xenadmin/XenModel/Actions/CallHome/SaveCallHomeSettingsAction.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System.Collections.Generic;
using XenAPI;
namespace XenAdmin.Actions
{
public class SaveCallHomeSettingsAction : PureAsyncAction
{
private readonly Pool pool;
CallHomeSettings callHomeSettings;
private string authenticationToken;
private string username;
private string password;
public SaveCallHomeSettingsAction(Pool pool, CallHomeSettings callHomeSettings, string authenticationToken, string userName, string passWord, bool suppressHistory)
: base(pool.Connection, Messages.ACTION_SAVE_CALLHOME_SETTINGS, string.Format(Messages.ACTION_SAVING_CALLHOME_SETTINGS, pool.Name), suppressHistory)
{
this.pool = pool;
this.callHomeSettings = callHomeSettings;
this.authenticationToken = authenticationToken;
this.username = callHomeSettings.Status == CallHomeStatus.Enabled ? userName : null;
this.password = callHomeSettings.Status == CallHomeStatus.Enabled ? passWord : null;
}
protected override void Run()
{
Dictionary<string, string> newConfig = callHomeSettings.ToDictionary(pool.health_check_config);
if (!string.IsNullOrEmpty(authenticationToken))
CallHomeAuthenticationAction.SetSecretInfo(Connection, newConfig, CallHomeSettings.UPLOAD_TOKEN_SECRET, authenticationToken);
CallHomeAuthenticationAction.SetSecretInfo(Connection, newConfig, CallHomeSettings.UPLOAD_CREDENTIAL_USER_SECRET, username);
CallHomeAuthenticationAction.SetSecretInfo(Connection, newConfig, CallHomeSettings.UPLOAD_CREDENTIAL_PASSWORD_SECRET, password);
Pool.set_health_check_config(Connection.Session, pool.opaque_ref, newConfig);
}
}
}