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lib/uint64set: add benchmark for Set.Intersect
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commit
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@ -8,6 +8,36 @@ import (
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"github.com/valyala/fastrand"
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)
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func BenchmarkIntersect(b *testing.B) {
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const itemsCount = 3e6
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for _, lastBits := range []uint64{20, 24, 28, 32} {
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sa := createRandomSet(itemsCount, lastBits)
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sb := createRandomSet(itemsCount, lastBits)
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b.Run(fmt.Sprintf("lastBits_%d", lastBits), func(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(int64(sa.Len()+sb.Len()))
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b.RunParallel(func(pb *testing.PB) {
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for pb.Next() {
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saCopy := sa.Clone()
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saCopy.Intersect(sb)
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}
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})
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})
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}
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}
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func createRandomSet(itemsCount int, lastBits uint64) *Set {
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mask := (uint64(1) << lastBits) - 1
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start := uint64(time.Now().UnixNano())
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var s Set
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var rng fastrand.RNG
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for i := 0; i < itemsCount; i++ {
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n := start | uint64(rng.Uint32())&mask
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s.Add(n)
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}
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return &s
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}
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func BenchmarkSetAddRandomLastBits(b *testing.B) {
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const itemsCount = 1e5
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for _, lastBits := range []uint64{20, 24, 28, 32} {
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@ -16,10 +46,10 @@ func BenchmarkSetAddRandomLastBits(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(int64(itemsCount))
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b.RunParallel(func(pb *testing.PB) {
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var rng fastrand.RNG
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for pb.Next() {
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start := uint64(time.Now().UnixNano())
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var s Set
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var rng fastrand.RNG
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for i := 0; i < itemsCount; i++ {
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n := start | (uint64(rng.Uint32()) & mask)
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s.Add(n)
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@ -38,10 +68,10 @@ func BenchmarkMapAddRandomLastBits(b *testing.B) {
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b.ReportAllocs()
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b.SetBytes(int64(itemsCount))
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b.RunParallel(func(pb *testing.PB) {
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var rng fastrand.RNG
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for pb.Next() {
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start := uint64(time.Now().UnixNano())
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m := make(map[uint64]struct{})
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var rng fastrand.RNG
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for i := 0; i < itemsCount; i++ {
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n := start | (uint64(rng.Uint32()) & mask)
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m[n] = struct{}{}
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@ -142,15 +172,8 @@ func BenchmarkMapAddReuse(b *testing.B) {
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func BenchmarkSetHasHitRandomLastBits(b *testing.B) {
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const itemsCount = 1e5
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for _, lastBits := range []uint64{20, 24, 28, 32} {
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mask := (uint64(1) << lastBits) - 1
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b.Run(fmt.Sprintf("lastBits_%d", lastBits), func(b *testing.B) {
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start := uint64(time.Now().UnixNano())
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var s Set
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var rng fastrand.RNG
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for i := 0; i < itemsCount; i++ {
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n := start | (uint64(rng.Uint32()) & mask)
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s.Add(n)
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}
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s := createRandomSet(itemsCount, lastBits)
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a := s.AppendTo(nil)
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b.ResetTimer()
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