xenadmin/XenAdmin/Dialogs/AttachUsbDialog.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAdmin.Controls;
using XenAdmin.Core;
using XenAdmin.Actions;
using XenAPI;
namespace XenAdmin.Dialogs
{
public partial class AttachUsbDialog : XenDialogBase
{
private VM _vm;
private List<Host> possibleHosts;
public AttachUsbDialog(VM vm): base(vm.Connection)
{
_vm = vm;
possibleHosts = new List<Host>();
InitializeComponent();
BuildList();
treeUsbList_SelectedIndexChanged(null, null);
DelegatedAsyncAction action = new DelegatedAsyncAction(_vm.Connection,
string.Format(Messages.FETCH_POSSIBLE_HOSTS, _vm.Name()),
string.Format(Messages.FETCHING_POSSIBLE_HOSTS, _vm.Name()),
string.Format(Messages.FETCHED_POSSIBLE_HOSTS, _vm.Name()),
delegate (Session session)
{
List<XenRef<Host>> possibleHostRefs = VM.get_possible_hosts(_vm.Connection.Session, _vm.opaque_ref);
possibleHosts = _vm.Connection.ResolveAll(possibleHostRefs);
},
true);
action.Completed += delegate
{
Program.Invoke(Program.MainWindow, BuildList);
};
action.RunAsync();
}
private void BuildList()
{
Program.AssertOnEventThread();
labelWarningLine3.Visible = !_vm.UsingUpstreamQemu();
treeUsbList.ClearAllNodes();
treeUsbList.BeginUpdate();
try
{
foreach (Host host in possibleHosts)
{
// Add a host node to tree list.
HostItem hostNode = new HostItem(host);
List<PUSB> pusbs = _vm.Connection.ResolveAll(host.PUSBs);
foreach (PUSB pusb in pusbs)
{
// Add a USB in the host to tree list.
// Determin if the USB is valid to attach.
USB_group usbGroup = pusb.Connection.Resolve(pusb.USB_group);
bool attached = (usbGroup != null) && (usbGroup.VUSBs != null) && (usbGroup.VUSBs.Count > 0);
if (pusb.passthrough_enabled && !attached)
{
UsbItem usbNode = new UsbItem(pusb);
treeUsbList.AddChildNode(hostNode, usbNode);
}
}
// Show host node only when it contains available USB devices.
if (hostNode.ChildNodes.Count > 0)
treeUsbList.AddNode(hostNode);
}
if (treeUsbList.Nodes.Count == 0)
{
CustomTreeNode noDeviceNode = new CustomTreeNode(false);
noDeviceNode.Text = Messages.DIALOG_ATTACH_USB_NO_DEVICES_AVAILABLE;
treeUsbList.AddNode(noDeviceNode);
}
}
finally
{
treeUsbList.EndUpdate();
}
}
private void treeUsbList_SelectedIndexChanged(object sender, EventArgs e)
{
buttonAttach.Enabled = treeUsbList.SelectedItem is UsbItem;
}
private void buttonAttach_Click(object sender, EventArgs e)
{
UsbItem item = treeUsbList.SelectedItem as UsbItem;
if (item != null)
new XenAdmin.Actions.CreateVUSBAction(item.Pusb, _vm).RunAsync();
}
private class HostItem : CustomTreeNode
{
private Host _host;
public HostItem(Host host) :base(false)
{
_host = host;
Text = host.name_label;
}
}
private class UsbItem : CustomTreeNode
{
public PUSB Pusb { get; private set; }
public UsbItem(PUSB pusb) :base(true)
{
Pusb = pusb;
Text = String.Format(Messages.STRING_SPACE_STRING, Pusb.path, Pusb.Description());
}
}
}
}