xenadmin/XenAdmin/Commands/CollapseChildTreeNodesCommand.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using XenAdmin.Controls;
using System.Collections.ObjectModel;
namespace XenAdmin.Commands
{
/// <summary>
/// Collapses the specified tree nodes.
/// </summary>
internal class CollapseChildTreeNodesCommand : Command
{
private readonly IList<VirtualTreeNode> _nodes;
public CollapseChildTreeNodesCommand(IMainWindow mainWindow, IList<VirtualTreeNode> nodes)
: base(mainWindow)
{
Util.ThrowIfParameterNull(nodes, "nodes");
_nodes = nodes;
}
protected override void ExecuteCore(SelectedItemCollection selection)
{
foreach (VirtualTreeNode node in _nodes)
{
foreach (VirtualTreeNode child in node.Nodes)
{
child.Collapse();
}
}
}
protected override bool CanExecuteCore(SelectedItemCollection selection)
{
foreach (VirtualTreeNode node in _nodes)
{
if (node.IsExpanded && ChildrenHaveExpandedChildren(node))
{
return true;
}
}
return false;
}
private bool ChildrenHaveExpandedChildren(VirtualTreeNode node)
{
foreach (VirtualTreeNode child in node.Nodes)
{
if (child.Nodes.Count > 0 && child.IsExpanded)
{
return true;
}
}
return false;
}
public override string MenuText
{
get
{
return Messages.COLLAPSE_CHILDREN;
}
}
}
}