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lib/encoding: optimize UnmarshalUint* and UnmarshalInt*
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@ -1,6 +1,7 @@
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package encoding
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import (
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"encoding/binary"
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"fmt"
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"sync"
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)
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@ -12,8 +13,8 @@ func MarshalUint16(dst []byte, u uint16) []byte {
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// UnmarshalUint16 returns unmarshaled uint32 from src.
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func UnmarshalUint16(src []byte) uint16 {
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_ = src[1]
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return uint16(src[0])<<8 | uint16(src[1])
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// This is faster than the manual conversion.
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return binary.BigEndian.Uint16(src)
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}
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// MarshalUint32 appends marshaled v to dst and returns the result.
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@ -23,8 +24,8 @@ func MarshalUint32(dst []byte, u uint32) []byte {
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// UnmarshalUint32 returns unmarshaled uint32 from src.
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func UnmarshalUint32(src []byte) uint32 {
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_ = src[3]
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return uint32(src[0])<<24 | uint32(src[1])<<16 | uint32(src[2])<<8 | uint32(src[3])
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// This is faster than the manual conversion.
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return binary.BigEndian.Uint32(src)
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}
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// MarshalUint64 appends marshaled v to dst and returns the result.
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@ -34,8 +35,8 @@ func MarshalUint64(dst []byte, u uint64) []byte {
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// UnmarshalUint64 returns unmarshaled uint64 from src.
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func UnmarshalUint64(src []byte) uint64 {
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_ = src[7]
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return uint64(src[0])<<56 | uint64(src[1])<<48 | uint64(src[2])<<40 | uint64(src[3])<<32 | uint64(src[4])<<24 | uint64(src[5])<<16 | uint64(src[6])<<8 | uint64(src[7])
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// This is faster than the manual conversion.
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return binary.BigEndian.Uint64(src)
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}
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// MarshalInt16 appends marshaled v to dst and returns the result.
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@ -48,8 +49,8 @@ func MarshalInt16(dst []byte, v int16) []byte {
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// UnmarshalInt16 returns unmarshaled int16 from src.
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func UnmarshalInt16(src []byte) int16 {
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_ = src[1]
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u := uint16(src[0])<<8 | uint16(src[1])
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// This is faster than the manual conversion.
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u := binary.BigEndian.Uint16(src)
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v := int16(u>>1) ^ (int16(u<<15) >> 15) // zig-zag decoding without branching.
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return v
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}
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@ -64,8 +65,8 @@ func MarshalInt64(dst []byte, v int64) []byte {
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// UnmarshalInt64 returns unmarshaled int64 from src.
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func UnmarshalInt64(src []byte) int64 {
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_ = src[7]
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u := uint64(src[0])<<56 | uint64(src[1])<<48 | uint64(src[2])<<40 | uint64(src[3])<<32 | uint64(src[4])<<24 | uint64(src[5])<<16 | uint64(src[6])<<8 | uint64(src[7])
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// This is faster than the manual conversion.
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u := binary.BigEndian.Uint64(src)
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v := int64(u>>1) ^ (int64(u<<63) >> 63) // zig-zag decoding without branching.
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return v
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}
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@ -6,6 +6,33 @@ import (
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"testing"
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)
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func BenchmarkMarshalUint64(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(1)
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b.RunParallel(func(pb *testing.PB) {
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var dst []byte
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var sink uint64
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for pb.Next() {
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dst = MarshalUint64(dst[:0], sink)
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sink += uint64(len(dst))
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}
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atomic.AddUint64(&Sink, sink)
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})
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}
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func BenchmarkUnmarshalUint64(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(1)
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b.RunParallel(func(pb *testing.PB) {
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var sink uint64
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for pb.Next() {
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v := UnmarshalUint64(testMarshaledUint64Data)
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sink += v
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}
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atomic.AddUint64(&Sink, sink)
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})
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}
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func BenchmarkMarshalInt64(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(1)
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@ -120,3 +147,4 @@ func benchmarkUnmarshalVarInt64s(b *testing.B, maxValue int64) {
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}
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var testMarshaledInt64Data = MarshalInt64(nil, 1234567890)
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var testMarshaledUint64Data = MarshalUint64(nil, 1234567890)
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