mirror of
https://github.com/xcp-ng/xenadmin.git
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258 lines
8.7 KiB
C#
258 lines
8.7 KiB
C#
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/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using XenAdmin.Controls;
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using System.Collections.ObjectModel;
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using XenAPI;
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using XenAdmin.Controls.CustomGridView;
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using System.Windows.Forms;
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using XenAdmin.Actions;
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namespace XenAdmin.Commands
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{
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internal abstract class DragDropCommand
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{
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private readonly VirtualTreeNode _targetNode;
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private readonly ReadOnlyCollection<VirtualTreeNode> _draggedNodes;
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private readonly GridRowCollection _draggedGridRows;
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private readonly IMainWindow _mainWindow;
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protected DragDropCommand(IMainWindow mainWindow, VirtualTreeNode targetNode, IDataObject dragData)
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{
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Util.ThrowIfParameterNull(mainWindow, "mainWindow");
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Util.ThrowIfParameterNull(dragData, "dragData");
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_mainWindow = mainWindow;
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_targetNode = targetNode;
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if (dragData.GetDataPresent(typeof(GridRowCollection)))
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{
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_draggedGridRows = (GridRowCollection)dragData.GetData(typeof(GridRowCollection));
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}
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else if (dragData.GetDataPresent(typeof(VirtualTreeNode[])))
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{
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_draggedNodes = new ReadOnlyCollection<VirtualTreeNode>(new List<VirtualTreeNode>((VirtualTreeNode[])dragData.GetData(typeof(VirtualTreeNode[]))));
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}
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}
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/// <summary>
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/// Gets the main window to be used by the Command.
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/// </summary>
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public IMainWindow MainWindowCommandInterface
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{
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get { return _mainWindow; }
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}
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/// <summary>
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/// Determines whether this drop-drop operation can execute with the specified target-node and drag-data.
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/// </summary>
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public bool CanExecute()
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{
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if ((DraggedNodes == null || DraggedNodes.Count == 0) && DraggedGridRows == null)
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{
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return false;
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}
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if (_targetNode == null)
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{
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return false;
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}
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return CanExecuteCore();
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}
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/// <summary>
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/// Determines whether this drop-drop operation can execute with the specified target-node and drag-data.
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/// </summary>
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protected virtual bool CanExecuteCore()
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{
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return false;
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}
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/// <summary>
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/// Executes this drag-drop operation with the specified target-node and drag data.
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/// </summary>
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public void Execute()
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{
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ExecuteCore();
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}
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/// <summary>
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/// Executes this drag-drop operation with the specified target-node and drag data.
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/// </summary>
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protected virtual void ExecuteCore()
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{
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}
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/// <summary>
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/// Gets the node that the mouse is over during the drag-drop operation.
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/// </summary>
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protected VirtualTreeNode TargetNode
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{
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get
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{
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return _targetNode;
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}
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}
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/// <summary>
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/// Gets the node that should be highlighted during the drag-drop operation.
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/// </summary>
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public virtual VirtualTreeNode HighlightNode
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{
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get
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{
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return _targetNode;
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}
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}
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/// <summary>
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/// Gets the nearest ancestor of the target node that has a tag of the specified xen object or grouping tag type and returns that tag.
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/// </summary>
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protected T GetTargetNodeAncestorAsXenObjectOrGroupingTag<T>() where T : class
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{
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VirtualTreeNode node = GetTargetNodeAncestor<T>();
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if (node != null)
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{
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return (T)node.Tag;
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}
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return default(T);
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}
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/// <summary>
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/// Gets the nearest ancestor of the target node that has a tag of the specified xen object or grouping-tag type.
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/// </summary>
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protected VirtualTreeNode GetTargetNodeAncestor<T>() where T : class
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{
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VirtualTreeNode node = TargetNode;
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while (node != null)
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{
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if (node.Tag is T)
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{
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return node;
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}
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node = node.Parent;
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}
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return null;
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}
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/// <summary>
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/// Gets the dragged grid rows. Returns null if grid rows weren't dragged.
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/// </summary>
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protected GridRowCollection DraggedGridRows
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{
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get
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{
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return _draggedGridRows;
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}
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}
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/// <summary>
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/// Gets the dragged tree nodes. Returns null if tree nodes weren't dragged.
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/// </summary>
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protected ReadOnlyCollection<VirtualTreeNode> DraggedNodes
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{
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get
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{
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return _draggedNodes;
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}
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}
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/// <summary>
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/// Gets the status bar text tat should be displayed during the drag-drop operation. Returns null
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/// if no text should be displayed.
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/// </summary>
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public virtual string StatusBarText
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{
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get
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{
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return null;
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}
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}
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/// <summary>
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/// Gets the dragged items as Xen objects. If any items isn't a XenObject then an empty list is returned.
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/// </summary>
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protected List<T> GetDraggedItemsAsXenObjects<T>() where T : IXenObject
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{
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List<T> output = new List<T>();
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if (DraggedNodes != null)
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{
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foreach (VirtualTreeNode node in DraggedNodes)
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{
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if (node != null)
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{
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if (node.Tag is T)
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{
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output.Add((T)node.Tag);
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}
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else
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{
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return new List<T>();
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}
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}
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else
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{
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return new List<T>();
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}
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}
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}
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else if (DraggedGridRows != null)
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{
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foreach (GridRow row in DraggedGridRows)
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{
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if (row.Tag is T)
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{
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output.Add((T)row.Tag);
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}
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else
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{
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return new List<T>();
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}
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}
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}
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return output;
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}
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/// <summary>
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/// Runs the specified <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
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/// </summary>
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public void RunMultipleActions(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionsInParallel)
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{
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MultipleActionLauncher launcher = new MultipleActionLauncher(actions, title, startDescription, endDescription, runActionsInParallel);
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launcher.Run();
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}
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}
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}
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