VictoriaMetrics/vendor/github.com/cheggaaa/pb/v3/pb.go
2021-03-25 17:56:10 +02:00

586 lines
13 KiB
Go

package pb
import (
"bytes"
"fmt"
"io"
"os"
"strconv"
"strings"
"sync"
"sync/atomic"
"text/template"
"time"
"github.com/fatih/color"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
"github.com/cheggaaa/pb/v3/termutil"
)
// Version of ProgressBar library
const Version = "3.0.7"
type key int
const (
// Bytes means we're working with byte sizes. Numbers will print as Kb, Mb, etc
// bar.Set(pb.Bytes, true)
Bytes key = 1 << iota
// Use SI bytes prefix names (kB, MB, etc) instead of IEC prefix names (KiB, MiB, etc)
SIBytesPrefix
// Terminal means we're will print to terminal and can use ascii sequences
// Also we're will try to use terminal width
Terminal
// Static means progress bar will not update automaticly
Static
// ReturnSymbol - by default in terminal mode it's '\r'
ReturnSymbol
// Color by default is true when output is tty, but you can set to false for disabling colors
Color
// Hide the progress bar when finished, rather than leaving it up. By default it's false.
CleanOnFinish
)
const (
defaultBarWidth = 100
defaultRefreshRate = time.Millisecond * 200
)
// New creates new ProgressBar object
func New(total int) *ProgressBar {
return New64(int64(total))
}
// New64 creates new ProgressBar object using int64 as total
func New64(total int64) *ProgressBar {
pb := new(ProgressBar)
return pb.SetTotal(total)
}
// StartNew starts new ProgressBar with Default template
func StartNew(total int) *ProgressBar {
return New(total).Start()
}
// Start64 starts new ProgressBar with Default template. Using int64 as total.
func Start64(total int64) *ProgressBar {
return New64(total).Start()
}
var (
terminalWidth = termutil.TerminalWidth
isTerminal = isatty.IsTerminal
isCygwinTerminal = isatty.IsCygwinTerminal
)
// ProgressBar is the main object of bar
type ProgressBar struct {
current, total int64
width int
maxWidth int
mu sync.RWMutex
rm sync.Mutex
vars map[interface{}]interface{}
elements map[string]Element
output io.Writer
coutput io.Writer
nocoutput io.Writer
startTime time.Time
refreshRate time.Duration
tmpl *template.Template
state *State
buf *bytes.Buffer
ticker *time.Ticker
finish chan struct{}
finished bool
configured bool
err error
}
func (pb *ProgressBar) configure() {
if pb.configured {
return
}
pb.configured = true
if pb.vars == nil {
pb.vars = make(map[interface{}]interface{})
}
if pb.output == nil {
pb.output = os.Stderr
}
if pb.tmpl == nil {
pb.tmpl, pb.err = getTemplate(string(Default))
if pb.err != nil {
return
}
}
if pb.vars[Terminal] == nil {
if f, ok := pb.output.(*os.File); ok {
if isTerminal(f.Fd()) || isCygwinTerminal(f.Fd()) {
pb.vars[Terminal] = true
}
}
}
if pb.vars[ReturnSymbol] == nil {
if tm, ok := pb.vars[Terminal].(bool); ok && tm {
pb.vars[ReturnSymbol] = "\r"
}
}
if pb.vars[Color] == nil {
if tm, ok := pb.vars[Terminal].(bool); ok && tm {
pb.vars[Color] = true
}
}
if pb.refreshRate == 0 {
pb.refreshRate = defaultRefreshRate
}
if pb.vars[CleanOnFinish] == nil {
pb.vars[CleanOnFinish] = false
}
if f, ok := pb.output.(*os.File); ok {
pb.coutput = colorable.NewColorable(f)
} else {
pb.coutput = pb.output
}
pb.nocoutput = colorable.NewNonColorable(pb.output)
}
// Start starts the bar
func (pb *ProgressBar) Start() *ProgressBar {
pb.mu.Lock()
defer pb.mu.Unlock()
if pb.finish != nil {
return pb
}
pb.configure()
pb.finished = false
pb.state = nil
pb.startTime = time.Now()
if st, ok := pb.vars[Static].(bool); ok && st {
return pb
}
pb.finish = make(chan struct{})
pb.ticker = time.NewTicker(pb.refreshRate)
go pb.writer(pb.finish)
return pb
}
func (pb *ProgressBar) writer(finish chan struct{}) {
for {
select {
case <-pb.ticker.C:
pb.write(false)
case <-finish:
pb.ticker.Stop()
pb.write(true)
finish <- struct{}{}
return
}
}
}
// Write performs write to the output
func (pb *ProgressBar) Write() *ProgressBar {
pb.mu.RLock()
finished := pb.finished
pb.mu.RUnlock()
pb.write(finished)
return pb
}
func (pb *ProgressBar) write(finish bool) {
result, width := pb.render()
if pb.Err() != nil {
return
}
if pb.GetBool(Terminal) {
if r := (width - CellCount(result)); r > 0 {
result += strings.Repeat(" ", r)
}
}
if ret, ok := pb.Get(ReturnSymbol).(string); ok {
result = ret + result
if finish && ret == "\r" {
if pb.GetBool(CleanOnFinish) {
// "Wipe out" progress bar by overwriting one line with blanks
result = "\r" + color.New(color.Reset).Sprintf(strings.Repeat(" ", width)) + "\r"
} else {
result += "\n"
}
}
}
if pb.GetBool(Color) {
pb.coutput.Write([]byte(result))
} else {
pb.nocoutput.Write([]byte(result))
}
}
// Total return current total bar value
func (pb *ProgressBar) Total() int64 {
return atomic.LoadInt64(&pb.total)
}
// SetTotal sets the total bar value
func (pb *ProgressBar) SetTotal(value int64) *ProgressBar {
atomic.StoreInt64(&pb.total, value)
return pb
}
// AddTotal adds to the total bar value
func (pb *ProgressBar) AddTotal(value int64) *ProgressBar {
atomic.AddInt64(&pb.total, value)
return pb
}
// SetCurrent sets the current bar value
func (pb *ProgressBar) SetCurrent(value int64) *ProgressBar {
atomic.StoreInt64(&pb.current, value)
return pb
}
// Current return current bar value
func (pb *ProgressBar) Current() int64 {
return atomic.LoadInt64(&pb.current)
}
// Add adding given int64 value to bar value
func (pb *ProgressBar) Add64(value int64) *ProgressBar {
atomic.AddInt64(&pb.current, value)
return pb
}
// Add adding given int value to bar value
func (pb *ProgressBar) Add(value int) *ProgressBar {
return pb.Add64(int64(value))
}
// Increment atomically increments the progress
func (pb *ProgressBar) Increment() *ProgressBar {
return pb.Add64(1)
}
// Set sets any value by any key
func (pb *ProgressBar) Set(key, value interface{}) *ProgressBar {
pb.mu.Lock()
defer pb.mu.Unlock()
if pb.vars == nil {
pb.vars = make(map[interface{}]interface{})
}
pb.vars[key] = value
return pb
}
// Get return value by key
func (pb *ProgressBar) Get(key interface{}) interface{} {
pb.mu.RLock()
defer pb.mu.RUnlock()
if pb.vars == nil {
return nil
}
return pb.vars[key]
}
// GetBool return value by key and try to convert there to boolean
// If value doesn't set or not boolean - return false
func (pb *ProgressBar) GetBool(key interface{}) bool {
if v, ok := pb.Get(key).(bool); ok {
return v
}
return false
}
// SetWidth sets the bar width
// When given value <= 0 would be using the terminal width (if possible) or default value.
func (pb *ProgressBar) SetWidth(width int) *ProgressBar {
pb.mu.Lock()
pb.width = width
pb.mu.Unlock()
return pb
}
// SetMaxWidth sets the bar maximum width
// When given value <= 0 would be using the terminal width (if possible) or default value.
func (pb *ProgressBar) SetMaxWidth(maxWidth int) *ProgressBar {
pb.mu.Lock()
pb.maxWidth = maxWidth
pb.mu.Unlock()
return pb
}
// Width return the bar width
// It's current terminal width or settled over 'SetWidth' value.
func (pb *ProgressBar) Width() (width int) {
defer func() {
if r := recover(); r != nil {
width = defaultBarWidth
}
}()
pb.mu.RLock()
width = pb.width
maxWidth := pb.maxWidth
pb.mu.RUnlock()
if width <= 0 {
var err error
if width, err = terminalWidth(); err != nil {
return defaultBarWidth
}
}
if maxWidth > 0 && width > maxWidth {
width = maxWidth
}
return
}
func (pb *ProgressBar) SetRefreshRate(dur time.Duration) *ProgressBar {
pb.mu.Lock()
if dur > 0 {
pb.refreshRate = dur
}
pb.mu.Unlock()
return pb
}
// SetWriter sets the io.Writer. Bar will write in this writer
// By default this is os.Stderr
func (pb *ProgressBar) SetWriter(w io.Writer) *ProgressBar {
pb.mu.Lock()
pb.output = w
pb.configured = false
pb.configure()
pb.mu.Unlock()
return pb
}
// StartTime return the time when bar started
func (pb *ProgressBar) StartTime() time.Time {
pb.mu.RLock()
defer pb.mu.RUnlock()
return pb.startTime
}
// Format convert int64 to string according to the current settings
func (pb *ProgressBar) Format(v int64) string {
if pb.GetBool(Bytes) {
return formatBytes(v, pb.GetBool(SIBytesPrefix))
}
return strconv.FormatInt(v, 10)
}
// Finish stops the bar
func (pb *ProgressBar) Finish() *ProgressBar {
pb.mu.Lock()
if pb.finished {
pb.mu.Unlock()
return pb
}
finishChan := pb.finish
pb.finished = true
pb.mu.Unlock()
if finishChan != nil {
finishChan <- struct{}{}
<-finishChan
pb.mu.Lock()
pb.finish = nil
pb.mu.Unlock()
}
return pb
}
// IsStarted indicates progress bar state
func (pb *ProgressBar) IsStarted() bool {
pb.mu.RLock()
defer pb.mu.RUnlock()
return pb.finish != nil
}
// SetTemplateString sets ProgressBar tempate string and parse it
func (pb *ProgressBar) SetTemplateString(tmpl string) *ProgressBar {
pb.mu.Lock()
defer pb.mu.Unlock()
pb.tmpl, pb.err = getTemplate(tmpl)
return pb
}
// SetTemplateString sets ProgressBarTempate and parse it
func (pb *ProgressBar) SetTemplate(tmpl ProgressBarTemplate) *ProgressBar {
return pb.SetTemplateString(string(tmpl))
}
// NewProxyReader creates a wrapper for given reader, but with progress handle
// Takes io.Reader or io.ReadCloser
// Also, it automatically switches progress bar to handle units as bytes
func (pb *ProgressBar) NewProxyReader(r io.Reader) *Reader {
pb.Set(Bytes, true)
return &Reader{r, pb}
}
// NewProxyWriter creates a wrapper for given writer, but with progress handle
// Takes io.Writer or io.WriteCloser
// Also, it automatically switches progress bar to handle units as bytes
func (pb *ProgressBar) NewProxyWriter(r io.Writer) *Writer {
pb.Set(Bytes, true)
return &Writer{r, pb}
}
func (pb *ProgressBar) render() (result string, width int) {
defer func() {
if r := recover(); r != nil {
pb.SetErr(fmt.Errorf("render panic: %v", r))
}
}()
pb.rm.Lock()
defer pb.rm.Unlock()
pb.mu.Lock()
pb.configure()
if pb.state == nil {
pb.state = &State{ProgressBar: pb}
pb.buf = bytes.NewBuffer(nil)
}
if pb.startTime.IsZero() {
pb.startTime = time.Now()
}
pb.state.id++
pb.state.finished = pb.finished
pb.state.time = time.Now()
pb.mu.Unlock()
pb.state.width = pb.Width()
width = pb.state.width
pb.state.total = pb.Total()
pb.state.current = pb.Current()
pb.buf.Reset()
if e := pb.tmpl.Execute(pb.buf, pb.state); e != nil {
pb.SetErr(e)
return "", 0
}
result = pb.buf.String()
aec := len(pb.state.recalc)
if aec == 0 {
// no adaptive elements
return
}
staticWidth := CellCount(result) - (aec * adElPlaceholderLen)
if pb.state.Width()-staticWidth <= 0 {
result = strings.Replace(result, adElPlaceholder, "", -1)
result = StripString(result, pb.state.Width())
} else {
pb.state.adaptiveElWidth = (width - staticWidth) / aec
for _, el := range pb.state.recalc {
result = strings.Replace(result, adElPlaceholder, el.ProgressElement(pb.state), 1)
}
}
pb.state.recalc = pb.state.recalc[:0]
return
}
// SetErr sets error to the ProgressBar
// Error will be available over Err()
func (pb *ProgressBar) SetErr(err error) *ProgressBar {
pb.mu.Lock()
pb.err = err
pb.mu.Unlock()
return pb
}
// Err return possible error
// When all ok - will be nil
// May contain template.Execute errors
func (pb *ProgressBar) Err() error {
pb.mu.RLock()
defer pb.mu.RUnlock()
return pb.err
}
// String return currrent string representation of ProgressBar
func (pb *ProgressBar) String() string {
res, _ := pb.render()
return res
}
// ProgressElement implements Element interface
func (pb *ProgressBar) ProgressElement(s *State, args ...string) string {
if s.IsAdaptiveWidth() {
pb.SetWidth(s.AdaptiveElWidth())
}
return pb.String()
}
// State represents the current state of bar
// Need for bar elements
type State struct {
*ProgressBar
id uint64
total, current int64
width, adaptiveElWidth int
finished, adaptive bool
time time.Time
recalc []Element
}
// Id it's the current state identifier
// - incremental
// - starts with 1
// - resets after finish/start
func (s *State) Id() uint64 {
return s.id
}
// Total it's bar int64 total
func (s *State) Total() int64 {
return s.total
}
// Value it's current value
func (s *State) Value() int64 {
return s.current
}
// Width of bar
func (s *State) Width() int {
return s.width
}
// AdaptiveElWidth - adaptive elements must return string with given cell count (when AdaptiveElWidth > 0)
func (s *State) AdaptiveElWidth() int {
return s.adaptiveElWidth
}
// IsAdaptiveWidth returns true when element must be shown as adaptive
func (s *State) IsAdaptiveWidth() bool {
return s.adaptive
}
// IsFinished return true when bar is finished
func (s *State) IsFinished() bool {
return s.finished
}
// IsFirst return true only in first render
func (s *State) IsFirst() bool {
return s.id == 1
}
// Time when state was created
func (s *State) Time() time.Time {
return s.time
}