mirror of
https://github.com/xcp-ng/xenadmin.git
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118 lines
3.9 KiB
C#
118 lines
3.9 KiB
C#
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/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using XenAdmin.Controls;
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using XenAPI;
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namespace XenAdmin.Wizards.BallooningWizard_Pages
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{
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public partial class ChooseVMs : XenTabPage
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{
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public ChooseVMs()
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{
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InitializeComponent();
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CheckedVMs = new List<VM>();
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}
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public override string Text { get { return Messages.BALLOONING_PAGE_CHOOSEVMS_TEXT; } }
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public override string PageTitle { get { return Messages.BALLOONING_PAGE_CHOOSEVMS_PAGETITLE; } }
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public override string HelpID
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{
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get { return "VMs"; }
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}
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public List<VM> VMs
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{
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set
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{
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// Fill the list box with the given items, and check them all
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listBox.Items.Clear();
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listBox.Items.AddRange(value.ToArray());
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CheckAll(true);
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}
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}
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public List<VM> CheckedVMs { get; private set; }
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public override bool EnableNext()
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{
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clearAllButton.Enabled = CheckedVMs.Count > 0;
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selectAllButton.Enabled = CheckedVMs.Count < listBox.Items.Count;
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return CheckedVMs.Count >= 1;
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}
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private void CheckAll(bool check)
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{
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for (int i = 0; i < listBox.Items.Count; ++i)
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listBox.SetItemChecked(i, check);
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}
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private void listBox_ItemCheck(object sender, ItemCheckEventArgs e)
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{
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// The ItemCheck event is called before the check changes,
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// and there is no event afterwards. Suggestions on the web for workarounds
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// (SelectedIndexChanged and MouseUp) don't work with keyboard access. So we
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// will calculate the new list ourselves.
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VM changedVm = (VM)listBox.Items[e.Index];
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CheckState newValue = e.NewValue;
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if (newValue == CheckState.Unchecked)
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CheckedVMs.Remove(changedVm);
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else
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CheckedVMs.Add(changedVm);
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OnPageUpdated();
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}
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private void selectAllButton_Click(object sender, EventArgs e)
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{
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CheckAll(true);
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}
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private void clearAllButton_Click(object sender, EventArgs e)
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{
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CheckAll(false);
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}
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}
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}
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