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294 lines
13 KiB
C#
294 lines
13 KiB
C#
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/*
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* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1) Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2) Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using CookComputing.XmlRpc;
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namespace XenAPI
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{
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public partial class GPU_group : XenObject<GPU_group>
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{
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public GPU_group()
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{
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}
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public GPU_group(string uuid,
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string name_label,
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string name_description,
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List<XenRef<PGPU>> PGPUs,
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List<XenRef<VGPU>> VGPUs,
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string[] GPU_types,
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Dictionary<string, string> other_config)
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{
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this.uuid = uuid;
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this.name_label = name_label;
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this.name_description = name_description;
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this.PGPUs = PGPUs;
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this.VGPUs = VGPUs;
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this.GPU_types = GPU_types;
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this.other_config = other_config;
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}
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/// <summary>
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/// Creates a new GPU_group from a Proxy_GPU_group.
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/// </summary>
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/// <param name="proxy"></param>
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public GPU_group(Proxy_GPU_group proxy)
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{
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this.UpdateFromProxy(proxy);
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}
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public override void UpdateFrom(GPU_group update)
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{
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uuid = update.uuid;
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name_label = update.name_label;
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name_description = update.name_description;
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PGPUs = update.PGPUs;
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VGPUs = update.VGPUs;
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GPU_types = update.GPU_types;
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other_config = update.other_config;
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}
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internal void UpdateFromProxy(Proxy_GPU_group proxy)
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{
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uuid = proxy.uuid == null ? null : (string)proxy.uuid;
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name_label = proxy.name_label == null ? null : (string)proxy.name_label;
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name_description = proxy.name_description == null ? null : (string)proxy.name_description;
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PGPUs = proxy.PGPUs == null ? null : XenRef<PGPU>.Create(proxy.PGPUs);
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VGPUs = proxy.VGPUs == null ? null : XenRef<VGPU>.Create(proxy.VGPUs);
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GPU_types = proxy.GPU_types == null ? new string[] {} : (string [])proxy.GPU_types;
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other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config);
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}
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public Proxy_GPU_group ToProxy()
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{
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Proxy_GPU_group result_ = new Proxy_GPU_group();
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result_.uuid = (uuid != null) ? uuid : "";
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result_.name_label = (name_label != null) ? name_label : "";
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result_.name_description = (name_description != null) ? name_description : "";
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result_.PGPUs = (PGPUs != null) ? Helper.RefListToStringArray(PGPUs) : new string[] {};
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result_.VGPUs = (VGPUs != null) ? Helper.RefListToStringArray(VGPUs) : new string[] {};
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result_.GPU_types = GPU_types;
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result_.other_config = Maps.convert_to_proxy_string_string(other_config);
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return result_;
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}
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/// <summary>
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/// Creates a new GPU_group from a Hashtable.
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/// </summary>
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/// <param name="table"></param>
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public GPU_group(Hashtable table)
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{
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uuid = Marshalling.ParseString(table, "uuid");
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name_label = Marshalling.ParseString(table, "name_label");
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name_description = Marshalling.ParseString(table, "name_description");
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PGPUs = Marshalling.ParseSetRef<PGPU>(table, "PGPUs");
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VGPUs = Marshalling.ParseSetRef<VGPU>(table, "VGPUs");
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GPU_types = Marshalling.ParseStringArray(table, "GPU_types");
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other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config"));
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}
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public bool DeepEquals(GPU_group other)
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{
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if (ReferenceEquals(null, other))
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return false;
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if (ReferenceEquals(this, other))
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return true;
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return Helper.AreEqual2(this._uuid, other._uuid) &&
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Helper.AreEqual2(this._name_label, other._name_label) &&
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Helper.AreEqual2(this._name_description, other._name_description) &&
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Helper.AreEqual2(this._PGPUs, other._PGPUs) &&
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Helper.AreEqual2(this._VGPUs, other._VGPUs) &&
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Helper.AreEqual2(this._GPU_types, other._GPU_types) &&
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Helper.AreEqual2(this._other_config, other._other_config);
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}
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public override string SaveChanges(Session session, string opaqueRef, GPU_group server)
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{
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if (opaqueRef == null)
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{
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System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server");
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return "";
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}
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else
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{
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if (!Helper.AreEqual2(_name_label, server._name_label))
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{
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GPU_group.set_name_label(session, opaqueRef, _name_label);
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}
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if (!Helper.AreEqual2(_name_description, server._name_description))
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{
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GPU_group.set_name_description(session, opaqueRef, _name_description);
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}
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if (!Helper.AreEqual2(_other_config, server._other_config))
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{
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GPU_group.set_other_config(session, opaqueRef, _other_config);
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}
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return null;
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}
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}
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public static GPU_group get_record(Session session, string _gpu_group)
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{
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return new GPU_group((Proxy_GPU_group)session.proxy.gpu_group_get_record(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
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}
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public static XenRef<GPU_group> get_by_uuid(Session session, string _uuid)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_uuid(session.uuid, (_uuid != null) ? _uuid : "").parse());
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}
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public static List<XenRef<GPU_group>> get_by_name_label(Session session, string _label)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_name_label(session.uuid, (_label != null) ? _label : "").parse());
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}
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public static string get_uuid(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_uuid(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
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}
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public static string get_name_label(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
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}
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public static string get_name_description(Session session, string _gpu_group)
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{
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return (string)session.proxy.gpu_group_get_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
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}
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public static List<XenRef<PGPU>> get_PGPUs(Session session, string _gpu_group)
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{
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return XenRef<PGPU>.Create(session.proxy.gpu_group_get_pgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
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}
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public static List<XenRef<VGPU>> get_VGPUs(Session session, string _gpu_group)
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{
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return XenRef<VGPU>.Create(session.proxy.gpu_group_get_vgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
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}
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public static string[] get_GPU_types(Session session, string _gpu_group)
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{
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return (string [])session.proxy.gpu_group_get_gpu_types(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
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}
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public static Dictionary<string, string> get_other_config(Session session, string _gpu_group)
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{
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return Maps.convert_from_proxy_string_string(session.proxy.gpu_group_get_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
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}
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public static void set_name_label(Session session, string _gpu_group, string _label)
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{
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session.proxy.gpu_group_set_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_label != null) ? _label : "").parse();
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}
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public static void set_name_description(Session session, string _gpu_group, string _description)
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{
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session.proxy.gpu_group_set_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_description != null) ? _description : "").parse();
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}
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public static void set_other_config(Session session, string _gpu_group, Dictionary<string, string> _other_config)
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{
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session.proxy.gpu_group_set_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", Maps.convert_to_proxy_string_string(_other_config)).parse();
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}
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public static void add_to_other_config(Session session, string _gpu_group, string _key, string _value)
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{
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session.proxy.gpu_group_add_to_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "", (_value != null) ? _value : "").parse();
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}
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public static void remove_from_other_config(Session session, string _gpu_group, string _key)
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{
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session.proxy.gpu_group_remove_from_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "").parse();
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}
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public static List<XenRef<GPU_group>> get_all(Session session)
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{
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return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_all(session.uuid).parse());
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}
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public static Dictionary<XenRef<GPU_group>, GPU_group> get_all_records(Session session)
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{
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return XenRef<GPU_group>.Create<Proxy_GPU_group>(session.proxy.gpu_group_get_all_records(session.uuid).parse());
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}
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private string _uuid;
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public virtual string uuid {
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get { return _uuid; }
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set { if (!Helper.AreEqual(value, _uuid)) { _uuid = value; Changed = true; NotifyPropertyChanged("uuid"); } }
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}
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private string _name_label;
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public virtual string name_label {
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get { return _name_label; }
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set { if (!Helper.AreEqual(value, _name_label)) { _name_label = value; Changed = true; NotifyPropertyChanged("name_label"); } }
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}
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private string _name_description;
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public virtual string name_description {
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get { return _name_description; }
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set { if (!Helper.AreEqual(value, _name_description)) { _name_description = value; Changed = true; NotifyPropertyChanged("name_description"); } }
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}
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private List<XenRef<PGPU>> _PGPUs;
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public virtual List<XenRef<PGPU>> PGPUs {
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get { return _PGPUs; }
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set { if (!Helper.AreEqual(value, _PGPUs)) { _PGPUs = value; Changed = true; NotifyPropertyChanged("PGPUs"); } }
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}
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private List<XenRef<VGPU>> _VGPUs;
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public virtual List<XenRef<VGPU>> VGPUs {
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get { return _VGPUs; }
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set { if (!Helper.AreEqual(value, _VGPUs)) { _VGPUs = value; Changed = true; NotifyPropertyChanged("VGPUs"); } }
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}
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private string[] _GPU_types;
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public virtual string[] GPU_types {
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get { return _GPU_types; }
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set { if (!Helper.AreEqual(value, _GPU_types)) { _GPU_types = value; Changed = true; NotifyPropertyChanged("GPU_types"); } }
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}
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private Dictionary<string, string> _other_config;
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public virtual Dictionary<string, string> other_config {
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get { return _other_config; }
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set { if (!Helper.AreEqual(value, _other_config)) { _other_config = value; Changed = true; NotifyPropertyChanged("other_config"); } }
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}
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}
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}
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