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lib/mergeset: tune compression levels in order to improve ingestion performance a bit
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1b5d272e07
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6838fa876c
@ -151,7 +151,7 @@ var isInTest = func() bool {
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return strings.HasSuffix(os.Args[0], ".test")
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}()
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// MarshalUnsortedData marshals sorted items from ib to sb.
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// MarshalSortedData marshals sorted items from ib to sb.
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//
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// It also:
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// - appends first item to firstItemDst and returns the result.
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@ -624,7 +624,9 @@ func (tb *Table) mergeInmemoryBlocks(blocksToMerge []*inmemoryBlock) *partWrappe
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// Prepare blockStreamWriter for destination part.
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bsw := getBlockStreamWriter()
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compressLevel := 1
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// Use the minimum compression level for in-memory blocks,
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// since they are going to be re-compressed during the merge into file-based blocks.
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compressLevel := -5 // See https://github.com/facebook/zstd/releases/tag/v1.3.4
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mpDst := getInmemoryPart()
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bsw.InitFromInmemoryPart(mpDst, compressLevel)
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@ -876,19 +878,33 @@ func (tb *Table) mergeParts(pws []*partWrapper, stopCh <-chan struct{}, isOuterP
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}
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func getCompressLevelForPartItems(itemsCount uint64) int {
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if itemsCount < 1<<19 {
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if itemsCount <= 1<<16 {
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// -5 is the minimum supported compression for zstd.
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// See https://github.com/facebook/zstd/releases/tag/v1.3.4
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return -5
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}
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if itemsCount <= 1<<17 {
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return -4
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}
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if itemsCount <= 1<<18 {
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return -3
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}
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if itemsCount <= 1<<19 {
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return -2
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}
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if itemsCount <= 1<<20 {
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return -1
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}
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if itemsCount <= 1<<22 {
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return 1
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}
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if itemsCount < 1<<22 {
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if itemsCount <= 1<<25 {
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return 2
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}
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if itemsCount < 1<<25 {
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if itemsCount <= 1<<28 {
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return 3
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}
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if itemsCount < 1<<28 {
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return 4
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}
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return 5
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return 4
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}
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func (tb *Table) nextMergeIdx() uint64 {
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