xenadmin/XenAdmin/Diagnostics/Checks/Check.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Diagnostics;
using XenAdmin.Core;
using XenAdmin.Diagnostics.Problems;
using XenAPI;
namespace XenAdmin.Diagnostics.Checks
{
public abstract class Check
{
protected abstract Problem RunCheck();
/// <summary>
/// By default, most Checks return zero or one Problems, but a
/// Check can override this to return multiple Problems
/// </summary>
public virtual List<Problem> RunAllChecks()
{
var list = new List<Problem>(1);
var problem = RunCheck();
if (problem != null)
list.Add(problem);
return list;
}
public abstract string Description { get; }
public abstract IXenObject XenObject { get; }
public virtual string SuccessfulCheckDescription =>
string.IsNullOrEmpty(Description)
? string.Empty
: string.Format(Messages.PATCHING_WIZARD_CHECK_OK, Description);
}
public abstract class PoolCheck : Check
{
protected PoolCheck(Pool pool)
{
Pool = pool;
}
protected Pool Pool { get; }
public sealed override IXenObject XenObject => Pool;
public override string SuccessfulCheckDescription =>
string.IsNullOrEmpty(Description)
? string.Empty
: string.Format(Messages.PATCHING_WIZARD_CHECK_ON_XENOBJECT_OK, Helpers.GetPoolOfOne(Pool.Connection), Description);
}
public abstract class HostCheck : Check
{
protected HostCheck(Host host)
{
Debug.Assert(host != null);
Host = host;
}
protected Host Host { get; }
public sealed override IXenObject XenObject => Host;
public override string SuccessfulCheckDescription =>
string.IsNullOrEmpty(Description)
? string.Empty
: string.Format(Messages.PATCHING_WIZARD_CHECK_ON_XENOBJECT_OK, Host.Name(), Description);
}
}