xenadmin/CFUValidator/Validators/AlertFeatureValidator.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAdmin.Alerts;
namespace CFUValidator.Validators
{
abstract class AlertFeatureValidator
{
protected List<XenServerPatchAlert> alerts;
protected AlertFeatureValidator(List<XenServerPatchAlert> alerts)
{
this.alerts = alerts;
Results = new List<string>();
}
public abstract void Validate();
public abstract string Description { get; }
public List<string> Results { get; protected set; }
public bool ErrorsFound { get { return Results.Count > 0; } }
public delegate void StatusChangedHandler(object sender, EventArgs e);
public event StatusChangedHandler StatusChanged;
protected virtual void OnStatusChanged()
{
if (StatusChanged != null)
StatusChanged(Status, EventArgs.Empty);
}
private string status;
protected string Status
{
get { return status; }
set
{
status = value;
OnStatusChanged();
}
}
}
}