xenadmin/XenModel/Actions/Pool/PoolAction.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAdmin.Core;
using XenAdmin.Network;
using XenAPI;
namespace XenAdmin.Actions
{
public abstract class PoolAbstractAction : AsyncAction
{
protected Func<Host, AdUserAndPassword> GetAdCredentials;
protected Func<HostAbstractAction, Pool, long, long, bool> AcceptNTolChanges;
protected Action<List<LicenseFailure>, string> DoOnLicensingFailure;
protected PoolAbstractAction(IXenConnection connection, string title, Func<Host, AdUserAndPassword> getAdCredentials,
Func<HostAbstractAction, Pool, long, long, bool> acceptNTolChanges, Action<List<LicenseFailure>, string> doOnLicensingFailure)
: base(connection, title)
{
this.GetAdCredentials = getAdCredentials;
this.AcceptNTolChanges = acceptNTolChanges;
this.DoOnLicensingFailure = doOnLicensingFailure;
}
protected void ClearAllDelegates()
{
GetAdCredentials = null;
AcceptNTolChanges = null;
DoOnLicensingFailure = null;
}
protected static void FixLicensing(Pool pool, List<Host> hostsToRelicense, Action<List<LicenseFailure>, string> doOnLicensingFailure)
{
if (hostsToRelicense.Count == 0)
return;
Host poolMaster = Helpers.GetMaster(pool);
AsyncAction action = new ApplyLicenseEditionAction(hostsToRelicense.ConvertAll(h=>h as IXenObject), Host.GetEdition(poolMaster.edition), poolMaster.license_server["address"], poolMaster.license_server["port"],
doOnLicensingFailure);
action.RunExternal(null);
}
/// <summary>
/// Mask the CPUs of any slaves that need masking to join the pool
/// </summary>
/// <returns>Whether any CPUs were masked</returns>
protected static bool FixCpus(Pool pool, List<Host> hostsToCpuMask, Func<HostAbstractAction, Pool, long, long, bool> acceptNTolChanges)
{
if (hostsToCpuMask.Count == 0)
return false;
Host poolMaster = Helpers.GetMaster(pool);
List<RebootHostAction> rebootActions = new List<RebootHostAction>();
// Mask the CPUs, and reboot the hosts (simultaneously, as they must all be on separate connections)
foreach (Host host in hostsToCpuMask)
{
Host.set_cpu_features(host.Connection.Session, host.opaque_ref, poolMaster.cpu_info["features"]);
RebootHostAction action = new RebootHostAction(host, acceptNTolChanges);
rebootActions.Add(action);
action.RunAsync();
}
// Wait for all the actions to finish, checking every ten seconds
while (true)
{
bool done = true;
foreach (RebootHostAction action in rebootActions)
{
if (!action.IsCompleted)
done = false;
}
if (done)
break;
System.Threading.Thread.Sleep(10000);
}
return true;
}
/// <summary>
/// If we're joining a pool that has a non-shared default/crash/suspend SR, then clear that
/// pool's default SRs, since a pool with default SRs set to local storage is a confusing
/// configuration that we do not allow to be set through the GUI (only shared SRs can be set
/// as the default in pools, even though xapi allows otherwise).
/// </summary>
/// <param name="pool"></param>
protected void ClearNonSharedSrs(Pool pool)
{
SR defSR = pool.Connection.Resolve<SR>(pool.default_SR);
if (defSR != null && !defSR.shared)
{
XenAPI.Pool poolCopy = (Pool)pool.Clone();
poolCopy.default_SR = new XenRef<SR>(Helper.NullOpaqueRef);
poolCopy.crash_dump_SR = new XenRef<SR>(Helper.NullOpaqueRef);
poolCopy.suspend_image_SR = new XenRef<SR>(Helper.NullOpaqueRef);
pool.Locked = true;
try
{
poolCopy.SaveChanges(Session);
}
finally
{
pool.Locked = false;
}
}
}
protected static void FixAd(Pool pool, List<Host> hostsToAdConfigure, Func<Host, AdUserAndPassword> getAdCredentials)
{
if (hostsToAdConfigure.Count == 0)
return;
Host poolMaster = Helpers.GetMaster(pool);
AsyncAction action;
bool success = true;
do
{
success = true;
AdUserAndPassword adUserAndPassword = getAdCredentials(poolMaster);
try
{
foreach (Host h in hostsToAdConfigure)
{
action = new EnableAdAction(Helpers.GetPoolOfOne(h.Connection), poolMaster.external_auth_service_name,adUserAndPassword.Username, adUserAndPassword.Password)
{Host = h};
action.RunExternal(null);
}
}
catch (EnableAdAction.CredentialsFailure)
{
success = false;
}
} while (!success);
}
public class AdUserAndPassword
{
public AdUserAndPassword(string username,string password)
{
Username = username;
Password = password;
}
public readonly string Username;
public readonly string Password;
}
}
}