are at the end of a word already, go to next
if !runes.IsWordBreak(r.buf[r.idx]) && runes.IsWordBreak(r.buf[r.idx+1]) {
r.idx++
}
// keep going until at the end of a word
for i := r.idx + 1; i < len(r.buf); i++ {
if runes.IsWordBreak(r.buf[i]) && !runes.IsWordBreak(r.buf[i-1]) {
r.idx = i - 1
return
}
}
r.idx = len(r.buf)
})
}
func (r *runeBuffer) BackEscapeWord() {
r.Refresh(func() {
if r.idx == 0 {
return
}
for i := r.idx - 1; i >= 0; i-- {
if i == 0 || (runes.IsWordBreak(r.buf[i-1])) && !runes.IsWordBreak(r.buf[i]) {
r.pushKill(r.buf[i:r.idx])
r.buf = append(r.buf[:i], r.buf[r.idx:]...)
r.idx = i
return
}
}
r.buf = r.buf[:0]
r.idx = 0
})
}
func (r *runeBuffer) Yank() {
if len(r.lastKill) == 0 {
return
}
r.Refresh(func() {
buf := make([]rune, 0, len(r.buf)+len(r.lastKill))
buf = append(buf, r.buf[:r.idx]...)
buf = append(buf, r.lastKill...)
buf = append(buf, r.buf[r.idx:]...)
r.buf = buf
r.idx += len(r.lastKill)
})
}
func (r *runeBuffer) Backspace() {
r.Refresh(func() {
if r.idx == 0 {
return
}
r.idx--
r.buf = append(r.buf[:r.idx], r.buf[r.idx+1:]...)
})
}
func (r *runeBuffer) MoveToLineEnd() {
r.Lock()
defer r.Unlock()
if r.idx == len(r.buf) {
return
}
r.refresh(func() {
r.idx = len(r.buf)
})
}
// LineCount returns number of lines the buffer takes as it appears in the terminal.
func (r *runeBuffer) LineCount() int {
sp := r.getSplitByLine(r.buf, 1)
return len(sp)
}
func (r *runeBuffer) MoveTo(ch rune, prevChar, reverse bool) (success bool) {
r.Refresh(func() {
if reverse {
for i := r.idx - 1; i >= 0; i-- {
if r.buf[i] == ch {
r.idx = i
if prevChar {
r.idx++
}
success = true
return
}
}
return
}
for i := r.idx + 1; i < len(r.buf); i++ {
if r.buf[i] == ch {
r.idx = i
if prevChar {
r.idx--
}
success = true
return
}
}
})
return
}
func (r *runeBuffer) isInLineEdge() bool {
sp := r.getSplitByLine(r.buf, 1)
return len(sp[len(sp)-1]) == 0 // last line is 0 len
}
func (r *runeBuffer) getSplitByLine(rs []rune, nextWidth int) [][]rune {
tWidth, _ := r.w.GetWidthHeight()
cfg := r.getConfig()
if cfg.EnableMask {
w := runes.Width(cfg.MaskRune)
masked := []rune(strings.Repeat(string(cfg.MaskRune), len(rs)))
return runes.SplitByLine(runes.ColorFilter([]rune(r.prompt())), masked, r.ppos, tWidth, w)
} else {
return runes.SplitByLine(runes.ColorFilter([]rune(r.prompt())), rs, r.ppos, tWidth, nextWidth)
}
}
func (r *runeBuffer) IdxLine(width int) int {
r.Lock()
defer r.Unlock()
return r.idxLine(width)
}
func (r *runeBuffer) idxLine(width int) int {
if width == 0 {
return 0
}
nextWidth := 1
if r.idx < len(r.buf) {
nextWidth = runes.Width(r.buf[r.idx])
}
sp := r.getSplitByLine(r.buf[:r.idx], nextWidth)
return len(sp) - 1
}
func (r *runeBuffer) CursorLineCount() int {
tWidth, _ := r.w.GetWidthHeight()
return r.LineCount() - r.IdxLine(tWidth)
}
func (r *runeBuffer) Refresh(f func()) {
r.Lock()
defer r.Unlock()
r.refresh(f)
}
func (r *runeBuffer) refresh(f func()) {
if !r.isInteractive() {
if f != nil {
f()
}
return
}
r.clean()
if f != nil {
f()
}
r.print()
}
func (r *runeBuffer) SetOffset(position cursorPosition) {
r.Lock()
defer r.Unlock()
r.setOffset(position)
}
func (r *runeBuffer) setOffset(cpos cursorPosition) {
r.cpos = cpos
tWidth, _ := r.w.GetWidthHeight()
if cpos.col > 0 && cpos.col < tWidth {
r.ppos = cpos.col - 1 // c should be 1..tWidth
} else {
r.ppos = 0
}
}
// append s to the end of the current output. append is called in
// place of print() when clean() was avoided. As output is appended on
// the end, the cursor also needs no extra adjustment.
// NOTE: assumes len(s) >= 1 which should always be true for append.
func (r *runeBuffer) append(s []rune) {
buf := bytes.NewBuffer(nil)
slen := len(s)
cfg := r.getConfig()
if cfg.EnableMask {
if slen > 1 && cfg.MaskRune != 0 {
// write a mask character for all runes except the last rune
buf.WriteString(strings.Repeat(string(cfg.MaskRune), slen-1))
}
// for the last rune, write \n or mask it otherwise.
if s[slen-1] == '\n' {
buf.WriteRune('\n')
} else if cfg.MaskRune != 0 {
buf.WriteRune(cfg.MaskRune)
}
} else {
for _, e := range cfg.Painter(s, slen) {
if e == '\t' {
buf.WriteString(strings.Repeat(" ", runes.TabWidth))
} else {
buf.WriteRune(e)
}
}
}
if r.isInLineEdge() {
buf.WriteString(" \b")
}
r.w.Write(buf.Bytes())
}
// Print writes out the prompt and buffer contents at the current cursor position
func (r *runeBuffer) Print() {
r.Lock()
defer r.Unlock()
if !r.isInteractive() {
return
}
r.print()
}
func (r *runeBuffer) print() {
r.w.Write(r.output())
}
func (r *runeBuffer) output() []byte {
buf := bytes.NewBuffer(nil)
buf.WriteString(r.prompt())
buf.WriteString("\x1b[0K") // VT100 "Clear line from cursor right", see #38
cfg := r.getConfig()
if cfg.EnableMask && len(r.buf) > 0 {
if cfg.MaskRune != 0 {
buf.WriteString(strings.Repeat(string(cfg.MaskRune), len(r.buf)-1))
}
if r.buf[len(r.buf)-1] == '\n' {
buf.WriteRune('\n')
} else if cfg.MaskRune != 0 {
buf.WriteRune(cfg.MaskRune)
}
} else {
for _, e := range cfg.Painter(r.buf, r.idx) {
if e == '\t' {
buf.WriteString(strings.Repeat(" ", runes.TabWidth))
} else {
buf.WriteRune(e)
}
}
}
if r.isInLineEdge() {
buf.WriteString(" \b")
}
// cursor position
if len(r.buf) > r.idx {
buf.Write(r.getBackspaceSequence())
}
return buf.Bytes()
}
func (r *runeBuffer) getBackspaceSequence() []byte {
bcnt := len(r.buf) - r.idx // backwards count to index
sp := r.getSplitByLine(r.buf, 1)
// Calculate how many lines up to the index line
up := 0
spi := len(sp) - 1
for spi >= 0 {
bcnt -= len(sp[spi])
if bcnt <= 0 {
break
}
up++
spi--
}
// Calculate what column the index should be set to
column := 1
if spi == 0 {
column += r.ppos
}
for _, rune := range sp[spi] {
if bcnt >= 0 {
break
}
column += runes.Width(rune)
bcnt++
}
buf := bytes.NewBuffer(nil)
if up > 0 {
fmt.Fprintf(buf, "\033[%dA", up) // move cursor up to index line
}
fmt.Fprintf(buf, "\033[%dG", column) // move cursor to column
return buf.Bytes()
}
func (r *runeBuffer) CopyForUndo(prev []rune) (cur []rune, idx int, changed bool) {
if runes.Equal(r.buf, prev) {
return prev, r.idx, false
} else {
return runes.Copy(r.buf), r.idx, true
}
}
func (r *runeBuffer) Restore(buf []rune, idx int) {
r.buf = buf
r.idx = idx
}
func (r *runeBuffer) Reset() []rune {
ret := runes.Copy(r.buf)
r.buf = r.buf[:0]
r.idx = 0
return ret
}
func (r *runeBuffer) calWidth(m int) int {
if m > 0 {
return runes.WidthAll(r.buf[r.idx : r.idx+m])
}
return runes.WidthAll(r.buf[r.idx+m : r.idx])
}
func (r *runeBuffer) SetStyle(start, end int, style string) {
if end < start {
panic("end < start")
}
// goto start
move := start - r.idx
if move > 0 {
r.w.Write([]byte(string(r.buf[r.idx : r.idx+move])))
} else {
r.w.Write(bytes.Repeat([]byte("\b"), r.calWidth(move)))
}
r.w.Write([]byte("\033[" + style + "m"))
r.w.Write([]byte(string(r.buf[start:end])))
r.w.Write([]byte("\033[0m"))
// TODO: move back
}
func (r *runeBuffer) SetWithIdx(idx int, buf []rune) {
r.Refresh(func() {
r.buf = buf
r.idx = idx
})
}
func (r *runeBuffer) Set(buf []rune) {
r.SetWithIdx(len(buf), buf)
}
func (r *runeBuffer) SetNoRefresh(buf []rune) {
r.buf = buf
r.idx = len(buf)
}
func (r *runeBuffer) cleanOutput(w io.Writer, idxLine int) {
buf := bufio.NewWriter(w)
tWidth, _ := r.w.GetWidthHeight()
if tWidth == 0 {
buf.WriteString(strings.Repeat("\r\b", len(r.buf)+r.promptLen()))
buf.Write([]byte("\033[J"))
} else {
if idxLine > 0 {
fmt.Fprintf(buf, "\033[%dA", idxLine) // move cursor up by idxLine
}
fmt.Fprintf(buf, "\033[%dG", r.ppos+1) // move cursor back to initial ppos position
buf.Write([]byte("\033[J")) // clear from cursor to end of screen
}
buf.Flush()
return
}
func (r *runeBuffer) Clean() {
r.Lock()
r.clean()
r.Unlock()
}
func (r *runeBuffer) clean() {
tWidth, _ := r.w.GetWidthHeight()
r.cleanWithIdxLine(r.idxLine(tWidth))
}
func (r *runeBuffer) cleanWithIdxLine(idxLine int) {
if !r.isInteractive() {
return
}
r.cleanOutput(r.w, idxLine)
}