xenadmin/XenAdmin/Controls/GPU/GpuRow.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using XenAdmin.Controls.DataGridViewEx;
using XenAdmin.Core;
using XenAdmin.Properties;
using XenAPI;
namespace XenAdmin.Controls.GPU
{
public partial class GpuRow : UserControl
{
public GpuRow()
{
InitializeComponent();
}
public GpuRow(IXenObject xenObject, List<PGPU> pGpuList)
: this()
{
this.xenObject = xenObject;
pGpuLabel.Text = pGpuList[0].Name;
RepopulateAllowedTypes(pGpuList[0]);
vGpuCapability = !Helpers.FeatureForbidden(xenObject, Host.RestrictVgpu) && pGpuList[0].HasVGpu;
Rebuild(pGpuList);
SetupPage();
}
private readonly IXenObject xenObject;
private Dictionary<PGPU, CheckBox> pGpus = new Dictionary<PGPU, CheckBox>();
private readonly bool vGpuCapability;
private void Rebuild(List<PGPU> pGpuList)
{
Program.AssertOnEventThread();
if (!Visible)
return;
shinyBarsContainerPanel.SuspendLayout();
// Store a list of the current controls. We remove them at the end because it makes less flicker that way.
var oldControls = new List<Control>(shinyBarsContainerPanel.Controls.Count);
oldControls.AddRange(shinyBarsContainerPanel.Controls.Cast<Control>());
bool showingHostLabel = (xenObject is Pool) && xenObject.Connection.Cache.Hosts.Length > 1;
int index = 1;
XenRef<Host> hostRef = null;
foreach (PGPU pgpu in pGpuList)
{
var host = xenObject.Connection.Resolve(pgpu.host);
// add host label if needed
if (showingHostLabel && (hostRef == null || pgpu.host.opaque_ref != hostRef.opaque_ref))
{
AddHostLabel(new Label { Text = String.Format(Messages.GPU_ON_HOST_LABEL, host.Name)}, ref index);
hostRef = pgpu.host;
}
// add pGPU shiny bar
var gpuShinyBar = new GpuShinyBar();
var checkBox = (pGpuList.Count > 1 && vGpuCapability) ? new CheckBox() : null;
AddShinyBar(gpuShinyBar, checkBox, ref index);
gpuShinyBar.Initialize(pgpu);
pGpus.Add(pgpu, checkBox);
}
// Remove old controls
foreach (Control c in oldControls)
{
shinyBarsContainerPanel.Controls.Remove(c);
c.Dispose();
}
shinyBarsContainerPanel.ResumeLayout();
ReLayout();
}
private void AddShinyBar(UserControl shinyBar, CheckBox checkBox, ref int index)
{
if (checkBox != null)
{
shinyBarsContainerPanel.Controls.Add(checkBox, 0, index);
checkBox.Dock = DockStyle.Top;
checkBox.Margin = new Padding(6, 32, 0, 0);
checkBox.CheckedChanged += CheckedChanged;
checkBox.Checked = true;
}
shinyBarsContainerPanel.Controls.Add(shinyBar, 1, index);
shinyBar.Dock = DockStyle.Fill;
index++;
}
private void AddHostLabel(Label label, ref int index)
{
shinyBarsContainerPanel.Controls.Add(label, 0, index);
shinyBarsContainerPanel.SetColumnSpan(label, 2);
label.Dock = DockStyle.Fill;
index++;
}
private void ReLayout()
{
Program.AssertOnEventThread();
Height = tableLayoutPanel1.Height + 2;
}
private void SetupPage()
{
multipleSelectionPanel.Visible = (pGpus.Count > 1) && vGpuCapability;
editButton.Text = (pGpus.Count > 1) ? Messages.GPU_EDIT_ALLOWED_TYPES_MULTIPLE : Messages.GPU_EDIT_ALLOWED_TYPES_SINGLE;
editButton.Visible = vGpuCapability;
}
private GpuShinyBar FindGpuShinyBar(PGPU pGpu)
{
return pGpu != null
? shinyBarsContainerPanel.Controls.OfType<GpuShinyBar>().FirstOrDefault(
shinyBar => shinyBar.PGPU == pGpu)
: null;
}
public void RefreshGpu(PGPU pGpu)
{
Program.AssertOnEventThread();
if (!Visible)
return;
GpuShinyBar gpuShinyBar = FindGpuShinyBar(pGpu);
if (gpuShinyBar != null)
{
gpuShinyBar.Initialize(pGpu);
gpuShinyBar.Refresh();
}
}
public IEnumerable<PGPU> PGPUs
{
get
{
return pGpus.Keys;
}
}
public List<PGPU> SelectedPGPUs
{
get
{
if (pGpus.Count == 0)
return null;
return pGpus.Count > 1
? (from kvp in pGpus where kvp.Value != null && kvp.Value.Checked select kvp.Key).ToList()
: new List<PGPU> {pGpus.Keys.ElementAt(0)};
}
}
private void selectAllButton_Click(object sender, EventArgs e)
{
foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
{
checkBox.Checked = true;
}
}
private void clearAllButton_Click(object sender, EventArgs e)
{
foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
{
checkBox.Checked = false;
}
}
private void editButton_Click(object sender, EventArgs e)
{
new GpuConfiguration(SelectedPGPUs).ShowDialog(Program.MainWindow);
}
private void CheckedChanged(object sender, EventArgs e)
{
editButton.Enabled = clearAllButton.Enabled =
(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => checkBox.Checked));
selectAllButton.Enabled =
(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => !checkBox.Checked));
}
#region Allowed vGpu types
private void RepopulateAllowedTypes(PGPU pGpu)
{
allowedTypesGrid.SuspendLayout();
allowedTypesGrid.Rows.Clear();
allowedTypesGrid.Cursor = Cursors.WaitCursor;
try
{
allowedTypesGrid.Rows.Clear();
if (pGpu.supported_VGPU_types != null && pGpu.supported_VGPU_types.Count > 0)
{
allowedTypesGrid.Rows.AddRange((from vGpuTypeRef in pGpu.supported_VGPU_types
let vGpuType = pGpu.Connection.Resolve(vGpuTypeRef)
let enabledType = pGpu.enabled_VGPU_types.Contains(vGpuTypeRef)
orderby vGpuType descending
select new VGpuTypeRow(vGpuType, enabledType)).ToArray());
}
allowedTypesGrid.Height = allowedTypesGrid.Rows[0].Height * (allowedTypesGrid.RowCount);
}
finally
{
allowedTypesGrid.ResumeLayout();
allowedTypesGrid.Cursor = Cursors.Default;
}
}
#endregion
}
class VGpuTypeRow : DataGridViewExRow
{
public VGPU_type VGpuType;
public bool EnabledType;
private readonly DataGridViewExImageCell ImageCell = new DataGridViewExImageCell();
private readonly DataGridViewTextBoxCell NameCell = new DataGridViewTextBoxCell();
public VGpuTypeRow(VGPU_type vGpuType, bool enabledType)
{
VGpuType = vGpuType;
EnabledType = enabledType;
Cells.AddRange(ImageCell,
NameCell);
UpdateDetails();
}
public void UpdateDetails()
{
ImageCell.Value = EnabledType ? Resources._000_Tick_h32bit_16 : Resources._000_Abort_h32bit_16;
NameCell.Value = VGpuType.Name;
}
}
}