xenadmin/XenAdmin/Wizards/PatchingWizard/PatchingWizard.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Windows.Forms;
using XenAdmin.Actions;
using XenAdmin.Controls;
using XenAdmin.Dialogs;
using XenAPI;
using System.Linq;
namespace XenAdmin.Wizards.PatchingWizard
{
/// <summary>
/// Remember that equals for patches dont work across connections because
/// we are not allow to override equals. YOU SHOULD NOT USE ANY OPERATION THAT IMPLIES CALL EQUALS OF Pool_path or Host_patch
/// You should do it manually or use delegates.
/// </summary>
public partial class PatchingWizard : XenWizardBase
{
private readonly PatchingWizard_PatchingPage PatchingWizard_PatchingPage;
private readonly PatchingWizard_SelectPatchPage PatchingWizard_SelectPatchPage;
private readonly PatchingWizard_ModePage PatchingWizard_ModePage;
private readonly PatchingWizard_SelectServers PatchingWizard_SelectServers;
private readonly PatchingWizard_PrecheckPage PatchingWizard_PrecheckPage;
private readonly PatchingWizard_FirstPage PatchingWizard_FirstPage;
public PatchingWizard()
{
InitializeComponent();
PatchingWizard_PatchingPage = new PatchingWizard_PatchingPage();
PatchingWizard_SelectPatchPage = new PatchingWizard_SelectPatchPage();
PatchingWizard_ModePage = new PatchingWizard_ModePage();
PatchingWizard_SelectServers = new PatchingWizard_SelectServers();
PatchingWizard_PrecheckPage = new PatchingWizard_PrecheckPage();
PatchingWizard_FirstPage = new PatchingWizard_FirstPage();
AddPage(PatchingWizard_FirstPage);
AddPage(PatchingWizard_SelectPatchPage);
AddPage(PatchingWizard_SelectServers);
// This gets enabled/disabled in the select patch step depending on if it is an OEM patch or not
AddPage(PatchingWizard_PrecheckPage);
AddPage(PatchingWizard_ModePage);
AddPage(PatchingWizard_PatchingPage);
}
public void AddFile(string path)
{
PatchingWizard_SelectPatchPage.AddFile(path);
}
public void SelectServers(List<Host> selectedServers)
{
PatchingWizard_SelectServers.SelectServers(selectedServers);
PatchingWizard_SelectServers.DisableUnselectedServers();
}
protected override void UpdateWizardContent(XenTabPage senderPage)
{
var prevPageType = senderPage.GetType();
if (prevPageType == typeof(PatchingWizard_SelectPatchPage))
{
var updateType = PatchingWizard_SelectPatchPage.SelectedUpdateType;
var newPatch = PatchingWizard_SelectPatchPage.SelectedNewPatch;
var existPatch = PatchingWizard_SelectPatchPage.SelectedExistingPatch;
DisablePage(PatchingWizard_PrecheckPage, updateType == UpdateType.NewOem);
PatchingWizard_SelectServers.SelectedUpdateType = updateType;
PatchingWizard_SelectServers.SelectedExistingPatch = existPatch;
PatchingWizard_SelectServers.SelectedNewPatch = newPatch;
if (updateType == UpdateType.Existing)
{
PatchingWizard_ModePage.Patch = existPatch;
PatchingWizard_PrecheckPage.Patch = existPatch;
PatchingWizard_PatchingPage.Patch = existPatch;
}
PatchingWizard_PrecheckPage.SelectedUpdateType = updateType;
PatchingWizard_ModePage.SelectedUpdateType = updateType;
PatchingWizard_PatchingPage.SelectedUpdateType = updateType;
PatchingWizard_PatchingPage.SelectedNewPatch = newPatch;
}
else if (prevPageType == typeof(PatchingWizard_SelectServers))
{
var selectedServers = PatchingWizard_SelectServers.SelectedServers;
if (PatchingWizard_SelectPatchPage.SelectedUpdateType == UpdateType.NewRetail)
{
PatchingWizard_SelectPatchPage.SelectedUpdateType = UpdateType.Existing;
PatchingWizard_SelectPatchPage.SelectedExistingPatch = PatchingWizard_SelectServers.Patch;
PatchingWizard_SelectServers.SelectedUpdateType = UpdateType.Existing;
PatchingWizard_SelectServers.SelectedExistingPatch = PatchingWizard_SelectServers.Patch;
PatchingWizard_SelectServers.SelectedNewPatch = null;
PatchingWizard_PrecheckPage.Patch = PatchingWizard_SelectServers.Patch;
PatchingWizard_ModePage.Patch = PatchingWizard_SelectServers.Patch;
PatchingWizard_PatchingPage.Patch = PatchingWizard_SelectServers.Patch;
}
PatchingWizard_PrecheckPage.SelectedServers = selectedServers;
PatchingWizard_PrecheckPage.NewUploadedPatches = PatchingWizard_SelectServers.NewUploadedPatches;
PatchingWizard_ModePage.SelectedServers = selectedServers;
PatchingWizard_PatchingPage.SelectedMasters = PatchingWizard_SelectServers.SelectedMasters;
PatchingWizard_PatchingPage.SelectedServers = selectedServers;
PatchingWizard_PatchingPage.SelectedPools = PatchingWizard_SelectServers.SelectedPools;
}
else if (prevPageType == typeof(PatchingWizard_ModePage))
{
PatchingWizard_PatchingPage.ManualTextInstructions = PatchingWizard_ModePage.ManualTextInstructions;
PatchingWizard_PatchingPage.IsAutomaticMode = PatchingWizard_ModePage.IsAutomaticMode;
}
else if (prevPageType == typeof(PatchingWizard_PrecheckPage))
{
PatchingWizard_PatchingPage.ProblemsResolvedPreCheck = PatchingWizard_PrecheckPage.ProblemsResolvedPreCheck;
}
}
private delegate List<AsyncAction> GetActionsDelegate();
private List<AsyncAction> BuildSubActions(params GetActionsDelegate[] getActionsDelegate)
{
List<AsyncAction> result = new List<AsyncAction>();
foreach (GetActionsDelegate getActionDelegate in getActionsDelegate)
{
var list = getActionDelegate();
if (list != null && list.Count > 0)
result.AddRange(list);
}
return result;
}
private List<AsyncAction> GetUnwindChangesActions()
{
if (PatchingWizard_PrecheckPage.ProblemsResolvedPreCheck == null)
return null;
var actionList = (from problem in PatchingWizard_PrecheckPage.ProblemsResolvedPreCheck
where problem.SolutionActionCompleted
select problem.UnwindChanges());
return actionList.Where(action => action != null &&
action.Connection != null &&
action.Connection.IsConnected).ToList();
}
private List<AsyncAction> GetRemovePatchActions(List<Pool_patch> patchesToRemove)
{
if (patchesToRemove == null)
return null;
var list = (from patch in patchesToRemove
where patch.Connection != null && patch.Connection.IsConnected
select new RemovePatchAction(patch));
return list.OfType<AsyncAction>().ToList();
}
private List<AsyncAction> GetRemovePatchActions()
{
return GetRemovePatchActions(PatchingWizard_SelectServers.NewUploadedPatches);
}
private void RunMultipleActions(string title, string startDescription, string endDescription,
List<AsyncAction> subActions)
{
if (subActions.Count > 0)
{
using (MultipleAction multipleAction = new MultipleAction(xenConnection, title, startDescription,
endDescription, subActions, false, true))
{
ActionProgressDialog dialog = new ActionProgressDialog(multipleAction, ProgressBarStyle.Blocks);
dialog.ShowDialog(Program.MainWindow);
}
}
}
protected override void OnCancel()
{
List<AsyncAction> subActions = BuildSubActions(GetUnwindChangesActions, GetRemovePatchActions);
RunMultipleActions(Messages.REVERT_WIZARD_CHANGES, Messages.REVERTING_WIZARD_CHANGES,
Messages.REVERTED_WIZARD_CHANGES, subActions);
base.OnCancel();
}
private void RemoveUnwantedPatches(List<Pool_patch> patchesToRemove)
{
List<AsyncAction> subActions = GetRemovePatchActions(patchesToRemove);
RunMultipleActions(Messages.REMOVE_UPDATES, Messages.REMOVING_UPDATES, Messages.REMOVED_UPDATES, subActions);
}
protected override void FinishWizard()
{
if (PatchingWizard_SelectServers.NewUploadedPatches != null)
{
List<Pool_patch> patchesToRemove =
PatchingWizard_SelectServers.NewUploadedPatches.Where(
patch => patch.uuid != PatchingWizard_SelectServers.Patch.uuid).ToList();
RemoveUnwantedPatches(patchesToRemove);
}
base.FinishWizard();
}
}
}