mirror of
https://github.com/VictoriaMetrics/VictoriaMetrics.git
synced 2024-12-15 00:13:30 +01:00
d3c185f0ca
This should help detecting the root cause of https://github.com/VictoriaMetrics/VictoriaMetrics/issues/281
372 lines
10 KiB
Go
372 lines
10 KiB
Go
package encoding
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import (
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"fmt"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/bytesutil"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/decimal"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/fastnum"
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"github.com/VictoriaMetrics/VictoriaMetrics/lib/logger"
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)
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// minCompressibleBlockSize is the minimum block size in bytes for trying compression.
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//
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// There is no sense in compressing smaller blocks.
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const minCompressibleBlockSize = 128
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// MarshalType is the type used for the marshaling.
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type MarshalType byte
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const (
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// MarshalTypeZSTDNearestDelta2 is used for marshaling counter
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// timeseries.
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MarshalTypeZSTDNearestDelta2 = MarshalType(1)
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// MarshalTypeDeltaConst is used for marshaling constantly changed
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// time series with constant delta.
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MarshalTypeDeltaConst = MarshalType(2)
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// MarshalTypeConst is used for marshaling time series containing only
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// a single constant.
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MarshalTypeConst = MarshalType(3)
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// MarshalTypeZSTDNearestDelta is used for marshaling gauge timeseries.
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MarshalTypeZSTDNearestDelta = MarshalType(4)
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// MarshalTypeNearestDelta2 is used instead of MarshalTypeZSTDNearestDelta2
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// if compression doesn't help.
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MarshalTypeNearestDelta2 = MarshalType(5)
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// MarshalTypeNearestDelta is used instead of MarshalTypeZSTDNearestDelta
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// if compression doesn't help.
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MarshalTypeNearestDelta = MarshalType(6)
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)
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// CheckMarshalType verifies whether the mt is valid.
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func CheckMarshalType(mt MarshalType) error {
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if mt < 0 || mt > 6 {
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return fmt.Errorf("MarshalType should be in range [0..6]; got %d", mt)
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}
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return nil
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}
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// CheckPrecisionBits makes sure precisionBits is in the range [1..64].
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func CheckPrecisionBits(precisionBits uint8) error {
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if precisionBits < 1 || precisionBits > 64 {
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return fmt.Errorf("precisionBits must be in the range [1...64]; got %d", precisionBits)
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}
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return nil
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}
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// MarshalTimestamps marshals timestamps, appends the marshaled result
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// to dst and returns the dst.
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//
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// timestamps must contain non-decreasing values.
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//
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// precisionBits must be in the range [1...64], where 1 means 50% precision,
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// while 64 means 100% precision, i.e. lossless encoding.
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func MarshalTimestamps(dst []byte, timestamps []int64, precisionBits uint8) (result []byte, mt MarshalType, firstTimestamp int64) {
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return marshalInt64Array(dst, timestamps, precisionBits)
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}
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// UnmarshalTimestamps unmarshals timestamps from src, appends them to dst
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// and returns the resulting dst.
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//
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// firstTimestamp must be the timestamp returned from MarshalTimestamps.
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func UnmarshalTimestamps(dst []int64, src []byte, mt MarshalType, firstTimestamp int64, itemsCount int) ([]int64, error) {
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dst, err := unmarshalInt64Array(dst, src, mt, firstTimestamp, itemsCount)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal %d timestamps from len(src)=%d bytes: %s", itemsCount, len(src), err)
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}
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return dst, nil
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}
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// MarshalValues marshals values, appends the marshaled result to dst
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// and returns the dst.
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//
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// precisionBits must be in the range [1...64], where 1 means 50% precision,
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// while 64 means 100% precision, i.e. lossless encoding.
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func MarshalValues(dst []byte, values []int64, precisionBits uint8) (result []byte, mt MarshalType, firstValue int64) {
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return marshalInt64Array(dst, values, precisionBits)
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}
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// UnmarshalValues unmarshals values from src, appends them to dst and returns
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// the resulting dst.
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//
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// firstValue must be the value returned from MarshalValues.
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func UnmarshalValues(dst []int64, src []byte, mt MarshalType, firstValue int64, itemsCount int) ([]int64, error) {
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dst, err := unmarshalInt64Array(dst, src, mt, firstValue, itemsCount)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal %d values from len(src)=%d bytes: %s", itemsCount, len(src), err)
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}
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return dst, nil
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}
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func marshalInt64Array(dst []byte, a []int64, precisionBits uint8) (result []byte, mt MarshalType, firstValue int64) {
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if len(a) == 0 {
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logger.Panicf("BUG: a must contain at least one item")
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}
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if isConst(a) {
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firstValue = a[0]
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return dst, MarshalTypeConst, firstValue
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}
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if isDeltaConst(a) {
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firstValue = a[0]
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dst = MarshalVarInt64(dst, a[1]-a[0])
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return dst, MarshalTypeDeltaConst, firstValue
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}
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bb := bbPool.Get()
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if isGauge(a) {
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// Gauge values are better compressed with delta encoding.
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mt = MarshalTypeZSTDNearestDelta
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pb := precisionBits
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if pb < 6 {
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// Increase precision bits for gauges, since they suffer more
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// from low precision bits comparing to counters.
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pb += 2
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}
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bb.B, firstValue = marshalInt64NearestDelta(bb.B[:0], a, pb)
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} else {
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// Non-gauge values, i.e. counters are better compressed with delta2 encoding.
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mt = MarshalTypeZSTDNearestDelta2
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bb.B, firstValue = marshalInt64NearestDelta2(bb.B[:0], a, precisionBits)
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}
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// Try compressing the result.
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dstOrig := dst
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if len(bb.B) >= minCompressibleBlockSize {
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compressLevel := getCompressLevel(len(a))
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dst = CompressZSTDLevel(dst, bb.B, compressLevel)
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}
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if len(bb.B) < minCompressibleBlockSize || float64(len(dst)-len(dstOrig)) > 0.9*float64(len(bb.B)) {
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// Ineffective compression. Store plain data.
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switch mt {
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case MarshalTypeZSTDNearestDelta2:
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mt = MarshalTypeNearestDelta2
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case MarshalTypeZSTDNearestDelta:
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mt = MarshalTypeNearestDelta
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default:
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logger.Panicf("BUG: unexpected mt=%d", mt)
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}
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dst = append(dstOrig, bb.B...)
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}
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bbPool.Put(bb)
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return dst, mt, firstValue
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}
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func unmarshalInt64Array(dst []int64, src []byte, mt MarshalType, firstValue int64, itemsCount int) ([]int64, error) {
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// Extend dst capacity in order to eliminate memory allocations below.
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dst = decimal.ExtendInt64sCapacity(dst, itemsCount)
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var err error
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switch mt {
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case MarshalTypeZSTDNearestDelta:
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bb := bbPool.Get()
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bb.B, err = DecompressZSTD(bb.B[:0], src)
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if err != nil {
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return nil, fmt.Errorf("cannot decompress zstd data of size %d: %s; src_zstd=%X", len(src), err, src)
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}
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dst, err = unmarshalInt64NearestDelta(dst, bb.B, firstValue, itemsCount)
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bbPool.Put(bb)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal nearest delta data after zstd decompression: %s; src_zstd=%X", err, src)
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}
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return dst, nil
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case MarshalTypeZSTDNearestDelta2:
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bb := bbPool.Get()
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bb.B, err = DecompressZSTD(bb.B[:0], src)
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if err != nil {
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return nil, fmt.Errorf("cannot decompress zstd data of size %d: %s; src_zstd=%X", len(src), err, src)
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}
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dst, err = unmarshalInt64NearestDelta2(dst, bb.B, firstValue, itemsCount)
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bbPool.Put(bb)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal nearest delta2 data after zstd decompression: %s; src_zstd=%X", err, src)
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}
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return dst, nil
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case MarshalTypeNearestDelta:
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dst, err = unmarshalInt64NearestDelta(dst, src, firstValue, itemsCount)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal nearest delta data: %s", err)
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}
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return dst, nil
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case MarshalTypeNearestDelta2:
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dst, err = unmarshalInt64NearestDelta2(dst, src, firstValue, itemsCount)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal nearest delta2 data: %s", err)
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}
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return dst, nil
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case MarshalTypeConst:
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if len(src) > 0 {
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return nil, fmt.Errorf("unexpected data left in const encoding: %d bytes", len(src))
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}
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if firstValue == 0 {
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dst = fastnum.AppendInt64Zeros(dst, itemsCount)
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return dst, nil
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}
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if firstValue == 1 {
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dst = fastnum.AppendInt64Ones(dst, itemsCount)
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return dst, nil
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}
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for itemsCount > 0 {
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dst = append(dst, firstValue)
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itemsCount--
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}
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return dst, nil
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case MarshalTypeDeltaConst:
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v := firstValue
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tail, d, err := UnmarshalVarInt64(src)
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if err != nil {
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return nil, fmt.Errorf("cannot unmarshal delta value for delta const: %s", err)
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}
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if len(tail) > 0 {
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return nil, fmt.Errorf("unexpected trailing data after delta const (d=%d): %d bytes", d, len(tail))
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}
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for itemsCount > 0 {
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dst = append(dst, v)
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itemsCount--
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v += d
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}
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return dst, nil
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default:
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return nil, fmt.Errorf("unknown MarshalType=%d", mt)
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}
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}
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var bbPool bytesutil.ByteBufferPool
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// EnsureNonDecreasingSequence makes sure the first item in a is vMin, the last
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// item in a is vMax and all the items in a are non-decreasing.
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//
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// If this isn't the case the a is fixed accordingly.
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func EnsureNonDecreasingSequence(a []int64, vMin, vMax int64) {
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if vMax < vMin {
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logger.Panicf("BUG: vMax cannot be smaller than vMin; got %d vs %d", vMax, vMin)
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}
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if len(a) == 0 {
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return
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}
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if a[0] != vMin {
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a[0] = vMin
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}
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vPrev := a[0]
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aa := a[1:]
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for i, v := range aa {
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if v < vPrev {
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aa[i] = vPrev
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v = vPrev
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}
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vPrev = v
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}
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i := len(a) - 1
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if a[i] != vMax {
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a[i] = vMax
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i--
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for i >= 0 && a[i] > vMax {
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a[i] = vMax
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i--
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}
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}
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}
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// isConst returns true if a contains only equal values.
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func isConst(a []int64) bool {
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if len(a) == 0 {
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return false
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}
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if fastnum.IsInt64Zeros(a) {
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// Fast path for array containing only zeros.
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return true
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}
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if fastnum.IsInt64Ones(a) {
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// Fast path for array containing only ones.
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return true
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}
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v1 := a[0]
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for _, v := range a {
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if v != v1 {
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return false
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}
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}
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return true
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}
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// isDeltaConst returns true if a contains counter with constant delta.
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func isDeltaConst(a []int64) bool {
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if len(a) < 2 {
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return false
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}
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d1 := a[1] - a[0]
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prev := a[1]
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for _, next := range a[2:] {
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if next-prev != d1 {
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return false
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}
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prev = next
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}
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return true
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}
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// isGauge returns true if a contains gauge values,
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// i.e. arbitrary changing values.
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//
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// It is OK if a few gauges aren't detected (i.e. detected as counters),
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// since misdetected counters as gauges leads to worser compression ratio.
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func isGauge(a []int64) bool {
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// Check all the items in a, since a part of items may lead
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// to incorrect gauge detection.
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if len(a) < 2 {
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return false
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}
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resets := 0
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vPrev := a[0]
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if vPrev < 0 {
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// Counter values cannot be negative.
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return true
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}
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for _, v := range a[1:] {
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if v < vPrev {
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if v < 0 {
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// Counter values cannot be negative.
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return true
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}
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if v > (vPrev >> 3) {
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// Decreasing sequence detected.
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// This is a gauge.
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return true
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}
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// Possible counter reset.
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resets++
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}
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vPrev = v
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}
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if resets <= 2 {
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// Counter with a few resets.
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return false
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}
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// Let it be a gauge if resets exceeds len(a)/8,
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// otherwise assume counter.
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return resets > (len(a) >> 3)
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}
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func getCompressLevel(itemsCount int) int {
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if itemsCount <= 1<<6 {
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return 1
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}
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if itemsCount <= 1<<8 {
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return 2
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}
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if itemsCount <= 1<<10 {
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return 3
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}
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if itemsCount <= 1<<12 {
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return 4
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}
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return 5
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}
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