mirror of
https://github.com/VictoriaMetrics/VictoriaMetrics.git
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ed842e7d3a
* app/{vmctl,vmalert}: update progress bar library (make vendor-update) * app/{vmctl,vmalert}: make vendor-update
596 lines
13 KiB
Go
596 lines
13 KiB
Go
package pb
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import (
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"bytes"
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"fmt"
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"io"
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"os"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"text/template"
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"time"
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"github.com/fatih/color"
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"github.com/mattn/go-colorable"
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"github.com/mattn/go-isatty"
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"github.com/cheggaaa/pb/v3/termutil"
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)
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// Version of ProgressBar library
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const Version = "3.0.8"
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type key int
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const (
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// Bytes means we're working with byte sizes. Numbers will print as Kb, Mb, etc
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// bar.Set(pb.Bytes, true)
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Bytes key = 1 << iota
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// Use SI bytes prefix names (kB, MB, etc) instead of IEC prefix names (KiB, MiB, etc)
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SIBytesPrefix
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// Terminal means we're will print to terminal and can use ascii sequences
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// Also we're will try to use terminal width
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Terminal
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// Static means progress bar will not update automaticly
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Static
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// ReturnSymbol - by default in terminal mode it's '\r'
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ReturnSymbol
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// Color by default is true when output is tty, but you can set to false for disabling colors
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Color
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// Hide the progress bar when finished, rather than leaving it up. By default it's false.
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CleanOnFinish
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// Round elapsed time to this precision. Defaults to time.Second.
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TimeRound
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)
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const (
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defaultBarWidth = 100
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defaultRefreshRate = time.Millisecond * 200
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)
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// New creates new ProgressBar object
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func New(total int) *ProgressBar {
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return New64(int64(total))
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}
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// New64 creates new ProgressBar object using int64 as total
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func New64(total int64) *ProgressBar {
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pb := new(ProgressBar)
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return pb.SetTotal(total)
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}
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// StartNew starts new ProgressBar with Default template
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func StartNew(total int) *ProgressBar {
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return New(total).Start()
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}
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// Start64 starts new ProgressBar with Default template. Using int64 as total.
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func Start64(total int64) *ProgressBar {
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return New64(total).Start()
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}
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var (
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terminalWidth = termutil.TerminalWidth
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isTerminal = isatty.IsTerminal
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isCygwinTerminal = isatty.IsCygwinTerminal
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)
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// ProgressBar is the main object of bar
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type ProgressBar struct {
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current, total int64
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width int
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maxWidth int
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mu sync.RWMutex
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rm sync.Mutex
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vars map[interface{}]interface{}
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elements map[string]Element
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output io.Writer
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coutput io.Writer
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nocoutput io.Writer
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startTime time.Time
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refreshRate time.Duration
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tmpl *template.Template
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state *State
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buf *bytes.Buffer
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ticker *time.Ticker
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finish chan struct{}
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finished bool
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configured bool
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err error
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}
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func (pb *ProgressBar) configure() {
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if pb.configured {
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return
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}
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pb.configured = true
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if pb.vars == nil {
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pb.vars = make(map[interface{}]interface{})
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}
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if pb.output == nil {
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pb.output = os.Stderr
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}
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if pb.tmpl == nil {
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pb.tmpl, pb.err = getTemplate(string(Default))
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if pb.err != nil {
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return
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}
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}
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if pb.vars[Terminal] == nil {
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if f, ok := pb.output.(*os.File); ok {
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if isTerminal(f.Fd()) || isCygwinTerminal(f.Fd()) {
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pb.vars[Terminal] = true
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}
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}
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}
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if pb.vars[ReturnSymbol] == nil {
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if tm, ok := pb.vars[Terminal].(bool); ok && tm {
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pb.vars[ReturnSymbol] = "\r"
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}
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}
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if pb.vars[Color] == nil {
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if tm, ok := pb.vars[Terminal].(bool); ok && tm {
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pb.vars[Color] = true
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}
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}
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if pb.refreshRate == 0 {
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pb.refreshRate = defaultRefreshRate
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}
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if pb.vars[CleanOnFinish] == nil {
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pb.vars[CleanOnFinish] = false
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}
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if f, ok := pb.output.(*os.File); ok {
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pb.coutput = colorable.NewColorable(f)
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} else {
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pb.coutput = pb.output
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}
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pb.nocoutput = colorable.NewNonColorable(pb.output)
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}
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// Start starts the bar
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func (pb *ProgressBar) Start() *ProgressBar {
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pb.mu.Lock()
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defer pb.mu.Unlock()
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if pb.finish != nil {
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return pb
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}
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pb.configure()
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pb.finished = false
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pb.state = nil
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pb.startTime = time.Now()
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if st, ok := pb.vars[Static].(bool); ok && st {
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return pb
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}
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pb.finish = make(chan struct{})
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pb.ticker = time.NewTicker(pb.refreshRate)
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go pb.writer(pb.finish)
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return pb
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}
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func (pb *ProgressBar) writer(finish chan struct{}) {
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for {
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select {
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case <-pb.ticker.C:
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pb.write(false)
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case <-finish:
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pb.ticker.Stop()
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pb.write(true)
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finish <- struct{}{}
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return
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}
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}
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}
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// Write performs write to the output
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func (pb *ProgressBar) Write() *ProgressBar {
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pb.mu.RLock()
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finished := pb.finished
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pb.mu.RUnlock()
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pb.write(finished)
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return pb
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}
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func (pb *ProgressBar) write(finish bool) {
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result, width := pb.render()
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if pb.Err() != nil {
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return
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}
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if pb.GetBool(Terminal) {
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if r := (width - CellCount(result)); r > 0 {
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result += strings.Repeat(" ", r)
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}
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}
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if ret, ok := pb.Get(ReturnSymbol).(string); ok {
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result = ret + result
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if finish && ret == "\r" {
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if pb.GetBool(CleanOnFinish) {
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// "Wipe out" progress bar by overwriting one line with blanks
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result = "\r" + color.New(color.Reset).Sprintf(strings.Repeat(" ", width)) + "\r"
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} else {
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result += "\n"
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}
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}
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}
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if pb.GetBool(Color) {
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pb.coutput.Write([]byte(result))
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} else {
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pb.nocoutput.Write([]byte(result))
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}
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}
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// Total return current total bar value
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func (pb *ProgressBar) Total() int64 {
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return atomic.LoadInt64(&pb.total)
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}
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// SetTotal sets the total bar value
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func (pb *ProgressBar) SetTotal(value int64) *ProgressBar {
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atomic.StoreInt64(&pb.total, value)
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return pb
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}
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// AddTotal adds to the total bar value
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func (pb *ProgressBar) AddTotal(value int64) *ProgressBar {
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atomic.AddInt64(&pb.total, value)
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return pb
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}
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// SetCurrent sets the current bar value
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func (pb *ProgressBar) SetCurrent(value int64) *ProgressBar {
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atomic.StoreInt64(&pb.current, value)
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return pb
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}
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// Current return current bar value
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func (pb *ProgressBar) Current() int64 {
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return atomic.LoadInt64(&pb.current)
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}
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// Add adding given int64 value to bar value
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func (pb *ProgressBar) Add64(value int64) *ProgressBar {
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atomic.AddInt64(&pb.current, value)
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return pb
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}
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// Add adding given int value to bar value
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func (pb *ProgressBar) Add(value int) *ProgressBar {
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return pb.Add64(int64(value))
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}
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// Increment atomically increments the progress
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func (pb *ProgressBar) Increment() *ProgressBar {
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return pb.Add64(1)
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}
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// Set sets any value by any key
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func (pb *ProgressBar) Set(key, value interface{}) *ProgressBar {
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pb.mu.Lock()
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defer pb.mu.Unlock()
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if pb.vars == nil {
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pb.vars = make(map[interface{}]interface{})
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}
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pb.vars[key] = value
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return pb
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}
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// Get return value by key
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func (pb *ProgressBar) Get(key interface{}) interface{} {
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pb.mu.RLock()
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defer pb.mu.RUnlock()
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if pb.vars == nil {
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return nil
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}
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return pb.vars[key]
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}
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// GetBool return value by key and try to convert there to boolean
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// If value doesn't set or not boolean - return false
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func (pb *ProgressBar) GetBool(key interface{}) bool {
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if v, ok := pb.Get(key).(bool); ok {
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return v
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}
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return false
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}
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// SetWidth sets the bar width
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// When given value <= 0 would be using the terminal width (if possible) or default value.
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func (pb *ProgressBar) SetWidth(width int) *ProgressBar {
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pb.mu.Lock()
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pb.width = width
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pb.mu.Unlock()
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return pb
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}
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// SetMaxWidth sets the bar maximum width
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// When given value <= 0 would be using the terminal width (if possible) or default value.
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func (pb *ProgressBar) SetMaxWidth(maxWidth int) *ProgressBar {
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pb.mu.Lock()
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pb.maxWidth = maxWidth
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pb.mu.Unlock()
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return pb
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}
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// Width return the bar width
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// It's current terminal width or settled over 'SetWidth' value.
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func (pb *ProgressBar) Width() (width int) {
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defer func() {
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if r := recover(); r != nil {
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width = defaultBarWidth
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}
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}()
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pb.mu.RLock()
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width = pb.width
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maxWidth := pb.maxWidth
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pb.mu.RUnlock()
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if width <= 0 {
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var err error
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if width, err = terminalWidth(); err != nil {
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return defaultBarWidth
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}
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}
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if maxWidth > 0 && width > maxWidth {
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width = maxWidth
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}
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return
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}
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func (pb *ProgressBar) SetRefreshRate(dur time.Duration) *ProgressBar {
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pb.mu.Lock()
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if dur > 0 {
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pb.refreshRate = dur
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}
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pb.mu.Unlock()
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return pb
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}
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// SetWriter sets the io.Writer. Bar will write in this writer
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// By default this is os.Stderr
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func (pb *ProgressBar) SetWriter(w io.Writer) *ProgressBar {
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pb.mu.Lock()
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pb.output = w
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pb.configured = false
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pb.configure()
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pb.mu.Unlock()
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return pb
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}
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// StartTime return the time when bar started
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func (pb *ProgressBar) StartTime() time.Time {
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pb.mu.RLock()
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defer pb.mu.RUnlock()
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return pb.startTime
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}
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// Format convert int64 to string according to the current settings
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func (pb *ProgressBar) Format(v int64) string {
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if pb.GetBool(Bytes) {
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return formatBytes(v, pb.GetBool(SIBytesPrefix))
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}
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return strconv.FormatInt(v, 10)
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}
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// Finish stops the bar
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func (pb *ProgressBar) Finish() *ProgressBar {
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pb.mu.Lock()
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if pb.finished {
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pb.mu.Unlock()
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return pb
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}
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finishChan := pb.finish
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pb.finished = true
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pb.mu.Unlock()
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if finishChan != nil {
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finishChan <- struct{}{}
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<-finishChan
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pb.mu.Lock()
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pb.finish = nil
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pb.mu.Unlock()
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}
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return pb
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}
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// IsStarted indicates progress bar state
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func (pb *ProgressBar) IsStarted() bool {
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pb.mu.RLock()
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defer pb.mu.RUnlock()
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return pb.finish != nil
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}
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// IsFinished indicates progress bar is finished
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func (pb *ProgressBar) IsFinished() bool {
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pb.mu.RLock()
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defer pb.mu.RUnlock()
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return pb.finished
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}
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// SetTemplateString sets ProgressBar tempate string and parse it
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func (pb *ProgressBar) SetTemplateString(tmpl string) *ProgressBar {
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pb.mu.Lock()
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defer pb.mu.Unlock()
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pb.tmpl, pb.err = getTemplate(tmpl)
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return pb
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}
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// SetTemplateString sets ProgressBarTempate and parse it
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func (pb *ProgressBar) SetTemplate(tmpl ProgressBarTemplate) *ProgressBar {
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return pb.SetTemplateString(string(tmpl))
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}
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// NewProxyReader creates a wrapper for given reader, but with progress handle
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// Takes io.Reader or io.ReadCloser
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// Also, it automatically switches progress bar to handle units as bytes
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func (pb *ProgressBar) NewProxyReader(r io.Reader) *Reader {
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pb.Set(Bytes, true)
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return &Reader{r, pb}
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}
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// NewProxyWriter creates a wrapper for given writer, but with progress handle
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// Takes io.Writer or io.WriteCloser
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// Also, it automatically switches progress bar to handle units as bytes
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func (pb *ProgressBar) NewProxyWriter(r io.Writer) *Writer {
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pb.Set(Bytes, true)
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return &Writer{r, pb}
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}
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func (pb *ProgressBar) render() (result string, width int) {
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defer func() {
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if r := recover(); r != nil {
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pb.SetErr(fmt.Errorf("render panic: %v", r))
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}
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}()
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pb.rm.Lock()
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defer pb.rm.Unlock()
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pb.mu.Lock()
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pb.configure()
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if pb.state == nil {
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pb.state = &State{ProgressBar: pb}
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pb.buf = bytes.NewBuffer(nil)
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}
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if pb.startTime.IsZero() {
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pb.startTime = time.Now()
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}
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pb.state.id++
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pb.state.finished = pb.finished
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pb.state.time = time.Now()
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pb.mu.Unlock()
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pb.state.width = pb.Width()
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width = pb.state.width
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pb.state.total = pb.Total()
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pb.state.current = pb.Current()
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pb.buf.Reset()
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if e := pb.tmpl.Execute(pb.buf, pb.state); e != nil {
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pb.SetErr(e)
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return "", 0
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}
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result = pb.buf.String()
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aec := len(pb.state.recalc)
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if aec == 0 {
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// no adaptive elements
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return
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}
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staticWidth := CellCount(result) - (aec * adElPlaceholderLen)
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if pb.state.Width()-staticWidth <= 0 {
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result = strings.Replace(result, adElPlaceholder, "", -1)
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result = StripString(result, pb.state.Width())
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} else {
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pb.state.adaptiveElWidth = (width - staticWidth) / aec
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for _, el := range pb.state.recalc {
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result = strings.Replace(result, adElPlaceholder, el.ProgressElement(pb.state), 1)
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}
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}
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pb.state.recalc = pb.state.recalc[:0]
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return
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}
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// SetErr sets error to the ProgressBar
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// Error will be available over Err()
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func (pb *ProgressBar) SetErr(err error) *ProgressBar {
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pb.mu.Lock()
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pb.err = err
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pb.mu.Unlock()
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return pb
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}
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// Err return possible error
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// When all ok - will be nil
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// May contain template.Execute errors
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func (pb *ProgressBar) Err() error {
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pb.mu.RLock()
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defer pb.mu.RUnlock()
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return pb.err
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}
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// String return currrent string representation of ProgressBar
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func (pb *ProgressBar) String() string {
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res, _ := pb.render()
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return res
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}
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// ProgressElement implements Element interface
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func (pb *ProgressBar) ProgressElement(s *State, args ...string) string {
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if s.IsAdaptiveWidth() {
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pb.SetWidth(s.AdaptiveElWidth())
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}
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return pb.String()
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}
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// State represents the current state of bar
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// Need for bar elements
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type State struct {
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*ProgressBar
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id uint64
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total, current int64
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width, adaptiveElWidth int
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finished, adaptive bool
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time time.Time
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recalc []Element
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}
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// Id it's the current state identifier
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// - incremental
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// - starts with 1
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// - resets after finish/start
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func (s *State) Id() uint64 {
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return s.id
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}
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// Total it's bar int64 total
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func (s *State) Total() int64 {
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return s.total
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}
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// Value it's current value
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func (s *State) Value() int64 {
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return s.current
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}
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// Width of bar
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func (s *State) Width() int {
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return s.width
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}
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// AdaptiveElWidth - adaptive elements must return string with given cell count (when AdaptiveElWidth > 0)
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func (s *State) AdaptiveElWidth() int {
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|
return s.adaptiveElWidth
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|
}
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|
|
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// IsAdaptiveWidth returns true when element must be shown as adaptive
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|
func (s *State) IsAdaptiveWidth() bool {
|
|
return s.adaptive
|
|
}
|
|
|
|
// IsFinished return true when bar is finished
|
|
func (s *State) IsFinished() bool {
|
|
return s.finished
|
|
}
|
|
|
|
// IsFirst return true only in first render
|
|
func (s *State) IsFirst() bool {
|
|
return s.id == 1
|
|
}
|
|
|
|
// Time when state was created
|
|
func (s *State) Time() time.Time {
|
|
return s.time
|
|
}
|