xenadmin/XenModel/XenAPI-Extensions/VBD.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace XenAPI
{
public partial class VBD : IComparable<VBD>
{
public bool IsCDROM
{
get { return this.type == XenAPI.vbd_type.CD; }
}
public override string ToString()
{
if (VDI != null)
return Connection.Resolve<VDI>(VDI).name_label;
return "";
}
// TODO: If we get floppy disk support extend the enum and fix this check to enable floppy disk drives in MultipleDvdIsoList.cs
public bool IsFloppyDrive
{
get { return false; }
}
public VBD FindVMCDROM(VM vm)
{
if (vm == null)
return null;
List<VBD> vbds =
vm.Connection.ResolveAll(vm.VBDs).FindAll(delegate(VBD vbd) { return vbd.IsCDROM; });
if (vbds.Count > 0)
{
vbds.Sort();
return vbds[0];
}
else
{
return null;
}
}
public bool IsOwner
{
get { return other_config != null && other_config.ContainsKey("owner"); }
set
{
if (value != IsOwner)
{
Dictionary<string, string> new_other_config =
other_config == null ?
new Dictionary<string, string>() :
new Dictionary<string, string>(other_config);
if (value)
new_other_config["owner"] = "true";
else
new_other_config.Remove("owner");
other_config = new_other_config;
}
}
}
public int IONice
{
get
{
if (qos_algorithm_params != null && qos_algorithm_params.ContainsKey("class"))
return int.Parse(qos_algorithm_params["class"]);
else
return 0;
}
set
{
if (value != IONice)
{
Dictionary<string, string> new_qos_algorithm_params =
qos_algorithm_params == null ?
new Dictionary<string, string>() :
new Dictionary<string, string>(qos_algorithm_params);
new_qos_algorithm_params["class"] = value.ToString();
// set the IO scheduling algorithm to use
qos_algorithm_type = "ionice";
// which scheduling class ionice should use
// best-effort for now (other options are 'rt' and 'idle')
new_qos_algorithm_params["sched"] = "be";
qos_algorithm_params = new_qos_algorithm_params;
}
}
}
public bool read_only
{
get { return mode == vbd_mode.RO; }
set { mode = value ? vbd_mode.RO : vbd_mode.RW; }
}
public override int CompareTo(VBD other)
{
return userdevice.CompareTo(other.userdevice);
}
}
}