mirror of
https://github.com/VictoriaMetrics/VictoriaMetrics.git
synced 2024-12-15 08:23:34 +01:00
155 lines
3.7 KiB
Go
155 lines
3.7 KiB
Go
/*
|
|
*
|
|
* Copyright 2023 gRPC authors.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
*/
|
|
|
|
package grpc
|
|
|
|
import "sync"
|
|
|
|
// SharedBufferPool is a pool of buffers that can be shared, resulting in
|
|
// decreased memory allocation. Currently, in gRPC-go, it is only utilized
|
|
// for parsing incoming messages.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
type SharedBufferPool interface {
|
|
// Get returns a buffer with specified length from the pool.
|
|
//
|
|
// The returned byte slice may be not zero initialized.
|
|
Get(length int) []byte
|
|
|
|
// Put returns a buffer to the pool.
|
|
Put(*[]byte)
|
|
}
|
|
|
|
// NewSharedBufferPool creates a simple SharedBufferPool with buckets
|
|
// of different sizes to optimize memory usage. This prevents the pool from
|
|
// wasting large amounts of memory, even when handling messages of varying sizes.
|
|
//
|
|
// # Experimental
|
|
//
|
|
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
|
|
// later release.
|
|
func NewSharedBufferPool() SharedBufferPool {
|
|
return &simpleSharedBufferPool{
|
|
pools: [poolArraySize]simpleSharedBufferChildPool{
|
|
newBytesPool(level0PoolMaxSize),
|
|
newBytesPool(level1PoolMaxSize),
|
|
newBytesPool(level2PoolMaxSize),
|
|
newBytesPool(level3PoolMaxSize),
|
|
newBytesPool(level4PoolMaxSize),
|
|
newBytesPool(0),
|
|
},
|
|
}
|
|
}
|
|
|
|
// simpleSharedBufferPool is a simple implementation of SharedBufferPool.
|
|
type simpleSharedBufferPool struct {
|
|
pools [poolArraySize]simpleSharedBufferChildPool
|
|
}
|
|
|
|
func (p *simpleSharedBufferPool) Get(size int) []byte {
|
|
return p.pools[p.poolIdx(size)].Get(size)
|
|
}
|
|
|
|
func (p *simpleSharedBufferPool) Put(bs *[]byte) {
|
|
p.pools[p.poolIdx(cap(*bs))].Put(bs)
|
|
}
|
|
|
|
func (p *simpleSharedBufferPool) poolIdx(size int) int {
|
|
switch {
|
|
case size <= level0PoolMaxSize:
|
|
return level0PoolIdx
|
|
case size <= level1PoolMaxSize:
|
|
return level1PoolIdx
|
|
case size <= level2PoolMaxSize:
|
|
return level2PoolIdx
|
|
case size <= level3PoolMaxSize:
|
|
return level3PoolIdx
|
|
case size <= level4PoolMaxSize:
|
|
return level4PoolIdx
|
|
default:
|
|
return levelMaxPoolIdx
|
|
}
|
|
}
|
|
|
|
const (
|
|
level0PoolMaxSize = 16 // 16 B
|
|
level1PoolMaxSize = level0PoolMaxSize * 16 // 256 B
|
|
level2PoolMaxSize = level1PoolMaxSize * 16 // 4 KB
|
|
level3PoolMaxSize = level2PoolMaxSize * 16 // 64 KB
|
|
level4PoolMaxSize = level3PoolMaxSize * 16 // 1 MB
|
|
)
|
|
|
|
const (
|
|
level0PoolIdx = iota
|
|
level1PoolIdx
|
|
level2PoolIdx
|
|
level3PoolIdx
|
|
level4PoolIdx
|
|
levelMaxPoolIdx
|
|
poolArraySize
|
|
)
|
|
|
|
type simpleSharedBufferChildPool interface {
|
|
Get(size int) []byte
|
|
Put(interface{})
|
|
}
|
|
|
|
type bufferPool struct {
|
|
sync.Pool
|
|
|
|
defaultSize int
|
|
}
|
|
|
|
func (p *bufferPool) Get(size int) []byte {
|
|
bs := p.Pool.Get().(*[]byte)
|
|
|
|
if cap(*bs) < size {
|
|
p.Pool.Put(bs)
|
|
|
|
return make([]byte, size)
|
|
}
|
|
|
|
return (*bs)[:size]
|
|
}
|
|
|
|
func newBytesPool(size int) simpleSharedBufferChildPool {
|
|
return &bufferPool{
|
|
Pool: sync.Pool{
|
|
New: func() interface{} {
|
|
bs := make([]byte, size)
|
|
return &bs
|
|
},
|
|
},
|
|
defaultSize: size,
|
|
}
|
|
}
|
|
|
|
// nopBufferPool is a buffer pool just makes new buffer without pooling.
|
|
type nopBufferPool struct {
|
|
}
|
|
|
|
func (nopBufferPool) Get(length int) []byte {
|
|
return make([]byte, length)
|
|
}
|
|
|
|
func (nopBufferPool) Put(*[]byte) {
|
|
}
|