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ed842e7d3a
* app/{vmctl,vmalert}: update progress bar library (make vendor-update) * app/{vmctl,vmalert}: make vendor-update
90 lines
2.2 KiB
Go
90 lines
2.2 KiB
Go
package pb
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import (
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"math/rand"
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"sync"
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"text/template"
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"github.com/fatih/color"
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)
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// ProgressBarTemplate that template string
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type ProgressBarTemplate string
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// New creates new bar from template
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func (pbt ProgressBarTemplate) New(total int) *ProgressBar {
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return New(total).SetTemplate(pbt)
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}
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// Start64 create and start new bar with given int64 total value
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func (pbt ProgressBarTemplate) Start64(total int64) *ProgressBar {
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return New64(total).SetTemplate(pbt).Start()
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}
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// Start create and start new bar with given int total value
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func (pbt ProgressBarTemplate) Start(total int) *ProgressBar {
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return pbt.Start64(int64(total))
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}
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var templateCacheMu sync.Mutex
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var templateCache = make(map[string]*template.Template)
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var defaultTemplateFuncs = template.FuncMap{
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// colors
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"black": color.New(color.FgBlack).SprintFunc(),
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"red": color.New(color.FgRed).SprintFunc(),
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"green": color.New(color.FgGreen).SprintFunc(),
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"yellow": color.New(color.FgYellow).SprintFunc(),
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"blue": color.New(color.FgBlue).SprintFunc(),
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"magenta": color.New(color.FgMagenta).SprintFunc(),
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"cyan": color.New(color.FgCyan).SprintFunc(),
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"white": color.New(color.FgWhite).SprintFunc(),
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"resetcolor": color.New(color.Reset).SprintFunc(),
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"rndcolor": rndcolor,
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"rnd": rnd,
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}
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func getTemplate(tmpl string) (t *template.Template, err error) {
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templateCacheMu.Lock()
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defer templateCacheMu.Unlock()
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t = templateCache[tmpl]
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if t != nil {
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// found in cache
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return
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}
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t = template.New("")
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fillTemplateFuncs(t)
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_, err = t.Parse(tmpl)
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if err != nil {
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t = nil
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return
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}
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templateCache[tmpl] = t
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return
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}
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func fillTemplateFuncs(t *template.Template) {
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t.Funcs(defaultTemplateFuncs)
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emf := make(template.FuncMap)
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elementsM.Lock()
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for k, v := range elements {
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element := v
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emf[k] = func(state *State, args ...string) string { return element.ProgressElement(state, args...) }
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}
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elementsM.Unlock()
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t.Funcs(emf)
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return
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}
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func rndcolor(s string) string {
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c := rand.Intn(int(color.FgWhite-color.FgBlack)) + int(color.FgBlack)
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return color.New(color.Attribute(c)).Sprint(s)
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}
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func rnd(args ...string) string {
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if len(args) == 0 {
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return ""
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}
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return args[rand.Intn(len(args))]
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}
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