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lib/uint64set: remove memory allocation in getOrCreateSmallPool()
This partially reverts fb82c4b9fa
It has been appeared that the additional memory allocation may result in higher GC pauses.
It is better to spend CPU time on copying bigger bucket16 structs instead of increasing query latencies due to higher GC pauses
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parent
e5db518c0f
commit
9b1999a5ff
@ -707,7 +707,7 @@ const (
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type bucket16 struct {
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bits *[wordsPerBucket]uint64
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smallPool *[smallPoolSize]uint16
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smallPool [smallPoolSize]uint16
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smallPoolLen int
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}
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@ -789,9 +789,6 @@ func (b *bucket16) sizeBytes() uint64 {
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if b.bits != nil {
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n += unsafe.Sizeof(*b.bits)
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}
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if b.smallPool != nil {
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n += unsafe.Sizeof(*b.smallPool)
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}
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return uint64(n)
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}
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@ -802,19 +799,8 @@ func (b *bucket16) copyTo(dst *bucket16) {
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bits := *b.bits
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dst.bits = &bits
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}
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dst.smallPool = b.smallPool
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dst.smallPoolLen = b.smallPoolLen
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if b.smallPool != nil {
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sp := dst.getOrCreateSmallPool()
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*sp = *b.smallPool
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}
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}
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func (b *bucket16) getOrCreateSmallPool() *[smallPoolSize]uint16 {
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if b.smallPool == nil {
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var sp [smallPoolSize]uint16
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b.smallPool = &sp
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}
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return b.smallPool
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}
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func (b *bucket16) add(x uint16) bool {
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@ -861,7 +847,7 @@ func (b *bucket16) addToSmallPool(x uint16) bool {
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if b.hasInSmallPool(x) {
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return false
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}
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sp := b.getOrCreateSmallPool()
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sp := b.smallPool[:]
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if b.smallPoolLen < len(sp) {
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sp[b.smallPoolLen] = x
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b.smallPoolLen++
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@ -886,11 +872,7 @@ func (b *bucket16) has(x uint16) bool {
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}
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func (b *bucket16) hasInSmallPool(x uint16) bool {
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sp := b.smallPool
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if sp == nil {
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return false
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}
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for _, v := range sp[:b.smallPoolLen] {
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for _, v := range b.smallPool[:b.smallPoolLen] {
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if v == x {
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return true
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}
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@ -910,10 +892,7 @@ func (b *bucket16) del(x uint16) bool {
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}
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func (b *bucket16) delFromSmallPool(x uint16) bool {
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sp := b.smallPool
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if sp == nil {
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return false
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}
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sp := b.smallPool[:]
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for i, v := range sp[:b.smallPoolLen] {
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if v == x {
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copy(sp[i:], sp[i+1:])
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@ -927,15 +906,11 @@ func (b *bucket16) delFromSmallPool(x uint16) bool {
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func (b *bucket16) appendTo(dst []uint64, hi uint32, hi16 uint16) []uint64 {
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hi64 := uint64(hi)<<32 | uint64(hi16)<<16
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if b.bits == nil {
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sp := b.smallPool
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if sp == nil {
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return dst
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}
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// Use smallPoolSorter instead of sort.Slice here in order to reduce memory allocations.
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sps := smallPoolSorterPool.Get().(*smallPoolSorter)
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// Sort a copy of sp, since b must be readonly in order to prevent from data races
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// Sort a copy of b.smallPool, since b must be readonly in order to prevent from data races
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// when b.appendTo is called from concurrent goroutines.
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sps.smallPool = *sp
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sps.smallPool = b.smallPool
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sps.a = sps.smallPool[:b.smallPoolLen]
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if len(sps.a) > 1 && !sort.IsSorted(sps) {
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sort.Sort(sps)
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