mirror of
https://github.com/xcp-ng/xenadmin.git
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113 lines
4.5 KiB
C#
113 lines
4.5 KiB
C#
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/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using XenAdmin.Controls;
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using XenAdmin.Core;
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using XenAPI;
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namespace XenAdmin.Dialogs
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{
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public partial class AddVGPUDialog : XenDialogBase
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{
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private VM _vm;
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private List<VGPU> existingVGpus;
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public GpuTuple SelectedTuple { private set; get; }
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public AddVGPUDialog(VM vm, List<VGPU> VGpus)
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{
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_vm = vm;
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existingVGpus = VGpus;
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InitializeComponent();
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PopulateComboBox();
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}
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private void PopulateComboBox()
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{
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GPU_group[] gpu_groups = _vm.Connection.Cache.GPU_groups.Where(g => g.PGPUs.Count > 0 && g.supported_VGPU_types.Count != 0).ToArray();
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Array.Sort(gpu_groups);
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foreach (GPU_group gpu_group in gpu_groups)
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{
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if (Helpers.FeatureForbidden(_vm.Connection, Host.RestrictVgpu) || !_vm.CanHaveVGpu())
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{
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if (gpu_group.HasPassthrough())
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comboBoxTypes.Items.Add(new GpuTuple(gpu_group, null, null)); //GPU pass-through item
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}
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else
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{
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var enabledTypes = _vm.Connection.ResolveAll(gpu_group.enabled_VGPU_types);
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var allTypes = _vm.Connection.ResolveAll(gpu_group.supported_VGPU_types);
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var disabledTypes = allTypes.FindAll(t => !enabledTypes.Exists(e => e.opaque_ref == t.opaque_ref));
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allTypes.Sort();
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allTypes.Reverse();
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var commonTypes = new List<VGPU_type>();
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commonTypes.AddRange(allTypes);
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foreach (var eVgpu in existingVGpus)
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{
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var etype = _vm.Connection.Resolve(eVgpu.type);
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foreach (var vgpuType in allTypes)
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{
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if (!etype.compatible_types_in_vm.Contains(vgpuType.model_name))
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commonTypes.Remove(vgpuType);
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}
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}
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if (gpu_group.HasVGpu() && commonTypes.Count > 0)
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comboBoxTypes.Items.Add(new GpuTuple(gpu_group, allTypes.ToArray())); // Group item
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foreach (var vgpuType in commonTypes)
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comboBoxTypes.Items.Add(new GpuTuple(gpu_group, vgpuType, disabledTypes.ToArray())); // GPU_type item
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}
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}
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}
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private void buttonAdd_Click(object sender, EventArgs e)
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{
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GpuTuple tuple = comboBoxTypes.SelectedItem as GpuTuple;
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if (tuple == null || tuple.VgpuTypes == null || tuple.VgpuTypes.Length == 0)
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SelectedTuple = null;
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else
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SelectedTuple = tuple;
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}
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private void comboBoxTypes_SelectedIndexChanged(object sender, EventArgs e)
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{
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buttonAdd.Enabled = true;
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}
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}
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}
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