xenadmin/XenAdmin/Dialogs/FolderChangeDialog.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using XenAdmin.Controls;
using XenAdmin.Model;
using XenAdmin.Network;
using XenAdmin.Properties;
using XenAdmin.XenSearch;
using XenAPI;
using XenAdmin.Commands;
namespace XenAdmin.Dialogs
{
public partial class FolderChangeDialog : XenDialogBase
{
private readonly string orig_folder;
public FolderChangeDialog(string orig_folder)
: base(null)
{
this.orig_folder = orig_folder;
InitializeComponent();
ConnectionsManager.XenConnections.CollectionChanged += XenConnections_CollectionChanged;
XenConnections_CollectionChanged(null, null);
treeView.BeginUpdate();
treeView.ImageList = new ImageList();
treeView.ImageList.Images.Add("folder", Properties.Resources._000_Folder_open_h32bit_16); // if there is only one image, all nodes will get it
treeView.ImageList.ColorDepth = ColorDepth.Depth32Bit;
treeView.ImageList.TransparentColor = Color.Transparent;
treeView.expandOnDoubleClick = false;
InitState();
PopulateTree();
treeView.EndUpdate();
}
protected override void OnClosed(EventArgs e)
{
ConnectionsManager.XenConnections.CollectionChanged -= XenConnections_CollectionChanged;
foreach (IXenConnection connection in ConnectionsManager.XenConnectionsCopy)
connection.Cache.DeregisterBatchCollectionChanged<Folder>(foldersChanged);
}
private void EmptyTree()
{
treeView.Nodes.Clear();
}
private void PopulateTree()
{
VirtualTreeNode selectedNode = treeView.SelectedNode;
Folder selectedFolder = selectedNode==null?null: selectedNode.Tag as Folder;
EmptyTree();
TreeNodeGroupAcceptor tnga = new TreeNodeGroupAcceptor(treeView, true);
Search.SearchForAllFolders().PopulateAdapters(tnga);
if (selectedFolder != null)
{
// try the one we were on: if that's no longer present, back off to the one we started with
if (!SelectNode(selectedFolder.opaque_ref))
{
string folder = orig_folder;
SelectNode(folder);
}
}
else
SelectNode(null);
}
private void InitState()
{
SelectNode(orig_folder);
if (orig_folder == "")
{
radioButtonNone.Checked = true;
}
else
{
radioButtonChoose.Checked = true;
ActiveControl = treeView;
}
}
// Select the named node. If found it, return true.
// If not, select the first node (if there are any) and return false.
private bool SelectNode(string tag)
{
VirtualTreeNode node = FindNode(tag);
if (node != null)
{
treeView.SelectedNode = node;
return true;
}
else if (treeView.Nodes.Count != 0)
treeView.SelectedNode = treeView.Nodes[0];
return false;
}
private void XenConnections_CollectionChanged(object sender, CollectionChangeEventArgs e)
{
foreach (IXenConnection connection in ConnectionsManager.XenConnectionsCopy)
connection.Cache.RegisterBatchCollectionChanged<Folder>(foldersChanged);
}
private void foldersChanged(object sender, EventArgs e)
{
PopulateTree();
}
private VirtualTreeNode FindNode(string tag)
{
foreach (VirtualTreeNode node in treeView.Nodes)
{
VirtualTreeNode found = FindNode(tag, node);
if (found != null)
return found;
}
return null;
}
private VirtualTreeNode FindNode(string tag, VirtualTreeNode node)
{
Folder folder = node.Tag as Folder;
if (folder != null && folder.opaque_ref == tag)
return node;
foreach (VirtualTreeNode subNode in node.Nodes)
{
VirtualTreeNode found = FindNode(tag, subNode);
if (found != null)
return found;
}
return null;
}
public Folder CurrentFolder
{
get
{
if (radioButtonChoose.Checked && treeView.SelectedNode != null)
return treeView.SelectedNode.Tag as Folder;
else
return null;
}
}
public bool FolderChanged
{
get
{
Folder folder = CurrentFolder;
string folderName = (folder == null ? String.Empty : folder.opaque_ref);
return (orig_folder != folderName);
}
}
private void EnableTreeView(bool enabled)
{
treeView.Enabled = enabled;
newButton.Enabled = enabled;
}
private void SetOKButtonEnablement()
{
okButton.Enabled = FolderChanged;
}
private void radioButtonNone_Click(object sender, EventArgs e)
{
EnableTreeView(false);
SetOKButtonEnablement();
}
private void radioButtonChoose_Click(object sender, EventArgs e)
{
EnableTreeView(true);
SetOKButtonEnablement();
}
private void okButton_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
private void cancelButton_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Cancel;
Close();
}
private void newButton_Click(object sender, EventArgs e)
{
new NewFolderCommand(Program.MainWindow, null, this).Execute();
}
private void newMenuItem_Click(object sender, EventArgs e)
{
ToolStripMenuItem item = sender as ToolStripMenuItem;
if (item == null)
return;
Folder folder = item.Tag as Folder;
if (folder == null)
return;
new NewFolderCommand(Program.MainWindow, folder, this).Execute();
}
private void treeView_NodeMouseClick(object sender, VirtualTreeNodeMouseClickEventArgs e)
{
if (e.Button != MouseButtons.Right || e.Node == null)
return;
Folder folder = e.Node.Tag as Folder;
if (folder == null)
return;
ContextMenuStrip menu = new ContextMenuStrip();
ToolStripMenuItem item = new ToolStripMenuItem(Messages.NEW_FOLDER, Resources._000_Folder_open_h32bit_16, newMenuItem_Click);
item.Tag = folder;
menu.Items.Add(item);
menu.Show(treeView, e.Location);
}
private void treeView_AfterSelect(object sender, VirtualTreeViewEventArgs e)
{
SetOKButtonEnablement();
}
private void treeView_NodeMouseDoubleClick(object sender, VirtualTreeNodeMouseClickEventArgs e)
{
if (okButton.Enabled)
okButton_Click(sender, null);
}
}
}