xenadmin/XenAdmin/Dialogs/AddVGPUDialog.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using XenAdmin.Controls;
using XenAdmin.Core;
using XenAPI;
namespace XenAdmin.Dialogs
{
public partial class AddVGPUDialog : XenDialogBase
{
private VM _vm;
private List<VGPU> existingVGpus;
public GpuTuple SelectedTuple { private set; get; }
public AddVGPUDialog(VM vm, List<VGPU> VGpus)
{
_vm = vm;
existingVGpus = VGpus;
InitializeComponent();
PopulateComboBox();
}
private void PopulateComboBox()
{
GPU_group[] gpu_groups = _vm.Connection.Cache.GPU_groups.Where(g => g.PGPUs.Count > 0 && g.supported_VGPU_types.Count != 0).ToArray();
Array.Sort(gpu_groups);
foreach (GPU_group gpu_group in gpu_groups)
{
if (Helpers.FeatureForbidden(_vm.Connection, Host.RestrictVgpu) || !_vm.CanHaveVGpu())
{
if (gpu_group.HasPassthrough())
comboBoxTypes.Items.Add(new GpuTuple(gpu_group, null, null)); //GPU pass-through item
}
else
{
var enabledTypes = _vm.Connection.ResolveAll(gpu_group.enabled_VGPU_types);
var allTypes = _vm.Connection.ResolveAll(gpu_group.supported_VGPU_types);
var disabledTypes = allTypes.FindAll(t => !enabledTypes.Exists(e => e.opaque_ref == t.opaque_ref));
allTypes.Sort();
allTypes.Reverse();
var commonTypes = new List<VGPU_type>();
commonTypes.AddRange(allTypes);
foreach (var eVgpu in existingVGpus)
{
var etype = _vm.Connection.Resolve(eVgpu.type);
foreach (var vgpuType in allTypes)
{
if (!etype.compatible_types_in_vm.Contains(vgpuType.model_name))
commonTypes.Remove(vgpuType);
}
}
if (gpu_group.HasVGpu() && commonTypes.Count > 0)
comboBoxTypes.Items.Add(new GpuTuple(gpu_group, allTypes.ToArray())); // Group item
foreach (var vgpuType in commonTypes)
comboBoxTypes.Items.Add(new GpuTuple(gpu_group, vgpuType, disabledTypes.ToArray())); // GPU_type item
}
}
}
private void buttonAdd_Click(object sender, EventArgs e)
{
GpuTuple tuple = comboBoxTypes.SelectedItem as GpuTuple;
if (tuple == null || tuple.VgpuTypes == null || tuple.VgpuTypes.Length == 0)
SelectedTuple = null;
else
SelectedTuple = tuple;
}
private void comboBoxTypes_SelectedIndexChanged(object sender, EventArgs e)
{
buttonAdd.Enabled = true;
}
}
}