VictoriaMetrics/vendor/golang.org/x/net/http2/server.go
2021-05-17 01:51:55 +03:00

2983 lines
92 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TODO: turn off the serve goroutine when idle, so
// an idle conn only has the readFrames goroutine active. (which could
// also be optimized probably to pin less memory in crypto/tls). This
// would involve tracking when the serve goroutine is active (atomic
// int32 read/CAS probably?) and starting it up when frames arrive,
// and shutting it down when all handlers exit. the occasional PING
// packets could use time.AfterFunc to call sc.wakeStartServeLoop()
// (which is a no-op if already running) and then queue the PING write
// as normal. The serve loop would then exit in most cases (if no
// Handlers running) and not be woken up again until the PING packet
// returns.
// TODO (maybe): add a mechanism for Handlers to going into
// half-closed-local mode (rw.(io.Closer) test?) but not exit their
// handler, and continue to be able to read from the
// Request.Body. This would be a somewhat semantic change from HTTP/1
// (or at least what we expose in net/http), so I'd probably want to
// add it there too. For now, this package says that returning from
// the Handler ServeHTTP function means you're both done reading and
// done writing, without a way to stop just one or the other.
package http2
import (
"bufio"
"bytes"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"log"
"math"
"net"
"net/http"
"net/textproto"
"net/url"
"os"
"reflect"
"runtime"
"strconv"
"strings"
"sync"
"time"
"golang.org/x/net/http/httpguts"
"golang.org/x/net/http2/hpack"
)
const (
prefaceTimeout = 10 * time.Second
firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
handlerChunkWriteSize = 4 << 10
defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
maxQueuedControlFrames = 10000
)
var (
errClientDisconnected = errors.New("client disconnected")
errClosedBody = errors.New("body closed by handler")
errHandlerComplete = errors.New("http2: request body closed due to handler exiting")
errStreamClosed = errors.New("http2: stream closed")
)
var responseWriterStatePool = sync.Pool{
New: func() interface{} {
rws := &responseWriterState{}
rws.bw = bufio.NewWriterSize(chunkWriter{rws}, handlerChunkWriteSize)
return rws
},
}
// Test hooks.
var (
testHookOnConn func()
testHookGetServerConn func(*serverConn)
testHookOnPanicMu *sync.Mutex // nil except in tests
testHookOnPanic func(sc *serverConn, panicVal interface{}) (rePanic bool)
)
// Server is an HTTP/2 server.
type Server struct {
// MaxHandlers limits the number of http.Handler ServeHTTP goroutines
// which may run at a time over all connections.
// Negative or zero no limit.
// TODO: implement
MaxHandlers int
// MaxConcurrentStreams optionally specifies the number of
// concurrent streams that each client may have open at a
// time. This is unrelated to the number of http.Handler goroutines
// which may be active globally, which is MaxHandlers.
// If zero, MaxConcurrentStreams defaults to at least 100, per
// the HTTP/2 spec's recommendations.
MaxConcurrentStreams uint32
// MaxReadFrameSize optionally specifies the largest frame
// this server is willing to read. A valid value is between
// 16k and 16M, inclusive. If zero or otherwise invalid, a
// default value is used.
MaxReadFrameSize uint32
// PermitProhibitedCipherSuites, if true, permits the use of
// cipher suites prohibited by the HTTP/2 spec.
PermitProhibitedCipherSuites bool
// IdleTimeout specifies how long until idle clients should be
// closed with a GOAWAY frame. PING frames are not considered
// activity for the purposes of IdleTimeout.
IdleTimeout time.Duration
// MaxUploadBufferPerConnection is the size of the initial flow
// control window for each connections. The HTTP/2 spec does not
// allow this to be smaller than 65535 or larger than 2^32-1.
// If the value is outside this range, a default value will be
// used instead.
MaxUploadBufferPerConnection int32
// MaxUploadBufferPerStream is the size of the initial flow control
// window for each stream. The HTTP/2 spec does not allow this to
// be larger than 2^32-1. If the value is zero or larger than the
// maximum, a default value will be used instead.
MaxUploadBufferPerStream int32
// NewWriteScheduler constructs a write scheduler for a connection.
// If nil, a default scheduler is chosen.
NewWriteScheduler func() WriteScheduler
// Internal state. This is a pointer (rather than embedded directly)
// so that we don't embed a Mutex in this struct, which will make the
// struct non-copyable, which might break some callers.
state *serverInternalState
}
func (s *Server) initialConnRecvWindowSize() int32 {
if s.MaxUploadBufferPerConnection > initialWindowSize {
return s.MaxUploadBufferPerConnection
}
return 1 << 20
}
func (s *Server) initialStreamRecvWindowSize() int32 {
if s.MaxUploadBufferPerStream > 0 {
return s.MaxUploadBufferPerStream
}
return 1 << 20
}
func (s *Server) maxReadFrameSize() uint32 {
if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
return v
}
return defaultMaxReadFrameSize
}
func (s *Server) maxConcurrentStreams() uint32 {
if v := s.MaxConcurrentStreams; v > 0 {
return v
}
return defaultMaxStreams
}
// maxQueuedControlFrames is the maximum number of control frames like
// SETTINGS, PING and RST_STREAM that will be queued for writing before
// the connection is closed to prevent memory exhaustion attacks.
func (s *Server) maxQueuedControlFrames() int {
// TODO: if anybody asks, add a Server field, and remember to define the
// behavior of negative values.
return maxQueuedControlFrames
}
type serverInternalState struct {
mu sync.Mutex
activeConns map[*serverConn]struct{}
}
func (s *serverInternalState) registerConn(sc *serverConn) {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
s.activeConns[sc] = struct{}{}
s.mu.Unlock()
}
func (s *serverInternalState) unregisterConn(sc *serverConn) {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
delete(s.activeConns, sc)
s.mu.Unlock()
}
func (s *serverInternalState) startGracefulShutdown() {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
for sc := range s.activeConns {
sc.startGracefulShutdown()
}
s.mu.Unlock()
}
// ConfigureServer adds HTTP/2 support to a net/http Server.
//
// The configuration conf may be nil.
//
// ConfigureServer must be called before s begins serving.
func ConfigureServer(s *http.Server, conf *Server) error {
if s == nil {
panic("nil *http.Server")
}
if conf == nil {
conf = new(Server)
}
conf.state = &serverInternalState{activeConns: make(map[*serverConn]struct{})}
if h1, h2 := s, conf; h2.IdleTimeout == 0 {
if h1.IdleTimeout != 0 {
h2.IdleTimeout = h1.IdleTimeout
} else {
h2.IdleTimeout = h1.ReadTimeout
}
}
s.RegisterOnShutdown(conf.state.startGracefulShutdown)
if s.TLSConfig == nil {
s.TLSConfig = new(tls.Config)
} else if s.TLSConfig.CipherSuites != nil && s.TLSConfig.MinVersion < tls.VersionTLS13 {
// If they already provided a TLS 1.01.2 CipherSuite list, return an
// error if it is missing ECDHE_RSA_WITH_AES_128_GCM_SHA256 or
// ECDHE_ECDSA_WITH_AES_128_GCM_SHA256.
haveRequired := false
for _, cs := range s.TLSConfig.CipherSuites {
switch cs {
case tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
// Alternative MTI cipher to not discourage ECDSA-only servers.
// See http://golang.org/cl/30721 for further information.
tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256:
haveRequired = true
}
}
if !haveRequired {
return fmt.Errorf("http2: TLSConfig.CipherSuites is missing an HTTP/2-required AES_128_GCM_SHA256 cipher (need at least one of TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 or TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256)")
}
}
// Note: not setting MinVersion to tls.VersionTLS12,
// as we don't want to interfere with HTTP/1.1 traffic
// on the user's server. We enforce TLS 1.2 later once
// we accept a connection. Ideally this should be done
// during next-proto selection, but using TLS <1.2 with
// HTTP/2 is still the client's bug.
s.TLSConfig.PreferServerCipherSuites = true
haveNPN := false
for _, p := range s.TLSConfig.NextProtos {
if p == NextProtoTLS {
haveNPN = true
break
}
}
if !haveNPN {
s.TLSConfig.NextProtos = append(s.TLSConfig.NextProtos, NextProtoTLS)
}
if s.TLSNextProto == nil {
s.TLSNextProto = map[string]func(*http.Server, *tls.Conn, http.Handler){}
}
protoHandler := func(hs *http.Server, c *tls.Conn, h http.Handler) {
if testHookOnConn != nil {
testHookOnConn()
}
// The TLSNextProto interface predates contexts, so
// the net/http package passes down its per-connection
// base context via an exported but unadvertised
// method on the Handler. This is for internal
// net/http<=>http2 use only.
var ctx context.Context
type baseContexter interface {
BaseContext() context.Context
}
if bc, ok := h.(baseContexter); ok {
ctx = bc.BaseContext()
}
conf.ServeConn(c, &ServeConnOpts{
Context: ctx,
Handler: h,
BaseConfig: hs,
})
}
s.TLSNextProto[NextProtoTLS] = protoHandler
return nil
}
// ServeConnOpts are options for the Server.ServeConn method.
type ServeConnOpts struct {
// Context is the base context to use.
// If nil, context.Background is used.
Context context.Context
// BaseConfig optionally sets the base configuration
// for values. If nil, defaults are used.
BaseConfig *http.Server
// Handler specifies which handler to use for processing
// requests. If nil, BaseConfig.Handler is used. If BaseConfig
// or BaseConfig.Handler is nil, http.DefaultServeMux is used.
Handler http.Handler
}
func (o *ServeConnOpts) context() context.Context {
if o != nil && o.Context != nil {
return o.Context
}
return context.Background()
}
func (o *ServeConnOpts) baseConfig() *http.Server {
if o != nil && o.BaseConfig != nil {
return o.BaseConfig
}
return new(http.Server)
}
func (o *ServeConnOpts) handler() http.Handler {
if o != nil {
if o.Handler != nil {
return o.Handler
}
if o.BaseConfig != nil && o.BaseConfig.Handler != nil {
return o.BaseConfig.Handler
}
}
return http.DefaultServeMux
}
// ServeConn serves HTTP/2 requests on the provided connection and
// blocks until the connection is no longer readable.
//
// ServeConn starts speaking HTTP/2 assuming that c has not had any
// reads or writes. It writes its initial settings frame and expects
// to be able to read the preface and settings frame from the
// client. If c has a ConnectionState method like a *tls.Conn, the
// ConnectionState is used to verify the TLS ciphersuite and to set
// the Request.TLS field in Handlers.
//
// ServeConn does not support h2c by itself. Any h2c support must be
// implemented in terms of providing a suitably-behaving net.Conn.
//
// The opts parameter is optional. If nil, default values are used.
func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
baseCtx, cancel := serverConnBaseContext(c, opts)
defer cancel()
sc := &serverConn{
srv: s,
hs: opts.baseConfig(),
conn: c,
baseCtx: baseCtx,
remoteAddrStr: c.RemoteAddr().String(),
bw: newBufferedWriter(c),
handler: opts.handler(),
streams: make(map[uint32]*stream),
readFrameCh: make(chan readFrameResult),
wantWriteFrameCh: make(chan FrameWriteRequest, 8),
serveMsgCh: make(chan interface{}, 8),
wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
doneServing: make(chan struct{}),
clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
advMaxStreams: s.maxConcurrentStreams(),
initialStreamSendWindowSize: initialWindowSize,
maxFrameSize: initialMaxFrameSize,
headerTableSize: initialHeaderTableSize,
serveG: newGoroutineLock(),
pushEnabled: true,
}
s.state.registerConn(sc)
defer s.state.unregisterConn(sc)
// The net/http package sets the write deadline from the
// http.Server.WriteTimeout during the TLS handshake, but then
// passes the connection off to us with the deadline already set.
// Write deadlines are set per stream in serverConn.newStream.
// Disarm the net.Conn write deadline here.
if sc.hs.WriteTimeout != 0 {
sc.conn.SetWriteDeadline(time.Time{})
}
if s.NewWriteScheduler != nil {
sc.writeSched = s.NewWriteScheduler()
} else {
sc.writeSched = NewRandomWriteScheduler()
}
// These start at the RFC-specified defaults. If there is a higher
// configured value for inflow, that will be updated when we send a
// WINDOW_UPDATE shortly after sending SETTINGS.
sc.flow.add(initialWindowSize)
sc.inflow.add(initialWindowSize)
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
fr := NewFramer(sc.bw, c)
fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil)
fr.MaxHeaderListSize = sc.maxHeaderListSize()
fr.SetMaxReadFrameSize(s.maxReadFrameSize())
sc.framer = fr
if tc, ok := c.(connectionStater); ok {
sc.tlsState = new(tls.ConnectionState)
*sc.tlsState = tc.ConnectionState()
// 9.2 Use of TLS Features
// An implementation of HTTP/2 over TLS MUST use TLS
// 1.2 or higher with the restrictions on feature set
// and cipher suite described in this section. Due to
// implementation limitations, it might not be
// possible to fail TLS negotiation. An endpoint MUST
// immediately terminate an HTTP/2 connection that
// does not meet the TLS requirements described in
// this section with a connection error (Section
// 5.4.1) of type INADEQUATE_SECURITY.
if sc.tlsState.Version < tls.VersionTLS12 {
sc.rejectConn(ErrCodeInadequateSecurity, "TLS version too low")
return
}
if sc.tlsState.ServerName == "" {
// Client must use SNI, but we don't enforce that anymore,
// since it was causing problems when connecting to bare IP
// addresses during development.
//
// TODO: optionally enforce? Or enforce at the time we receive
// a new request, and verify the ServerName matches the :authority?
// But that precludes proxy situations, perhaps.
//
// So for now, do nothing here again.
}
if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
// "Endpoints MAY choose to generate a connection error
// (Section 5.4.1) of type INADEQUATE_SECURITY if one of
// the prohibited cipher suites are negotiated."
//
// We choose that. In my opinion, the spec is weak
// here. It also says both parties must support at least
// TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256 so there's no
// excuses here. If we really must, we could allow an
// "AllowInsecureWeakCiphers" option on the server later.
// Let's see how it plays out first.
sc.rejectConn(ErrCodeInadequateSecurity, fmt.Sprintf("Prohibited TLS 1.2 Cipher Suite: %x", sc.tlsState.CipherSuite))
return
}
}
if hook := testHookGetServerConn; hook != nil {
hook(sc)
}
sc.serve()
}
func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
ctx, cancel = context.WithCancel(opts.context())
ctx = context.WithValue(ctx, http.LocalAddrContextKey, c.LocalAddr())
if hs := opts.baseConfig(); hs != nil {
ctx = context.WithValue(ctx, http.ServerContextKey, hs)
}
return
}
func (sc *serverConn) rejectConn(err ErrCode, debug string) {
sc.vlogf("http2: server rejecting conn: %v, %s", err, debug)
// ignoring errors. hanging up anyway.
sc.framer.WriteGoAway(0, err, []byte(debug))
sc.bw.Flush()
sc.conn.Close()
}
type serverConn struct {
// Immutable:
srv *Server
hs *http.Server
conn net.Conn
bw *bufferedWriter // writing to conn
handler http.Handler
baseCtx context.Context
framer *Framer
doneServing chan struct{} // closed when serverConn.serve ends
readFrameCh chan readFrameResult // written by serverConn.readFrames
wantWriteFrameCh chan FrameWriteRequest // from handlers -> serve
wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
bodyReadCh chan bodyReadMsg // from handlers -> serve
serveMsgCh chan interface{} // misc messages & code to send to / run on the serve loop
flow flow // conn-wide (not stream-specific) outbound flow control
inflow flow // conn-wide inbound flow control
tlsState *tls.ConnectionState // shared by all handlers, like net/http
remoteAddrStr string
writeSched WriteScheduler
// Everything following is owned by the serve loop; use serveG.check():
serveG goroutineLock // used to verify funcs are on serve()
pushEnabled bool
sawFirstSettings bool // got the initial SETTINGS frame after the preface
needToSendSettingsAck bool
unackedSettings int // how many SETTINGS have we sent without ACKs?
queuedControlFrames int // control frames in the writeSched queue
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
curPushedStreams uint32 // number of open streams initiated by server push
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
streams map[uint32]*stream
initialStreamSendWindowSize int32
maxFrameSize int32
headerTableSize uint32
peerMaxHeaderListSize uint32 // zero means unknown (default)
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
writingFrame bool // started writing a frame (on serve goroutine or separate)
writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
needsFrameFlush bool // last frame write wasn't a flush
inGoAway bool // we've started to or sent GOAWAY
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
needToSendGoAway bool // we need to schedule a GOAWAY frame write
goAwayCode ErrCode
shutdownTimer *time.Timer // nil until used
idleTimer *time.Timer // nil if unused
// Owned by the writeFrameAsync goroutine:
headerWriteBuf bytes.Buffer
hpackEncoder *hpack.Encoder
// Used by startGracefulShutdown.
shutdownOnce sync.Once
}
func (sc *serverConn) maxHeaderListSize() uint32 {
n := sc.hs.MaxHeaderBytes
if n <= 0 {
n = http.DefaultMaxHeaderBytes
}
// http2's count is in a slightly different unit and includes 32 bytes per pair.
// So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
const perFieldOverhead = 32 // per http2 spec
const typicalHeaders = 10 // conservative
return uint32(n + typicalHeaders*perFieldOverhead)
}
func (sc *serverConn) curOpenStreams() uint32 {
sc.serveG.check()
return sc.curClientStreams + sc.curPushedStreams
}
// stream represents a stream. This is the minimal metadata needed by
// the serve goroutine. Most of the actual stream state is owned by
// the http.Handler's goroutine in the responseWriter. Because the
// responseWriter's responseWriterState is recycled at the end of a
// handler, this struct intentionally has no pointer to the
// *responseWriter{,State} itself, as the Handler ending nils out the
// responseWriter's state field.
type stream struct {
// immutable:
sc *serverConn
id uint32
body *pipe // non-nil if expecting DATA frames
cw closeWaiter // closed wait stream transitions to closed state
ctx context.Context
cancelCtx func()
// owned by serverConn's serve loop:
bodyBytes int64 // body bytes seen so far
declBodyBytes int64 // or -1 if undeclared
flow flow // limits writing from Handler to client
inflow flow // what the client is allowed to POST/etc to us
state streamState
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
wroteHeaders bool // whether we wrote headers (not status 100)
writeDeadline *time.Timer // nil if unused
trailer http.Header // accumulated trailers
reqTrailer http.Header // handler's Request.Trailer
}
func (sc *serverConn) Framer() *Framer { return sc.framer }
func (sc *serverConn) CloseConn() error { return sc.conn.Close() }
func (sc *serverConn) Flush() error { return sc.bw.Flush() }
func (sc *serverConn) HeaderEncoder() (*hpack.Encoder, *bytes.Buffer) {
return sc.hpackEncoder, &sc.headerWriteBuf
}
func (sc *serverConn) state(streamID uint32) (streamState, *stream) {
sc.serveG.check()
// http://tools.ietf.org/html/rfc7540#section-5.1
if st, ok := sc.streams[streamID]; ok {
return st.state, st
}
// "The first use of a new stream identifier implicitly closes all
// streams in the "idle" state that might have been initiated by
// that peer with a lower-valued stream identifier. For example, if
// a client sends a HEADERS frame on stream 7 without ever sending a
// frame on stream 5, then stream 5 transitions to the "closed"
// state when the first frame for stream 7 is sent or received."
if streamID%2 == 1 {
if streamID <= sc.maxClientStreamID {
return stateClosed, nil
}
} else {
if streamID <= sc.maxPushPromiseID {
return stateClosed, nil
}
}
return stateIdle, nil
}
// setConnState calls the net/http ConnState hook for this connection, if configured.
// Note that the net/http package does StateNew and StateClosed for us.
// There is currently no plan for StateHijacked or hijacking HTTP/2 connections.
func (sc *serverConn) setConnState(state http.ConnState) {
if sc.hs.ConnState != nil {
sc.hs.ConnState(sc.conn, state)
}
}
func (sc *serverConn) vlogf(format string, args ...interface{}) {
if VerboseLogs {
sc.logf(format, args...)
}
}
func (sc *serverConn) logf(format string, args ...interface{}) {
if lg := sc.hs.ErrorLog; lg != nil {
lg.Printf(format, args...)
} else {
log.Printf(format, args...)
}
}
// errno returns v's underlying uintptr, else 0.
//
// TODO: remove this helper function once http2 can use build
// tags. See comment in isClosedConnError.
func errno(v error) uintptr {
if rv := reflect.ValueOf(v); rv.Kind() == reflect.Uintptr {
return uintptr(rv.Uint())
}
return 0
}
// isClosedConnError reports whether err is an error from use of a closed
// network connection.
func isClosedConnError(err error) bool {
if err == nil {
return false
}
// TODO: remove this string search and be more like the Windows
// case below. That might involve modifying the standard library
// to return better error types.
str := err.Error()
if strings.Contains(str, "use of closed network connection") {
return true
}
// TODO(bradfitz): x/tools/cmd/bundle doesn't really support
// build tags, so I can't make an http2_windows.go file with
// Windows-specific stuff. Fix that and move this, once we
// have a way to bundle this into std's net/http somehow.
if runtime.GOOS == "windows" {
if oe, ok := err.(*net.OpError); ok && oe.Op == "read" {
if se, ok := oe.Err.(*os.SyscallError); ok && se.Syscall == "wsarecv" {
const WSAECONNABORTED = 10053
const WSAECONNRESET = 10054
if n := errno(se.Err); n == WSAECONNRESET || n == WSAECONNABORTED {
return true
}
}
}
}
return false
}
func (sc *serverConn) condlogf(err error, format string, args ...interface{}) {
if err == nil {
return
}
if err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err) || err == errPrefaceTimeout {
// Boring, expected errors.
sc.vlogf(format, args...)
} else {
sc.logf(format, args...)
}
}
func (sc *serverConn) canonicalHeader(v string) string {
sc.serveG.check()
buildCommonHeaderMapsOnce()
cv, ok := commonCanonHeader[v]
if ok {
return cv
}
cv, ok = sc.canonHeader[v]
if ok {
return cv
}
if sc.canonHeader == nil {
sc.canonHeader = make(map[string]string)
}
cv = http.CanonicalHeaderKey(v)
sc.canonHeader[v] = cv
return cv
}
type readFrameResult struct {
f Frame // valid until readMore is called
err error
// readMore should be called once the consumer no longer needs or
// retains f. After readMore, f is invalid and more frames can be
// read.
readMore func()
}
// readFrames is the loop that reads incoming frames.
// It takes care to only read one frame at a time, blocking until the
// consumer is done with the frame.
// It's run on its own goroutine.
func (sc *serverConn) readFrames() {
gate := make(gate)
gateDone := gate.Done
for {
f, err := sc.framer.ReadFrame()
select {
case sc.readFrameCh <- readFrameResult{f, err, gateDone}:
case <-sc.doneServing:
return
}
select {
case <-gate:
case <-sc.doneServing:
return
}
if terminalReadFrameError(err) {
return
}
}
}
// frameWriteResult is the message passed from writeFrameAsync to the serve goroutine.
type frameWriteResult struct {
_ incomparable
wr FrameWriteRequest // what was written (or attempted)
err error // result of the writeFrame call
}
// writeFrameAsync runs in its own goroutine and writes a single frame
// and then reports when it's done.
// At most one goroutine can be running writeFrameAsync at a time per
// serverConn.
func (sc *serverConn) writeFrameAsync(wr FrameWriteRequest) {
err := wr.write.writeFrame(sc)
sc.wroteFrameCh <- frameWriteResult{wr: wr, err: err}
}
func (sc *serverConn) closeAllStreamsOnConnClose() {
sc.serveG.check()
for _, st := range sc.streams {
sc.closeStream(st, errClientDisconnected)
}
}
func (sc *serverConn) stopShutdownTimer() {
sc.serveG.check()
if t := sc.shutdownTimer; t != nil {
t.Stop()
}
}
func (sc *serverConn) notePanic() {
// Note: this is for serverConn.serve panicking, not http.Handler code.
if testHookOnPanicMu != nil {
testHookOnPanicMu.Lock()
defer testHookOnPanicMu.Unlock()
}
if testHookOnPanic != nil {
if e := recover(); e != nil {
if testHookOnPanic(sc, e) {
panic(e)
}
}
}
}
func (sc *serverConn) serve() {
sc.serveG.check()
defer sc.notePanic()
defer sc.conn.Close()
defer sc.closeAllStreamsOnConnClose()
defer sc.stopShutdownTimer()
defer close(sc.doneServing) // unblocks handlers trying to send
if VerboseLogs {
sc.vlogf("http2: server connection from %v on %p", sc.conn.RemoteAddr(), sc.hs)
}
sc.writeFrame(FrameWriteRequest{
write: writeSettings{
{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
{SettingMaxConcurrentStreams, sc.advMaxStreams},
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
},
})
sc.unackedSettings++
// Each connection starts with intialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
}
if err := sc.readPreface(); err != nil {
sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
return
}
// Now that we've got the preface, get us out of the
// "StateNew" state. We can't go directly to idle, though.
// Active means we read some data and anticipate a request. We'll
// do another Active when we get a HEADERS frame.
sc.setConnState(http.StateActive)
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
defer sc.idleTimer.Stop()
}
go sc.readFrames() // closed by defer sc.conn.Close above
settingsTimer := time.AfterFunc(firstSettingsTimeout, sc.onSettingsTimer)
defer settingsTimer.Stop()
loopNum := 0
for {
loopNum++
select {
case wr := <-sc.wantWriteFrameCh:
if se, ok := wr.write.(StreamError); ok {
sc.resetStream(se)
break
}
sc.writeFrame(wr)
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
if !sc.processFrameFromReader(res) {
return
}
res.readMore()
if settingsTimer != nil {
settingsTimer.Stop()
settingsTimer = nil
}
case m := <-sc.bodyReadCh:
sc.noteBodyRead(m.st, m.n)
case msg := <-sc.serveMsgCh:
switch v := msg.(type) {
case func(int):
v(loopNum) // for testing
case *serverMessage:
switch v {
case settingsTimerMsg:
sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
return
case idleTimerMsg:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
case shutdownTimerMsg:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
case gracefulShutdownMsg:
sc.startGracefulShutdownInternal()
default:
panic("unknown timer")
}
case *startPushRequest:
sc.startPush(v)
default:
panic(fmt.Sprintf("unexpected type %T", v))
}
}
// If the peer is causing us to generate a lot of control frames,
// but not reading them from us, assume they are trying to make us
// run out of memory.
if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
sc.vlogf("http2: too many control frames in send queue, closing connection")
return
}
// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
// with no error code (graceful shutdown), don't start the timer until
// all open streams have been completed.
sentGoAway := sc.inGoAway && !sc.needToSendGoAway && !sc.writingFrame
gracefulShutdownComplete := sc.goAwayCode == ErrCodeNo && sc.curOpenStreams() == 0
if sentGoAway && sc.shutdownTimer == nil && (sc.goAwayCode != ErrCodeNo || gracefulShutdownComplete) {
sc.shutDownIn(goAwayTimeout)
}
}
}
func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
select {
case <-sc.doneServing:
case <-sharedCh:
close(privateCh)
}
}
type serverMessage int
// Message values sent to serveMsgCh.
var (
settingsTimerMsg = new(serverMessage)
idleTimerMsg = new(serverMessage)
shutdownTimerMsg = new(serverMessage)
gracefulShutdownMsg = new(serverMessage)
)
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
func (sc *serverConn) sendServeMsg(msg interface{}) {
sc.serveG.checkNotOn() // NOT
select {
case sc.serveMsgCh <- msg:
case <-sc.doneServing:
}
}
var errPrefaceTimeout = errors.New("timeout waiting for client preface")
// readPreface reads the ClientPreface greeting from the peer or
// returns errPrefaceTimeout on timeout, or an error if the greeting
// is invalid.
func (sc *serverConn) readPreface() error {
errc := make(chan error, 1)
go func() {
// Read the client preface
buf := make([]byte, len(ClientPreface))
if _, err := io.ReadFull(sc.conn, buf); err != nil {
errc <- err
} else if !bytes.Equal(buf, clientPreface) {
errc <- fmt.Errorf("bogus greeting %q", buf)
} else {
errc <- nil
}
}()
timer := time.NewTimer(prefaceTimeout) // TODO: configurable on *Server?
defer timer.Stop()
select {
case <-timer.C:
return errPrefaceTimeout
case err := <-errc:
if err == nil {
if VerboseLogs {
sc.vlogf("http2: server: client %v said hello", sc.conn.RemoteAddr())
}
}
return err
}
}
var errChanPool = sync.Pool{
New: func() interface{} { return make(chan error, 1) },
}
var writeDataPool = sync.Pool{
New: func() interface{} { return new(writeData) },
}
// writeDataFromHandler writes DATA response frames from a handler on
// the given stream.
func (sc *serverConn) writeDataFromHandler(stream *stream, data []byte, endStream bool) error {
ch := errChanPool.Get().(chan error)
writeArg := writeDataPool.Get().(*writeData)
*writeArg = writeData{stream.id, data, endStream}
err := sc.writeFrameFromHandler(FrameWriteRequest{
write: writeArg,
stream: stream,
done: ch,
})
if err != nil {
return err
}
var frameWriteDone bool // the frame write is done (successfully or not)
select {
case err = <-ch:
frameWriteDone = true
case <-sc.doneServing:
return errClientDisconnected
case <-stream.cw:
// If both ch and stream.cw were ready (as might
// happen on the final Write after an http.Handler
// ends), prefer the write result. Otherwise this
// might just be us successfully closing the stream.
// The writeFrameAsync and serve goroutines guarantee
// that the ch send will happen before the stream.cw
// close.
select {
case err = <-ch:
frameWriteDone = true
default:
return errStreamClosed
}
}
errChanPool.Put(ch)
if frameWriteDone {
writeDataPool.Put(writeArg)
}
return err
}
// writeFrameFromHandler sends wr to sc.wantWriteFrameCh, but aborts
// if the connection has gone away.
//
// This must not be run from the serve goroutine itself, else it might
// deadlock writing to sc.wantWriteFrameCh (which is only mildly
// buffered and is read by serve itself). If you're on the serve
// goroutine, call writeFrame instead.
func (sc *serverConn) writeFrameFromHandler(wr FrameWriteRequest) error {
sc.serveG.checkNotOn() // NOT
select {
case sc.wantWriteFrameCh <- wr:
return nil
case <-sc.doneServing:
// Serve loop is gone.
// Client has closed their connection to the server.
return errClientDisconnected
}
}
// writeFrame schedules a frame to write and sends it if there's nothing
// already being written.
//
// There is no pushback here (the serve goroutine never blocks). It's
// the http.Handlers that block, waiting for their previous frames to
// make it onto the wire
//
// If you're not on the serve goroutine, use writeFrameFromHandler instead.
func (sc *serverConn) writeFrame(wr FrameWriteRequest) {
sc.serveG.check()
// If true, wr will not be written and wr.done will not be signaled.
var ignoreWrite bool
// We are not allowed to write frames on closed streams. RFC 7540 Section
// 5.1.1 says: "An endpoint MUST NOT send frames other than PRIORITY on
// a closed stream." Our server never sends PRIORITY, so that exception
// does not apply.
//
// The serverConn might close an open stream while the stream's handler
// is still running. For example, the server might close a stream when it
// receives bad data from the client. If this happens, the handler might
// attempt to write a frame after the stream has been closed (since the
// handler hasn't yet been notified of the close). In this case, we simply
// ignore the frame. The handler will notice that the stream is closed when
// it waits for the frame to be written.
//
// As an exception to this rule, we allow sending RST_STREAM after close.
// This allows us to immediately reject new streams without tracking any
// state for those streams (except for the queued RST_STREAM frame). This
// may result in duplicate RST_STREAMs in some cases, but the client should
// ignore those.
if wr.StreamID() != 0 {
_, isReset := wr.write.(StreamError)
if state, _ := sc.state(wr.StreamID()); state == stateClosed && !isReset {
ignoreWrite = true
}
}
// Don't send a 100-continue response if we've already sent headers.
// See golang.org/issue/14030.
switch wr.write.(type) {
case *writeResHeaders:
wr.stream.wroteHeaders = true
case write100ContinueHeadersFrame:
if wr.stream.wroteHeaders {
// We do not need to notify wr.done because this frame is
// never written with wr.done != nil.
if wr.done != nil {
panic("wr.done != nil for write100ContinueHeadersFrame")
}
ignoreWrite = true
}
}
if !ignoreWrite {
if wr.isControl() {
sc.queuedControlFrames++
// For extra safety, detect wraparounds, which should not happen,
// and pull the plug.
if sc.queuedControlFrames < 0 {
sc.conn.Close()
}
}
sc.writeSched.Push(wr)
}
sc.scheduleFrameWrite()
}
// startFrameWrite starts a goroutine to write wr (in a separate
// goroutine since that might block on the network), and updates the
// serve goroutine's state about the world, updated from info in wr.
func (sc *serverConn) startFrameWrite(wr FrameWriteRequest) {
sc.serveG.check()
if sc.writingFrame {
panic("internal error: can only be writing one frame at a time")
}
st := wr.stream
if st != nil {
switch st.state {
case stateHalfClosedLocal:
switch wr.write.(type) {
case StreamError, handlerPanicRST, writeWindowUpdate:
// RFC 7540 Section 5.1 allows sending RST_STREAM, PRIORITY, and WINDOW_UPDATE
// in this state. (We never send PRIORITY from the server, so that is not checked.)
default:
panic(fmt.Sprintf("internal error: attempt to send frame on a half-closed-local stream: %v", wr))
}
case stateClosed:
panic(fmt.Sprintf("internal error: attempt to send frame on a closed stream: %v", wr))
}
}
if wpp, ok := wr.write.(*writePushPromise); ok {
var err error
wpp.promisedID, err = wpp.allocatePromisedID()
if err != nil {
sc.writingFrameAsync = false
wr.replyToWriter(err)
return
}
}
sc.writingFrame = true
sc.needsFrameFlush = true
if wr.write.staysWithinBuffer(sc.bw.Available()) {
sc.writingFrameAsync = false
err := wr.write.writeFrame(sc)
sc.wroteFrame(frameWriteResult{wr: wr, err: err})
} else {
sc.writingFrameAsync = true
go sc.writeFrameAsync(wr)
}
}
// errHandlerPanicked is the error given to any callers blocked in a read from
// Request.Body when the main goroutine panics. Since most handlers read in the
// main ServeHTTP goroutine, this will show up rarely.
var errHandlerPanicked = errors.New("http2: handler panicked")
// wroteFrame is called on the serve goroutine with the result of
// whatever happened on writeFrameAsync.
func (sc *serverConn) wroteFrame(res frameWriteResult) {
sc.serveG.check()
if !sc.writingFrame {
panic("internal error: expected to be already writing a frame")
}
sc.writingFrame = false
sc.writingFrameAsync = false
wr := res.wr
if writeEndsStream(wr.write) {
st := wr.stream
if st == nil {
panic("internal error: expecting non-nil stream")
}
switch st.state {
case stateOpen:
// Here we would go to stateHalfClosedLocal in
// theory, but since our handler is done and
// the net/http package provides no mechanism
// for closing a ResponseWriter while still
// reading data (see possible TODO at top of
// this file), we go into closed state here
// anyway, after telling the peer we're
// hanging up on them. We'll transition to
// stateClosed after the RST_STREAM frame is
// written.
st.state = stateHalfClosedLocal
// Section 8.1: a server MAY request that the client abort
// transmission of a request without error by sending a
// RST_STREAM with an error code of NO_ERROR after sending
// a complete response.
sc.resetStream(streamError(st.id, ErrCodeNo))
case stateHalfClosedRemote:
sc.closeStream(st, errHandlerComplete)
}
} else {
switch v := wr.write.(type) {
case StreamError:
// st may be unknown if the RST_STREAM was generated to reject bad input.
if st, ok := sc.streams[v.StreamID]; ok {
sc.closeStream(st, v)
}
case handlerPanicRST:
sc.closeStream(wr.stream, errHandlerPanicked)
}
}
// Reply (if requested) to unblock the ServeHTTP goroutine.
wr.replyToWriter(res.err)
sc.scheduleFrameWrite()
}
// scheduleFrameWrite tickles the frame writing scheduler.
//
// If a frame is already being written, nothing happens. This will be called again
// when the frame is done being written.
//
// If a frame isn't being written and we need to send one, the best frame
// to send is selected by writeSched.
//
// If a frame isn't being written and there's nothing else to send, we
// flush the write buffer.
func (sc *serverConn) scheduleFrameWrite() {
sc.serveG.check()
if sc.writingFrame || sc.inFrameScheduleLoop {
return
}
sc.inFrameScheduleLoop = true
for !sc.writingFrameAsync {
if sc.needToSendGoAway {
sc.needToSendGoAway = false
sc.startFrameWrite(FrameWriteRequest{
write: &writeGoAway{
maxStreamID: sc.maxClientStreamID,
code: sc.goAwayCode,
},
})
continue
}
if sc.needToSendSettingsAck {
sc.needToSendSettingsAck = false
sc.startFrameWrite(FrameWriteRequest{write: writeSettingsAck{}})
continue
}
if !sc.inGoAway || sc.goAwayCode == ErrCodeNo {
if wr, ok := sc.writeSched.Pop(); ok {
if wr.isControl() {
sc.queuedControlFrames--
}
sc.startFrameWrite(wr)
continue
}
}
if sc.needsFrameFlush {
sc.startFrameWrite(FrameWriteRequest{write: flushFrameWriter{}})
sc.needsFrameFlush = false // after startFrameWrite, since it sets this true
continue
}
break
}
sc.inFrameScheduleLoop = false
}
// startGracefulShutdown gracefully shuts down a connection. This
// sends GOAWAY with ErrCodeNo to tell the client we're gracefully
// shutting down. The connection isn't closed until all current
// streams are done.
//
// startGracefulShutdown returns immediately; it does not wait until
// the connection has shut down.
func (sc *serverConn) startGracefulShutdown() {
sc.serveG.checkNotOn() // NOT
sc.shutdownOnce.Do(func() { sc.sendServeMsg(gracefulShutdownMsg) })
}
// After sending GOAWAY with an error code (non-graceful shutdown), the
// connection will close after goAwayTimeout.
//
// If we close the connection immediately after sending GOAWAY, there may
// be unsent data in our kernel receive buffer, which will cause the kernel
// to send a TCP RST on close() instead of a FIN. This RST will abort the
// connection immediately, whether or not the client had received the GOAWAY.
//
// Ideally we should delay for at least 1 RTT + epsilon so the client has
// a chance to read the GOAWAY and stop sending messages. Measuring RTT
// is hard, so we approximate with 1 second. See golang.org/issue/18701.
//
// This is a var so it can be shorter in tests, where all requests uses the
// loopback interface making the expected RTT very small.
//
// TODO: configurable?
var goAwayTimeout = 1 * time.Second
func (sc *serverConn) startGracefulShutdownInternal() {
sc.goAway(ErrCodeNo)
}
func (sc *serverConn) goAway(code ErrCode) {
sc.serveG.check()
if sc.inGoAway {
return
}
sc.inGoAway = true
sc.needToSendGoAway = true
sc.goAwayCode = code
sc.scheduleFrameWrite()
}
func (sc *serverConn) shutDownIn(d time.Duration) {
sc.serveG.check()
sc.shutdownTimer = time.AfterFunc(d, sc.onShutdownTimer)
}
func (sc *serverConn) resetStream(se StreamError) {
sc.serveG.check()
sc.writeFrame(FrameWriteRequest{write: se})
if st, ok := sc.streams[se.StreamID]; ok {
st.resetQueued = true
}
}
// processFrameFromReader processes the serve loop's read from readFrameCh from the
// frame-reading goroutine.
// processFrameFromReader returns whether the connection should be kept open.
func (sc *serverConn) processFrameFromReader(res readFrameResult) bool {
sc.serveG.check()
err := res.err
if err != nil {
if err == ErrFrameTooLarge {
sc.goAway(ErrCodeFrameSize)
return true // goAway will close the loop
}
clientGone := err == io.EOF || err == io.ErrUnexpectedEOF || isClosedConnError(err)
if clientGone {
// TODO: could we also get into this state if
// the peer does a half close
// (e.g. CloseWrite) because they're done
// sending frames but they're still wanting
// our open replies? Investigate.
// TODO: add CloseWrite to crypto/tls.Conn first
// so we have a way to test this? I suppose
// just for testing we could have a non-TLS mode.
return false
}
} else {
f := res.f
if VerboseLogs {
sc.vlogf("http2: server read frame %v", summarizeFrame(f))
}
err = sc.processFrame(f)
if err == nil {
return true
}
}
switch ev := err.(type) {
case StreamError:
sc.resetStream(ev)
return true
case goAwayFlowError:
sc.goAway(ErrCodeFlowControl)
return true
case ConnectionError:
sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev)
sc.goAway(ErrCode(ev))
return true // goAway will handle shutdown
default:
if res.err != nil {
sc.vlogf("http2: server closing client connection; error reading frame from client %s: %v", sc.conn.RemoteAddr(), err)
} else {
sc.logf("http2: server closing client connection: %v", err)
}
return false
}
}
func (sc *serverConn) processFrame(f Frame) error {
sc.serveG.check()
// First frame received must be SETTINGS.
if !sc.sawFirstSettings {
if _, ok := f.(*SettingsFrame); !ok {
return ConnectionError(ErrCodeProtocol)
}
sc.sawFirstSettings = true
}
switch f := f.(type) {
case *SettingsFrame:
return sc.processSettings(f)
case *MetaHeadersFrame:
return sc.processHeaders(f)
case *WindowUpdateFrame:
return sc.processWindowUpdate(f)
case *PingFrame:
return sc.processPing(f)
case *DataFrame:
return sc.processData(f)
case *RSTStreamFrame:
return sc.processResetStream(f)
case *PriorityFrame:
return sc.processPriority(f)
case *GoAwayFrame:
return sc.processGoAway(f)
case *PushPromiseFrame:
// A client cannot push. Thus, servers MUST treat the receipt of a PUSH_PROMISE
// frame as a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
return ConnectionError(ErrCodeProtocol)
default:
sc.vlogf("http2: server ignoring frame: %v", f.Header())
return nil
}
}
func (sc *serverConn) processPing(f *PingFrame) error {
sc.serveG.check()
if f.IsAck() {
// 6.7 PING: " An endpoint MUST NOT respond to PING frames
// containing this flag."
return nil
}
if f.StreamID != 0 {
// "PING frames are not associated with any individual
// stream. If a PING frame is received with a stream
// identifier field value other than 0x0, the recipient MUST
// respond with a connection error (Section 5.4.1) of type
// PROTOCOL_ERROR."
return ConnectionError(ErrCodeProtocol)
}
if sc.inGoAway && sc.goAwayCode != ErrCodeNo {
return nil
}
sc.writeFrame(FrameWriteRequest{write: writePingAck{f}})
return nil
}
func (sc *serverConn) processWindowUpdate(f *WindowUpdateFrame) error {
sc.serveG.check()
switch {
case f.StreamID != 0: // stream-level flow control
state, st := sc.state(f.StreamID)
if state == stateIdle {
// Section 5.1: "Receiving any frame other than HEADERS
// or PRIORITY on a stream in this state MUST be
// treated as a connection error (Section 5.4.1) of
// type PROTOCOL_ERROR."
return ConnectionError(ErrCodeProtocol)
}
if st == nil {
// "WINDOW_UPDATE can be sent by a peer that has sent a
// frame bearing the END_STREAM flag. This means that a
// receiver could receive a WINDOW_UPDATE frame on a "half
// closed (remote)" or "closed" stream. A receiver MUST
// NOT treat this as an error, see Section 5.1."
return nil
}
if !st.flow.add(int32(f.Increment)) {
return streamError(f.StreamID, ErrCodeFlowControl)
}
default: // connection-level flow control
if !sc.flow.add(int32(f.Increment)) {
return goAwayFlowError{}
}
}
sc.scheduleFrameWrite()
return nil
}
func (sc *serverConn) processResetStream(f *RSTStreamFrame) error {
sc.serveG.check()
state, st := sc.state(f.StreamID)
if state == stateIdle {
// 6.4 "RST_STREAM frames MUST NOT be sent for a
// stream in the "idle" state. If a RST_STREAM frame
// identifying an idle stream is received, the
// recipient MUST treat this as a connection error
// (Section 5.4.1) of type PROTOCOL_ERROR.
return ConnectionError(ErrCodeProtocol)
}
if st != nil {
st.cancelCtx()
sc.closeStream(st, streamError(f.StreamID, f.ErrCode))
}
return nil
}
func (sc *serverConn) closeStream(st *stream, err error) {
sc.serveG.check()
if st.state == stateIdle || st.state == stateClosed {
panic(fmt.Sprintf("invariant; can't close stream in state %v", st.state))
}
st.state = stateClosed
if st.writeDeadline != nil {
st.writeDeadline.Stop()
}
if st.isPushed() {
sc.curPushedStreams--
} else {
sc.curClientStreams--
}
delete(sc.streams, st.id)
if len(sc.streams) == 0 {
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
sc.idleTimer.Reset(sc.srv.IdleTimeout)
}
if h1ServerKeepAlivesDisabled(sc.hs) {
sc.startGracefulShutdownInternal()
}
}
if p := st.body; p != nil {
// Return any buffered unread bytes worth of conn-level flow control.
// See golang.org/issue/16481
sc.sendWindowUpdate(nil, p.Len())
p.CloseWithError(err)
}
st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc
sc.writeSched.CloseStream(st.id)
}
func (sc *serverConn) processSettings(f *SettingsFrame) error {
sc.serveG.check()
if f.IsAck() {
sc.unackedSettings--
if sc.unackedSettings < 0 {
// Why is the peer ACKing settings we never sent?
// The spec doesn't mention this case, but
// hang up on them anyway.
return ConnectionError(ErrCodeProtocol)
}
return nil
}
if f.NumSettings() > 100 || f.HasDuplicates() {
// This isn't actually in the spec, but hang up on
// suspiciously large settings frames or those with
// duplicate entries.
return ConnectionError(ErrCodeProtocol)
}
if err := f.ForeachSetting(sc.processSetting); err != nil {
return err
}
// TODO: judging by RFC 7540, Section 6.5.3 each SETTINGS frame should be
// acknowledged individually, even if multiple are received before the ACK.
sc.needToSendSettingsAck = true
sc.scheduleFrameWrite()
return nil
}
func (sc *serverConn) processSetting(s Setting) error {
sc.serveG.check()
if err := s.Valid(); err != nil {
return err
}
if VerboseLogs {
sc.vlogf("http2: server processing setting %v", s)
}
switch s.ID {
case SettingHeaderTableSize:
sc.headerTableSize = s.Val
sc.hpackEncoder.SetMaxDynamicTableSize(s.Val)
case SettingEnablePush:
sc.pushEnabled = s.Val != 0
case SettingMaxConcurrentStreams:
sc.clientMaxStreams = s.Val
case SettingInitialWindowSize:
return sc.processSettingInitialWindowSize(s.Val)
case SettingMaxFrameSize:
sc.maxFrameSize = int32(s.Val) // the maximum valid s.Val is < 2^31
case SettingMaxHeaderListSize:
sc.peerMaxHeaderListSize = s.Val
default:
// Unknown setting: "An endpoint that receives a SETTINGS
// frame with any unknown or unsupported identifier MUST
// ignore that setting."
if VerboseLogs {
sc.vlogf("http2: server ignoring unknown setting %v", s)
}
}
return nil
}
func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
sc.serveG.check()
// Note: val already validated to be within range by
// processSetting's Valid call.
// "A SETTINGS frame can alter the initial flow control window
// size for all current streams. When the value of
// SETTINGS_INITIAL_WINDOW_SIZE changes, a receiver MUST
// adjust the size of all stream flow control windows that it
// maintains by the difference between the new value and the
// old value."
old := sc.initialStreamSendWindowSize
sc.initialStreamSendWindowSize = int32(val)
growth := int32(val) - old // may be negative
for _, st := range sc.streams {
if !st.flow.add(growth) {
// 6.9.2 Initial Flow Control Window Size
// "An endpoint MUST treat a change to
// SETTINGS_INITIAL_WINDOW_SIZE that causes any flow
// control window to exceed the maximum size as a
// connection error (Section 5.4.1) of type
// FLOW_CONTROL_ERROR."
return ConnectionError(ErrCodeFlowControl)
}
}
return nil
}
func (sc *serverConn) processData(f *DataFrame) error {
sc.serveG.check()
id := f.Header().StreamID
if sc.inGoAway && (sc.goAwayCode != ErrCodeNo || id > sc.maxClientStreamID) {
// Discard all DATA frames if the GOAWAY is due to an
// error, or:
//
// Section 6.8: After sending a GOAWAY frame, the sender
// can discard frames for streams initiated by the
// receiver with identifiers higher than the identified
// last stream.
return nil
}
data := f.Data()
state, st := sc.state(id)
if id == 0 || state == stateIdle {
// Section 6.1: "DATA frames MUST be associated with a
// stream. If a DATA frame is received whose stream
// identifier field is 0x0, the recipient MUST respond
// with a connection error (Section 5.4.1) of type
// PROTOCOL_ERROR."
//
// Section 5.1: "Receiving any frame other than HEADERS
// or PRIORITY on a stream in this state MUST be
// treated as a connection error (Section 5.4.1) of
// type PROTOCOL_ERROR."
return ConnectionError(ErrCodeProtocol)
}
// "If a DATA frame is received whose stream is not in "open"
// or "half closed (local)" state, the recipient MUST respond
// with a stream error (Section 5.4.2) of type STREAM_CLOSED."
if st == nil || state != stateOpen || st.gotTrailerHeader || st.resetQueued {
// This includes sending a RST_STREAM if the stream is
// in stateHalfClosedLocal (which currently means that
// the http.Handler returned, so it's done reading &
// done writing). Try to stop the client from sending
// more DATA.
// But still enforce their connection-level flow control,
// and return any flow control bytes since we're not going
// to consume them.
if sc.inflow.available() < int32(f.Length) {
return streamError(id, ErrCodeFlowControl)
}
// Deduct the flow control from inflow, since we're
// going to immediately add it back in
// sendWindowUpdate, which also schedules sending the
// frames.
sc.inflow.take(int32(f.Length))
sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
if st != nil && st.resetQueued {
// Already have a stream error in flight. Don't send another.
return nil
}
return streamError(id, ErrCodeStreamClosed)
}
if st.body == nil {
panic("internal error: should have a body in this state")
}
// Sender sending more than they'd declared?
if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes {
st.body.CloseWithError(fmt.Errorf("sender tried to send more than declared Content-Length of %d bytes", st.declBodyBytes))
// RFC 7540, sec 8.1.2.6: A request or response is also malformed if the
// value of a content-length header field does not equal the sum of the
// DATA frame payload lengths that form the body.
return streamError(id, ErrCodeProtocol)
}
if f.Length > 0 {
// Check whether the client has flow control quota.
if st.inflow.available() < int32(f.Length) {
return streamError(id, ErrCodeFlowControl)
}
st.inflow.take(int32(f.Length))
if len(data) > 0 {
wrote, err := st.body.Write(data)
if err != nil {
sc.sendWindowUpdate(nil, int(f.Length)-wrote)
return streamError(id, ErrCodeStreamClosed)
}
if wrote != len(data) {
panic("internal error: bad Writer")
}
st.bodyBytes += int64(len(data))
}
// Return any padded flow control now, since we won't
// refund it later on body reads.
if pad := int32(f.Length) - int32(len(data)); pad > 0 {
sc.sendWindowUpdate32(nil, pad)
sc.sendWindowUpdate32(st, pad)
}
}
if f.StreamEnded() {
st.endStream()
}
return nil
}
func (sc *serverConn) processGoAway(f *GoAwayFrame) error {
sc.serveG.check()
if f.ErrCode != ErrCodeNo {
sc.logf("http2: received GOAWAY %+v, starting graceful shutdown", f)
} else {
sc.vlogf("http2: received GOAWAY %+v, starting graceful shutdown", f)
}
sc.startGracefulShutdownInternal()
// http://tools.ietf.org/html/rfc7540#section-6.8
// We should not create any new streams, which means we should disable push.
sc.pushEnabled = false
return nil
}
// isPushed reports whether the stream is server-initiated.
func (st *stream) isPushed() bool {
return st.id%2 == 0
}
// endStream closes a Request.Body's pipe. It is called when a DATA
// frame says a request body is over (or after trailers).
func (st *stream) endStream() {
sc := st.sc
sc.serveG.check()
if st.declBodyBytes != -1 && st.declBodyBytes != st.bodyBytes {
st.body.CloseWithError(fmt.Errorf("request declared a Content-Length of %d but only wrote %d bytes",
st.declBodyBytes, st.bodyBytes))
} else {
st.body.closeWithErrorAndCode(io.EOF, st.copyTrailersToHandlerRequest)
st.body.CloseWithError(io.EOF)
}
st.state = stateHalfClosedRemote
}
// copyTrailersToHandlerRequest is run in the Handler's goroutine in
// its Request.Body.Read just before it gets io.EOF.
func (st *stream) copyTrailersToHandlerRequest() {
for k, vv := range st.trailer {
if _, ok := st.reqTrailer[k]; ok {
// Only copy it over it was pre-declared.
st.reqTrailer[k] = vv
}
}
}
// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
// when the stream's WriteTimeout has fired.
func (st *stream) onWriteTimeout() {
st.sc.writeFrameFromHandler(FrameWriteRequest{write: streamError(st.id, ErrCodeInternal)})
}
func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
sc.serveG.check()
id := f.StreamID
if sc.inGoAway {
// Ignore.
return nil
}
// http://tools.ietf.org/html/rfc7540#section-5.1.1
// Streams initiated by a client MUST use odd-numbered stream
// identifiers. [...] An endpoint that receives an unexpected
// stream identifier MUST respond with a connection error
// (Section 5.4.1) of type PROTOCOL_ERROR.
if id%2 != 1 {
return ConnectionError(ErrCodeProtocol)
}
// A HEADERS frame can be used to create a new stream or
// send a trailer for an open one. If we already have a stream
// open, let it process its own HEADERS frame (trailers at this
// point, if it's valid).
if st := sc.streams[f.StreamID]; st != nil {
if st.resetQueued {
// We're sending RST_STREAM to close the stream, so don't bother
// processing this frame.
return nil
}
// RFC 7540, sec 5.1: If an endpoint receives additional frames, other than
// WINDOW_UPDATE, PRIORITY, or RST_STREAM, for a stream that is in
// this state, it MUST respond with a stream error (Section 5.4.2) of
// type STREAM_CLOSED.
if st.state == stateHalfClosedRemote {
return streamError(id, ErrCodeStreamClosed)
}
return st.processTrailerHeaders(f)
}
// [...] The identifier of a newly established stream MUST be
// numerically greater than all streams that the initiating
// endpoint has opened or reserved. [...] An endpoint that
// receives an unexpected stream identifier MUST respond with
// a connection error (Section 5.4.1) of type PROTOCOL_ERROR.
if id <= sc.maxClientStreamID {
return ConnectionError(ErrCodeProtocol)
}
sc.maxClientStreamID = id
if sc.idleTimer != nil {
sc.idleTimer.Stop()
}
// http://tools.ietf.org/html/rfc7540#section-5.1.2
// [...] Endpoints MUST NOT exceed the limit set by their peer. An
// endpoint that receives a HEADERS frame that causes their
// advertised concurrent stream limit to be exceeded MUST treat
// this as a stream error (Section 5.4.2) of type PROTOCOL_ERROR
// or REFUSED_STREAM.
if sc.curClientStreams+1 > sc.advMaxStreams {
if sc.unackedSettings == 0 {
// They should know better.
return streamError(id, ErrCodeProtocol)
}
// Assume it's a network race, where they just haven't
// received our last SETTINGS update. But actually
// this can't happen yet, because we don't yet provide
// a way for users to adjust server parameters at
// runtime.
return streamError(id, ErrCodeRefusedStream)
}
initialState := stateOpen
if f.StreamEnded() {
initialState = stateHalfClosedRemote
}
st := sc.newStream(id, 0, initialState)
if f.HasPriority() {
if err := checkPriority(f.StreamID, f.Priority); err != nil {
return err
}
sc.writeSched.AdjustStream(st.id, f.Priority)
}
rw, req, err := sc.newWriterAndRequest(st, f)
if err != nil {
return err
}
st.reqTrailer = req.Trailer
if st.reqTrailer != nil {
st.trailer = make(http.Header)
}
st.body = req.Body.(*requestBody).pipe // may be nil
st.declBodyBytes = req.ContentLength
handler := sc.handler.ServeHTTP
if f.Truncated {
// Their header list was too long. Send a 431 error.
handler = handleHeaderListTooLong
} else if err := checkValidHTTP2RequestHeaders(req.Header); err != nil {
handler = new400Handler(err)
}
// The net/http package sets the read deadline from the
// http.Server.ReadTimeout during the TLS handshake, but then
// passes the connection off to us with the deadline already
// set. Disarm it here after the request headers are read,
// similar to how the http1 server works. Here it's
// technically more like the http1 Server's ReadHeaderTimeout
// (in Go 1.8), though. That's a more sane option anyway.
if sc.hs.ReadTimeout != 0 {
sc.conn.SetReadDeadline(time.Time{})
}
go sc.runHandler(rw, req, handler)
return nil
}
func (st *stream) processTrailerHeaders(f *MetaHeadersFrame) error {
sc := st.sc
sc.serveG.check()
if st.gotTrailerHeader {
return ConnectionError(ErrCodeProtocol)
}
st.gotTrailerHeader = true
if !f.StreamEnded() {
return streamError(st.id, ErrCodeProtocol)
}
if len(f.PseudoFields()) > 0 {
return streamError(st.id, ErrCodeProtocol)
}
if st.trailer != nil {
for _, hf := range f.RegularFields() {
key := sc.canonicalHeader(hf.Name)
if !httpguts.ValidTrailerHeader(key) {
// TODO: send more details to the peer somehow. But http2 has
// no way to send debug data at a stream level. Discuss with
// HTTP folk.
return streamError(st.id, ErrCodeProtocol)
}
st.trailer[key] = append(st.trailer[key], hf.Value)
}
}
st.endStream()
return nil
}
func checkPriority(streamID uint32, p PriorityParam) error {
if streamID == p.StreamDep {
// Section 5.3.1: "A stream cannot depend on itself. An endpoint MUST treat
// this as a stream error (Section 5.4.2) of type PROTOCOL_ERROR."
// Section 5.3.3 says that a stream can depend on one of its dependencies,
// so it's only self-dependencies that are forbidden.
return streamError(streamID, ErrCodeProtocol)
}
return nil
}
func (sc *serverConn) processPriority(f *PriorityFrame) error {
if sc.inGoAway {
return nil
}
if err := checkPriority(f.StreamID, f.PriorityParam); err != nil {
return err
}
sc.writeSched.AdjustStream(f.StreamID, f.PriorityParam)
return nil
}
func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream {
sc.serveG.check()
if id == 0 {
panic("internal error: cannot create stream with id 0")
}
ctx, cancelCtx := context.WithCancel(sc.baseCtx)
st := &stream{
sc: sc,
id: id,
state: state,
ctx: ctx,
cancelCtx: cancelCtx,
}
st.cw.Init()
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialStreamSendWindowSize)
st.inflow.conn = &sc.inflow // link to conn-level counter
st.inflow.add(sc.srv.initialStreamRecvWindowSize())
if sc.hs.WriteTimeout != 0 {
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}
sc.streams[id] = st
sc.writeSched.OpenStream(st.id, OpenStreamOptions{PusherID: pusherID})
if st.isPushed() {
sc.curPushedStreams++
} else {
sc.curClientStreams++
}
if sc.curOpenStreams() == 1 {
sc.setConnState(http.StateActive)
}
return st
}
func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*responseWriter, *http.Request, error) {
sc.serveG.check()
rp := requestParam{
method: f.PseudoValue("method"),
scheme: f.PseudoValue("scheme"),
authority: f.PseudoValue("authority"),
path: f.PseudoValue("path"),
}
isConnect := rp.method == "CONNECT"
if isConnect {
if rp.path != "" || rp.scheme != "" || rp.authority == "" {
return nil, nil, streamError(f.StreamID, ErrCodeProtocol)
}
} else if rp.method == "" || rp.path == "" || (rp.scheme != "https" && rp.scheme != "http") {
// See 8.1.2.6 Malformed Requests and Responses:
//
// Malformed requests or responses that are detected
// MUST be treated as a stream error (Section 5.4.2)
// of type PROTOCOL_ERROR."
//
// 8.1.2.3 Request Pseudo-Header Fields
// "All HTTP/2 requests MUST include exactly one valid
// value for the :method, :scheme, and :path
// pseudo-header fields"
return nil, nil, streamError(f.StreamID, ErrCodeProtocol)
}
bodyOpen := !f.StreamEnded()
if rp.method == "HEAD" && bodyOpen {
// HEAD requests can't have bodies
return nil, nil, streamError(f.StreamID, ErrCodeProtocol)
}
rp.header = make(http.Header)
for _, hf := range f.RegularFields() {
rp.header.Add(sc.canonicalHeader(hf.Name), hf.Value)
}
if rp.authority == "" {
rp.authority = rp.header.Get("Host")
}
rw, req, err := sc.newWriterAndRequestNoBody(st, rp)
if err != nil {
return nil, nil, err
}
if bodyOpen {
if vv, ok := rp.header["Content-Length"]; ok {
if cl, err := strconv.ParseUint(vv[0], 10, 63); err == nil {
req.ContentLength = int64(cl)
} else {
req.ContentLength = 0
}
} else {
req.ContentLength = -1
}
req.Body.(*requestBody).pipe = &pipe{
b: &dataBuffer{expected: req.ContentLength},
}
}
return rw, req, nil
}
type requestParam struct {
method string
scheme, authority, path string
header http.Header
}
func (sc *serverConn) newWriterAndRequestNoBody(st *stream, rp requestParam) (*responseWriter, *http.Request, error) {
sc.serveG.check()
var tlsState *tls.ConnectionState // nil if not scheme https
if rp.scheme == "https" {
tlsState = sc.tlsState
}
needsContinue := rp.header.Get("Expect") == "100-continue"
if needsContinue {
rp.header.Del("Expect")
}
// Merge Cookie headers into one "; "-delimited value.
if cookies := rp.header["Cookie"]; len(cookies) > 1 {
rp.header.Set("Cookie", strings.Join(cookies, "; "))
}
// Setup Trailers
var trailer http.Header
for _, v := range rp.header["Trailer"] {
for _, key := range strings.Split(v, ",") {
key = http.CanonicalHeaderKey(textproto.TrimString(key))
switch key {
case "Transfer-Encoding", "Trailer", "Content-Length":
// Bogus. (copy of http1 rules)
// Ignore.
default:
if trailer == nil {
trailer = make(http.Header)
}
trailer[key] = nil
}
}
}
delete(rp.header, "Trailer")
var url_ *url.URL
var requestURI string
if rp.method == "CONNECT" {
url_ = &url.URL{Host: rp.authority}
requestURI = rp.authority // mimic HTTP/1 server behavior
} else {
var err error
url_, err = url.ParseRequestURI(rp.path)
if err != nil {
return nil, nil, streamError(st.id, ErrCodeProtocol)
}
requestURI = rp.path
}
body := &requestBody{
conn: sc,
stream: st,
needsContinue: needsContinue,
}
req := &http.Request{
Method: rp.method,
URL: url_,
RemoteAddr: sc.remoteAddrStr,
Header: rp.header,
RequestURI: requestURI,
Proto: "HTTP/2.0",
ProtoMajor: 2,
ProtoMinor: 0,
TLS: tlsState,
Host: rp.authority,
Body: body,
Trailer: trailer,
}
req = req.WithContext(st.ctx)
rws := responseWriterStatePool.Get().(*responseWriterState)
bwSave := rws.bw
*rws = responseWriterState{} // zero all the fields
rws.conn = sc
rws.bw = bwSave
rws.bw.Reset(chunkWriter{rws})
rws.stream = st
rws.req = req
rws.body = body
rw := &responseWriter{rws: rws}
return rw, req, nil
}
// Run on its own goroutine.
func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
didPanic := true
defer func() {
rw.rws.stream.cancelCtx()
if didPanic {
e := recover()
sc.writeFrameFromHandler(FrameWriteRequest{
write: handlerPanicRST{rw.rws.stream.id},
stream: rw.rws.stream,
})
// Same as net/http:
if e != nil && e != http.ErrAbortHandler {
const size = 64 << 10
buf := make([]byte, size)
buf = buf[:runtime.Stack(buf, false)]
sc.logf("http2: panic serving %v: %v\n%s", sc.conn.RemoteAddr(), e, buf)
}
return
}
rw.handlerDone()
}()
handler(rw, req)
didPanic = false
}
func handleHeaderListTooLong(w http.ResponseWriter, r *http.Request) {
// 10.5.1 Limits on Header Block Size:
// .. "A server that receives a larger header block than it is
// willing to handle can send an HTTP 431 (Request Header Fields Too
// Large) status code"
const statusRequestHeaderFieldsTooLarge = 431 // only in Go 1.6+
w.WriteHeader(statusRequestHeaderFieldsTooLarge)
io.WriteString(w, "<h1>HTTP Error 431</h1><p>Request Header Field(s) Too Large</p>")
}
// called from handler goroutines.
// h may be nil.
func (sc *serverConn) writeHeaders(st *stream, headerData *writeResHeaders) error {
sc.serveG.checkNotOn() // NOT on
var errc chan error
if headerData.h != nil {
// If there's a header map (which we don't own), so we have to block on
// waiting for this frame to be written, so an http.Flush mid-handler
// writes out the correct value of keys, before a handler later potentially
// mutates it.
errc = errChanPool.Get().(chan error)
}
if err := sc.writeFrameFromHandler(FrameWriteRequest{
write: headerData,
stream: st,
done: errc,
}); err != nil {
return err
}
if errc != nil {
select {
case err := <-errc:
errChanPool.Put(errc)
return err
case <-sc.doneServing:
return errClientDisconnected
case <-st.cw:
return errStreamClosed
}
}
return nil
}
// called from handler goroutines.
func (sc *serverConn) write100ContinueHeaders(st *stream) {
sc.writeFrameFromHandler(FrameWriteRequest{
write: write100ContinueHeadersFrame{st.id},
stream: st,
})
}
// A bodyReadMsg tells the server loop that the http.Handler read n
// bytes of the DATA from the client on the given stream.
type bodyReadMsg struct {
st *stream
n int
}
// called from handler goroutines.
// Notes that the handler for the given stream ID read n bytes of its body
// and schedules flow control tokens to be sent.
func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int, err error) {
sc.serveG.checkNotOn() // NOT on
if n > 0 {
select {
case sc.bodyReadCh <- bodyReadMsg{st, n}:
case <-sc.doneServing:
}
}
}
func (sc *serverConn) noteBodyRead(st *stream, n int) {
sc.serveG.check()
sc.sendWindowUpdate(nil, n) // conn-level
if st.state != stateHalfClosedRemote && st.state != stateClosed {
// Don't send this WINDOW_UPDATE if the stream is closed
// remotely.
sc.sendWindowUpdate(st, n)
}
}
// st may be nil for conn-level
func (sc *serverConn) sendWindowUpdate(st *stream, n int) {
sc.serveG.check()
// "The legal range for the increment to the flow control
// window is 1 to 2^31-1 (2,147,483,647) octets."
// A Go Read call on 64-bit machines could in theory read
// a larger Read than this. Very unlikely, but we handle it here
// rather than elsewhere for now.
const maxUint31 = 1<<31 - 1
for n >= maxUint31 {
sc.sendWindowUpdate32(st, maxUint31)
n -= maxUint31
}
sc.sendWindowUpdate32(st, int32(n))
}
// st may be nil for conn-level
func (sc *serverConn) sendWindowUpdate32(st *stream, n int32) {
sc.serveG.check()
if n == 0 {
return
}
if n < 0 {
panic("negative update")
}
var streamID uint32
if st != nil {
streamID = st.id
}
sc.writeFrame(FrameWriteRequest{
write: writeWindowUpdate{streamID: streamID, n: uint32(n)},
stream: st,
})
var ok bool
if st == nil {
ok = sc.inflow.add(n)
} else {
ok = st.inflow.add(n)
}
if !ok {
panic("internal error; sent too many window updates without decrements?")
}
}
// requestBody is the Handler's Request.Body type.
// Read and Close may be called concurrently.
type requestBody struct {
_ incomparable
stream *stream
conn *serverConn
closed bool // for use by Close only
sawEOF bool // for use by Read only
pipe *pipe // non-nil if we have a HTTP entity message body
needsContinue bool // need to send a 100-continue
}
func (b *requestBody) Close() error {
if b.pipe != nil && !b.closed {
b.pipe.BreakWithError(errClosedBody)
}
b.closed = true
return nil
}
func (b *requestBody) Read(p []byte) (n int, err error) {
if b.needsContinue {
b.needsContinue = false
b.conn.write100ContinueHeaders(b.stream)
}
if b.pipe == nil || b.sawEOF {
return 0, io.EOF
}
n, err = b.pipe.Read(p)
if err == io.EOF {
b.sawEOF = true
}
if b.conn == nil && inTests {
return
}
b.conn.noteBodyReadFromHandler(b.stream, n, err)
return
}
// responseWriter is the http.ResponseWriter implementation. It's
// intentionally small (1 pointer wide) to minimize garbage. The
// responseWriterState pointer inside is zeroed at the end of a
// request (in handlerDone) and calls on the responseWriter thereafter
// simply crash (caller's mistake), but the much larger responseWriterState
// and buffers are reused between multiple requests.
type responseWriter struct {
rws *responseWriterState
}
// Optional http.ResponseWriter interfaces implemented.
var (
_ http.CloseNotifier = (*responseWriter)(nil)
_ http.Flusher = (*responseWriter)(nil)
_ stringWriter = (*responseWriter)(nil)
)
type responseWriterState struct {
// immutable within a request:
stream *stream
req *http.Request
body *requestBody // to close at end of request, if DATA frames didn't
conn *serverConn
// TODO: adjust buffer writing sizes based on server config, frame size updates from peer, etc
bw *bufio.Writer // writing to a chunkWriter{this *responseWriterState}
// mutated by http.Handler goroutine:
handlerHeader http.Header // nil until called
snapHeader http.Header // snapshot of handlerHeader at WriteHeader time
trailers []string // set in writeChunk
status int // status code passed to WriteHeader
wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet.
sentHeader bool // have we sent the header frame?
handlerDone bool // handler has finished
dirty bool // a Write failed; don't reuse this responseWriterState
sentContentLen int64 // non-zero if handler set a Content-Length header
wroteBytes int64
closeNotifierMu sync.Mutex // guards closeNotifierCh
closeNotifierCh chan bool // nil until first used
}
type chunkWriter struct{ rws *responseWriterState }
func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) }
func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) > 0 }
func (rws *responseWriterState) hasNonemptyTrailers() bool {
for _, trailer := range rws.trailers {
if _, ok := rws.handlerHeader[trailer]; ok {
return true
}
}
return false
}
// declareTrailer is called for each Trailer header when the
// response header is written. It notes that a header will need to be
// written in the trailers at the end of the response.
func (rws *responseWriterState) declareTrailer(k string) {
k = http.CanonicalHeaderKey(k)
if !httpguts.ValidTrailerHeader(k) {
// Forbidden by RFC 7230, section 4.1.2.
rws.conn.logf("ignoring invalid trailer %q", k)
return
}
if !strSliceContains(rws.trailers, k) {
rws.trailers = append(rws.trailers, k)
}
}
// writeChunk writes chunks from the bufio.Writer. But because
// bufio.Writer may bypass its chunking, sometimes p may be
// arbitrarily large.
//
// writeChunk is also responsible (on the first chunk) for sending the
// HEADER response.
func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
if !rws.wroteHeader {
rws.writeHeader(200)
}
isHeadResp := rws.req.Method == "HEAD"
if !rws.sentHeader {
rws.sentHeader = true
var ctype, clen string
if clen = rws.snapHeader.Get("Content-Length"); clen != "" {
rws.snapHeader.Del("Content-Length")
if cl, err := strconv.ParseUint(clen, 10, 63); err == nil {
rws.sentContentLen = int64(cl)
} else {
clen = ""
}
}
if clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) {
clen = strconv.Itoa(len(p))
}
_, hasContentType := rws.snapHeader["Content-Type"]
// If the Content-Encoding is non-blank, we shouldn't
// sniff the body. See Issue golang.org/issue/31753.
ce := rws.snapHeader.Get("Content-Encoding")
hasCE := len(ce) > 0
if !hasCE && !hasContentType && bodyAllowedForStatus(rws.status) && len(p) > 0 {
ctype = http.DetectContentType(p)
}
var date string
if _, ok := rws.snapHeader["Date"]; !ok {
// TODO(bradfitz): be faster here, like net/http? measure.
date = time.Now().UTC().Format(http.TimeFormat)
}
for _, v := range rws.snapHeader["Trailer"] {
foreachHeaderElement(v, rws.declareTrailer)
}
// "Connection" headers aren't allowed in HTTP/2 (RFC 7540, 8.1.2.2),
// but respect "Connection" == "close" to mean sending a GOAWAY and tearing
// down the TCP connection when idle, like we do for HTTP/1.
// TODO: remove more Connection-specific header fields here, in addition
// to "Connection".
if _, ok := rws.snapHeader["Connection"]; ok {
v := rws.snapHeader.Get("Connection")
delete(rws.snapHeader, "Connection")
if v == "close" {
rws.conn.startGracefulShutdown()
}
}
endStream := (rws.handlerDone && !rws.hasTrailers() && len(p) == 0) || isHeadResp
err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
streamID: rws.stream.id,
httpResCode: rws.status,
h: rws.snapHeader,
endStream: endStream,
contentType: ctype,
contentLength: clen,
date: date,
})
if err != nil {
rws.dirty = true
return 0, err
}
if endStream {
return 0, nil
}
}
if isHeadResp {
return len(p), nil
}
if len(p) == 0 && !rws.handlerDone {
return 0, nil
}
if rws.handlerDone {
rws.promoteUndeclaredTrailers()
}
// only send trailers if they have actually been defined by the
// server handler.
hasNonemptyTrailers := rws.hasNonemptyTrailers()
endStream := rws.handlerDone && !hasNonemptyTrailers
if len(p) > 0 || endStream {
// only send a 0 byte DATA frame if we're ending the stream.
if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil {
rws.dirty = true
return 0, err
}
}
if rws.handlerDone && hasNonemptyTrailers {
err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
streamID: rws.stream.id,
h: rws.handlerHeader,
trailers: rws.trailers,
endStream: true,
})
if err != nil {
rws.dirty = true
}
return len(p), err
}
return len(p), nil
}
// TrailerPrefix is a magic prefix for ResponseWriter.Header map keys
// that, if present, signals that the map entry is actually for
// the response trailers, and not the response headers. The prefix
// is stripped after the ServeHTTP call finishes and the values are
// sent in the trailers.
//
// This mechanism is intended only for trailers that are not known
// prior to the headers being written. If the set of trailers is fixed
// or known before the header is written, the normal Go trailers mechanism
// is preferred:
// https://golang.org/pkg/net/http/#ResponseWriter
// https://golang.org/pkg/net/http/#example_ResponseWriter_trailers
const TrailerPrefix = "Trailer:"
// promoteUndeclaredTrailers permits http.Handlers to set trailers
// after the header has already been flushed. Because the Go
// ResponseWriter interface has no way to set Trailers (only the
// Header), and because we didn't want to expand the ResponseWriter
// interface, and because nobody used trailers, and because RFC 7230
// says you SHOULD (but not must) predeclare any trailers in the
// header, the official ResponseWriter rules said trailers in Go must
// be predeclared, and then we reuse the same ResponseWriter.Header()
// map to mean both Headers and Trailers. When it's time to write the
// Trailers, we pick out the fields of Headers that were declared as
// trailers. That worked for a while, until we found the first major
// user of Trailers in the wild: gRPC (using them only over http2),
// and gRPC libraries permit setting trailers mid-stream without
// predeclaring them. So: change of plans. We still permit the old
// way, but we also permit this hack: if a Header() key begins with
// "Trailer:", the suffix of that key is a Trailer. Because ':' is an
// invalid token byte anyway, there is no ambiguity. (And it's already
// filtered out) It's mildly hacky, but not terrible.
//
// This method runs after the Handler is done and promotes any Header
// fields to be trailers.
func (rws *responseWriterState) promoteUndeclaredTrailers() {
for k, vv := range rws.handlerHeader {
if !strings.HasPrefix(k, TrailerPrefix) {
continue
}
trailerKey := strings.TrimPrefix(k, TrailerPrefix)
rws.declareTrailer(trailerKey)
rws.handlerHeader[http.CanonicalHeaderKey(trailerKey)] = vv
}
if len(rws.trailers) > 1 {
sorter := sorterPool.Get().(*sorter)
sorter.SortStrings(rws.trailers)
sorterPool.Put(sorter)
}
}
func (w *responseWriter) Flush() {
rws := w.rws
if rws == nil {
panic("Header called after Handler finished")
}
if rws.bw.Buffered() > 0 {
if err := rws.bw.Flush(); err != nil {
// Ignore the error. The frame writer already knows.
return
}
} else {
// The bufio.Writer won't call chunkWriter.Write
// (writeChunk with zero bytes, so we have to do it
// ourselves to force the HTTP response header and/or
// final DATA frame (with END_STREAM) to be sent.
rws.writeChunk(nil)
}
}
func (w *responseWriter) CloseNotify() <-chan bool {
rws := w.rws
if rws == nil {
panic("CloseNotify called after Handler finished")
}
rws.closeNotifierMu.Lock()
ch := rws.closeNotifierCh
if ch == nil {
ch = make(chan bool, 1)
rws.closeNotifierCh = ch
cw := rws.stream.cw
go func() {
cw.Wait() // wait for close
ch <- true
}()
}
rws.closeNotifierMu.Unlock()
return ch
}
func (w *responseWriter) Header() http.Header {
rws := w.rws
if rws == nil {
panic("Header called after Handler finished")
}
if rws.handlerHeader == nil {
rws.handlerHeader = make(http.Header)
}
return rws.handlerHeader
}
// checkWriteHeaderCode is a copy of net/http's checkWriteHeaderCode.
func checkWriteHeaderCode(code int) {
// Issue 22880: require valid WriteHeader status codes.
// For now we only enforce that it's three digits.
// In the future we might block things over 599 (600 and above aren't defined
// at http://httpwg.org/specs/rfc7231.html#status.codes)
// and we might block under 200 (once we have more mature 1xx support).
// But for now any three digits.
//
// We used to send "HTTP/1.1 000 0" on the wire in responses but there's
// no equivalent bogus thing we can realistically send in HTTP/2,
// so we'll consistently panic instead and help people find their bugs
// early. (We can't return an error from WriteHeader even if we wanted to.)
if code < 100 || code > 999 {
panic(fmt.Sprintf("invalid WriteHeader code %v", code))
}
}
func (w *responseWriter) WriteHeader(code int) {
rws := w.rws
if rws == nil {
panic("WriteHeader called after Handler finished")
}
rws.writeHeader(code)
}
func (rws *responseWriterState) writeHeader(code int) {
if !rws.wroteHeader {
checkWriteHeaderCode(code)
rws.wroteHeader = true
rws.status = code
if len(rws.handlerHeader) > 0 {
rws.snapHeader = cloneHeader(rws.handlerHeader)
}
}
}
func cloneHeader(h http.Header) http.Header {
h2 := make(http.Header, len(h))
for k, vv := range h {
vv2 := make([]string, len(vv))
copy(vv2, vv)
h2[k] = vv2
}
return h2
}
// The Life Of A Write is like this:
//
// * Handler calls w.Write or w.WriteString ->
// * -> rws.bw (*bufio.Writer) ->
// * (Handler might call Flush)
// * -> chunkWriter{rws}
// * -> responseWriterState.writeChunk(p []byte)
// * -> responseWriterState.writeChunk (most of the magic; see comment there)
func (w *responseWriter) Write(p []byte) (n int, err error) {
return w.write(len(p), p, "")
}
func (w *responseWriter) WriteString(s string) (n int, err error) {
return w.write(len(s), nil, s)
}
// either dataB or dataS is non-zero.
func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int, err error) {
rws := w.rws
if rws == nil {
panic("Write called after Handler finished")
}
if !rws.wroteHeader {
w.WriteHeader(200)
}
if !bodyAllowedForStatus(rws.status) {
return 0, http.ErrBodyNotAllowed
}
rws.wroteBytes += int64(len(dataB)) + int64(len(dataS)) // only one can be set
if rws.sentContentLen != 0 && rws.wroteBytes > rws.sentContentLen {
// TODO: send a RST_STREAM
return 0, errors.New("http2: handler wrote more than declared Content-Length")
}
if dataB != nil {
return rws.bw.Write(dataB)
} else {
return rws.bw.WriteString(dataS)
}
}
func (w *responseWriter) handlerDone() {
rws := w.rws
dirty := rws.dirty
rws.handlerDone = true
w.Flush()
w.rws = nil
if !dirty {
// Only recycle the pool if all prior Write calls to
// the serverConn goroutine completed successfully. If
// they returned earlier due to resets from the peer
// there might still be write goroutines outstanding
// from the serverConn referencing the rws memory. See
// issue 20704.
responseWriterStatePool.Put(rws)
}
}
// Push errors.
var (
ErrRecursivePush = errors.New("http2: recursive push not allowed")
ErrPushLimitReached = errors.New("http2: push would exceed peer's SETTINGS_MAX_CONCURRENT_STREAMS")
)
var _ http.Pusher = (*responseWriter)(nil)
func (w *responseWriter) Push(target string, opts *http.PushOptions) error {
st := w.rws.stream
sc := st.sc
sc.serveG.checkNotOn()
// No recursive pushes: "PUSH_PROMISE frames MUST only be sent on a peer-initiated stream."
// http://tools.ietf.org/html/rfc7540#section-6.6
if st.isPushed() {
return ErrRecursivePush
}
if opts == nil {
opts = new(http.PushOptions)
}
// Default options.
if opts.Method == "" {
opts.Method = "GET"
}
if opts.Header == nil {
opts.Header = http.Header{}
}
wantScheme := "http"
if w.rws.req.TLS != nil {
wantScheme = "https"
}
// Validate the request.
u, err := url.Parse(target)
if err != nil {
return err
}
if u.Scheme == "" {
if !strings.HasPrefix(target, "/") {
return fmt.Errorf("target must be an absolute URL or an absolute path: %q", target)
}
u.Scheme = wantScheme
u.Host = w.rws.req.Host
} else {
if u.Scheme != wantScheme {
return fmt.Errorf("cannot push URL with scheme %q from request with scheme %q", u.Scheme, wantScheme)
}
if u.Host == "" {
return errors.New("URL must have a host")
}
}
for k := range opts.Header {
if strings.HasPrefix(k, ":") {
return fmt.Errorf("promised request headers cannot include pseudo header %q", k)
}
// These headers are meaningful only if the request has a body,
// but PUSH_PROMISE requests cannot have a body.
// http://tools.ietf.org/html/rfc7540#section-8.2
// Also disallow Host, since the promised URL must be absolute.
if asciiEqualFold(k, "content-length") ||
asciiEqualFold(k, "content-encoding") ||
asciiEqualFold(k, "trailer") ||
asciiEqualFold(k, "te") ||
asciiEqualFold(k, "expect") ||
asciiEqualFold(k, "host") {
return fmt.Errorf("promised request headers cannot include %q", k)
}
}
if err := checkValidHTTP2RequestHeaders(opts.Header); err != nil {
return err
}
// The RFC effectively limits promised requests to GET and HEAD:
// "Promised requests MUST be cacheable [GET, HEAD, or POST], and MUST be safe [GET or HEAD]"
// http://tools.ietf.org/html/rfc7540#section-8.2
if opts.Method != "GET" && opts.Method != "HEAD" {
return fmt.Errorf("method %q must be GET or HEAD", opts.Method)
}
msg := &startPushRequest{
parent: st,
method: opts.Method,
url: u,
header: cloneHeader(opts.Header),
done: errChanPool.Get().(chan error),
}
select {
case <-sc.doneServing:
return errClientDisconnected
case <-st.cw:
return errStreamClosed
case sc.serveMsgCh <- msg:
}
select {
case <-sc.doneServing:
return errClientDisconnected
case <-st.cw:
return errStreamClosed
case err := <-msg.done:
errChanPool.Put(msg.done)
return err
}
}
type startPushRequest struct {
parent *stream
method string
url *url.URL
header http.Header
done chan error
}
func (sc *serverConn) startPush(msg *startPushRequest) {
sc.serveG.check()
// http://tools.ietf.org/html/rfc7540#section-6.6.
// PUSH_PROMISE frames MUST only be sent on a peer-initiated stream that
// is in either the "open" or "half-closed (remote)" state.
if msg.parent.state != stateOpen && msg.parent.state != stateHalfClosedRemote {
// responseWriter.Push checks that the stream is peer-initiated.
msg.done <- errStreamClosed
return
}
// http://tools.ietf.org/html/rfc7540#section-6.6.
if !sc.pushEnabled {
msg.done <- http.ErrNotSupported
return
}
// PUSH_PROMISE frames must be sent in increasing order by stream ID, so
// we allocate an ID for the promised stream lazily, when the PUSH_PROMISE
// is written. Once the ID is allocated, we start the request handler.
allocatePromisedID := func() (uint32, error) {
sc.serveG.check()
// Check this again, just in case. Technically, we might have received
// an updated SETTINGS by the time we got around to writing this frame.
if !sc.pushEnabled {
return 0, http.ErrNotSupported
}
// http://tools.ietf.org/html/rfc7540#section-6.5.2.
if sc.curPushedStreams+1 > sc.clientMaxStreams {
return 0, ErrPushLimitReached
}
// http://tools.ietf.org/html/rfc7540#section-5.1.1.
// Streams initiated by the server MUST use even-numbered identifiers.
// A server that is unable to establish a new stream identifier can send a GOAWAY
// frame so that the client is forced to open a new connection for new streams.
if sc.maxPushPromiseID+2 >= 1<<31 {
sc.startGracefulShutdownInternal()
return 0, ErrPushLimitReached
}
sc.maxPushPromiseID += 2
promisedID := sc.maxPushPromiseID
// http://tools.ietf.org/html/rfc7540#section-8.2.
// Strictly speaking, the new stream should start in "reserved (local)", then
// transition to "half closed (remote)" after sending the initial HEADERS, but
// we start in "half closed (remote)" for simplicity.
// See further comments at the definition of stateHalfClosedRemote.
promised := sc.newStream(promisedID, msg.parent.id, stateHalfClosedRemote)
rw, req, err := sc.newWriterAndRequestNoBody(promised, requestParam{
method: msg.method,
scheme: msg.url.Scheme,
authority: msg.url.Host,
path: msg.url.RequestURI(),
header: cloneHeader(msg.header), // clone since handler runs concurrently with writing the PUSH_PROMISE
})
if err != nil {
// Should not happen, since we've already validated msg.url.
panic(fmt.Sprintf("newWriterAndRequestNoBody(%+v): %v", msg.url, err))
}
go sc.runHandler(rw, req, sc.handler.ServeHTTP)
return promisedID, nil
}
sc.writeFrame(FrameWriteRequest{
write: &writePushPromise{
streamID: msg.parent.id,
method: msg.method,
url: msg.url,
h: msg.header,
allocatePromisedID: allocatePromisedID,
},
stream: msg.parent,
done: msg.done,
})
}
// foreachHeaderElement splits v according to the "#rule" construction
// in RFC 7230 section 7 and calls fn for each non-empty element.
func foreachHeaderElement(v string, fn func(string)) {
v = textproto.TrimString(v)
if v == "" {
return
}
if !strings.Contains(v, ",") {
fn(v)
return
}
for _, f := range strings.Split(v, ",") {
if f = textproto.TrimString(f); f != "" {
fn(f)
}
}
}
// From http://httpwg.org/specs/rfc7540.html#rfc.section.8.1.2.2
var connHeaders = []string{
"Connection",
"Keep-Alive",
"Proxy-Connection",
"Transfer-Encoding",
"Upgrade",
}
// checkValidHTTP2RequestHeaders checks whether h is a valid HTTP/2 request,
// per RFC 7540 Section 8.1.2.2.
// The returned error is reported to users.
func checkValidHTTP2RequestHeaders(h http.Header) error {
for _, k := range connHeaders {
if _, ok := h[k]; ok {
return fmt.Errorf("request header %q is not valid in HTTP/2", k)
}
}
te := h["Te"]
if len(te) > 0 && (len(te) > 1 || (te[0] != "trailers" && te[0] != "")) {
return errors.New(`request header "TE" may only be "trailers" in HTTP/2`)
}
return nil
}
func new400Handler(err error) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
http.Error(w, err.Error(), http.StatusBadRequest)
}
}
// h1ServerKeepAlivesDisabled reports whether hs has its keep-alives
// disabled. See comments on h1ServerShutdownChan above for why
// the code is written this way.
func h1ServerKeepAlivesDisabled(hs *http.Server) bool {
var x interface{} = hs
type I interface {
doKeepAlives() bool
}
if hs, ok := x.(I); ok {
return !hs.doKeepAlives()
}
return false
}