VictoriaMetrics/vendor/github.com/klauspost/compress/s2/s2.go
Aliaksandr Valialkin 34db3fdd3f
app/vmagent/remotewrite: add benchmarks for comparing the performance of standard Snappy encoder with github.com/klauspost/compress/s2 encoder
The standard Snappy encoder from github.com/golang/snappy shows quite good performance number
for compressing the Prometheus remote_write proto messages according to the added benchmarks,
so there is no need in switching to github.com/klauspost/compress/s2 yet.
2022-09-19 14:27:56 +03:00

144 lines
4.6 KiB
Go

// Copyright 2011 The Snappy-Go Authors. All rights reserved.
// Copyright (c) 2019 Klaus Post. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package s2 implements the S2 compression format.
//
// S2 is an extension of Snappy. Similar to Snappy S2 is aimed for high throughput,
// which is why it features concurrent compression for bigger payloads.
//
// Decoding is compatible with Snappy compressed content,
// but content compressed with S2 cannot be decompressed by Snappy.
//
// For more information on Snappy/S2 differences see README in: https://github.com/klauspost/compress/tree/master/s2
//
// There are actually two S2 formats: block and stream. They are related,
// but different: trying to decompress block-compressed data as a S2 stream
// will fail, and vice versa. The block format is the Decode and Encode
// functions and the stream format is the Reader and Writer types.
//
// A "better" compression option is available. This will trade some compression
// speed
//
// The block format, the more common case, is used when the complete size (the
// number of bytes) of the original data is known upfront, at the time
// compression starts. The stream format, also known as the framing format, is
// for when that isn't always true.
//
// Blocks to not offer much data protection, so it is up to you to
// add data validation of decompressed blocks.
//
// Streams perform CRC validation of the decompressed data.
// Stream compression will also be performed on multiple CPU cores concurrently
// significantly improving throughput.
package s2
import (
"bytes"
"hash/crc32"
)
/*
Each encoded block begins with the varint-encoded length of the decoded data,
followed by a sequence of chunks. Chunks begin and end on byte boundaries. The
first byte of each chunk is broken into its 2 least and 6 most significant bits
called l and m: l ranges in [0, 4) and m ranges in [0, 64). l is the chunk tag.
Zero means a literal tag. All other values mean a copy tag.
For literal tags:
- If m < 60, the next 1 + m bytes are literal bytes.
- Otherwise, let n be the little-endian unsigned integer denoted by the next
m - 59 bytes. The next 1 + n bytes after that are literal bytes.
For copy tags, length bytes are copied from offset bytes ago, in the style of
Lempel-Ziv compression algorithms. In particular:
- For l == 1, the offset ranges in [0, 1<<11) and the length in [4, 12).
The length is 4 + the low 3 bits of m. The high 3 bits of m form bits 8-10
of the offset. The next byte is bits 0-7 of the offset.
- For l == 2, the offset ranges in [0, 1<<16) and the length in [1, 65).
The length is 1 + m. The offset is the little-endian unsigned integer
denoted by the next 2 bytes.
- For l == 3, the offset ranges in [0, 1<<32) and the length in
[1, 65). The length is 1 + m. The offset is the little-endian unsigned
integer denoted by the next 4 bytes.
*/
const (
tagLiteral = 0x00
tagCopy1 = 0x01
tagCopy2 = 0x02
tagCopy4 = 0x03
)
const (
checksumSize = 4
chunkHeaderSize = 4
magicChunk = "\xff\x06\x00\x00" + magicBody
magicChunkSnappy = "\xff\x06\x00\x00" + magicBodySnappy
magicBodySnappy = "sNaPpY"
magicBody = "S2sTwO"
// maxBlockSize is the maximum size of the input to encodeBlock.
//
// For the framing format (Writer type instead of Encode function),
// this is the maximum uncompressed size of a block.
maxBlockSize = 4 << 20
// minBlockSize is the minimum size of block setting when creating a writer.
minBlockSize = 4 << 10
skippableFrameHeader = 4
maxChunkSize = 1<<24 - 1 // 16777215
// Default block size
defaultBlockSize = 1 << 20
// maxSnappyBlockSize is the maximum snappy block size.
maxSnappyBlockSize = 1 << 16
obufHeaderLen = checksumSize + chunkHeaderSize
)
const (
chunkTypeCompressedData = 0x00
chunkTypeUncompressedData = 0x01
ChunkTypeIndex = 0x99
chunkTypePadding = 0xfe
chunkTypeStreamIdentifier = 0xff
)
var crcTable = crc32.MakeTable(crc32.Castagnoli)
// crc implements the checksum specified in section 3 of
// https://github.com/google/snappy/blob/master/framing_format.txt
func crc(b []byte) uint32 {
c := crc32.Update(0, crcTable, b)
return c>>15 | c<<17 + 0xa282ead8
}
// literalExtraSize returns the extra size of encoding n literals.
// n should be >= 0 and <= math.MaxUint32.
func literalExtraSize(n int64) int64 {
if n == 0 {
return 0
}
switch {
case n < 60:
return 1
case n < 1<<8:
return 2
case n < 1<<16:
return 3
case n < 1<<24:
return 4
default:
return 5
}
}
type byter interface {
Bytes() []byte
}
var _ byter = &bytes.Buffer{}