xenadmin/XenAdmin/Dialogs/ReconnectAsDialog.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using XenAdmin.Network;
using XenAdmin.Core;
using XenAdmin.Commands;
using System.Timers;
namespace XenAdmin.Dialogs
{
public partial class ReconnectAsDialog : XenDialogBase
{
// Do not use the connection on XenDialogBase as setting it will register us to be closed when we dc
private readonly IXenConnection xc;
public ReconnectAsDialog(IXenConnection connection)
{
InitializeComponent();
xc = connection;
labelBlurb.Text = String.Format(Messages.RECONNECT_AS_BLURB, Helpers.GetName(connection).Ellipsise(30), connection.Session.UserFriendlyName().Ellipsise(30));
}
private void SetButtonEnablement()
{
buttonOK.Enabled = !String.IsNullOrEmpty(textBoxPassword.Text) && !String.IsNullOrEmpty(textBoxUsername.Text.Trim());
}
private void buttonOK_Click(object sender, EventArgs e)
{
xc.Username = textBoxUsername.Text.Trim();
xc.Password = textBoxPassword.Text;
xc.ExpectPasswordIsCorrect = true;
// start logout then wait for connection to become disconnected
xc.ConnectionStateChanged += new EventHandler<EventArgs>(xc_ConnectionStateChanged);
if (!new DisconnectCommand(Program.MainWindow, xc, true).Execute())
{
// User wimped out
xc.ConnectionStateChanged -= xc_ConnectionStateChanged;
}
Close();
}
private void xc_ConnectionStateChanged(object sender, EventArgs e)
{
if (xc.IsConnected)
return;
xc.ConnectionStateChanged -= new EventHandler<EventArgs>(xc_ConnectionStateChanged);
Timer t = new Timer(500);
t.AutoReset = false;
t.Elapsed += new ElapsedEventHandler(t_Elapsed);
t.Start();
}
void t_Elapsed(object sender, ElapsedEventArgs e)
{
Program.Invoke(Program.MainWindow, delegate
{
xc.CachePopulated += new EventHandler<EventArgs>(xc_CachePopulated);
XenConnectionUI.BeginConnect(xc, true, Program.MainWindow, true);
});
}
void xc_CachePopulated(object sender, EventArgs e)
{
xc.CachePopulated -= new EventHandler<EventArgs>(xc_CachePopulated);
Program.MainWindow.TrySelectNewObjectInTree(xc, true, true, false);
}
private void buttonCancel_Click(object sender, EventArgs e)
{
Close();
}
private void textBoxUsername_TextChanged(object sender, EventArgs e)
{
SetButtonEnablement();
}
private void textBoxPassword_TextChanged(object sender, EventArgs e)
{
SetButtonEnablement();
}
}
}