xenadmin/XenModel/Network/ICache.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAPI;
using System.ComponentModel;
using XenAdmin.Model;
using XenAdmin.Core;
namespace XenAdmin.Network
{
public interface ICache
{
Bond[] Bonds { get; }
void CheckFoldersBatchChange();
void Clear();
void DeregisterBatchCollectionChanged<T>(EventHandler h) where T : XenObject<T>;
void DeregisterCollectionChanged<T>(CollectionChangeEventHandler h) where T : XenObject<T>;
T Find_By_Uuid<T>(string uuid) where T : XenObject<T>;
XenRef<T> FindRef<T>(T needle) where T : XenObject<T>;
Folder[] Folders { get; }
GPU_group[] GPU_groups { get; }
Host_cpu[] Host_cpus { get; }
int HostCount { get; }
Host[] Hosts { get; }
Message[] Messages { get; }
XenAPI.Network[] Networks { get; }
PBD[] PBDs { get; }
PCI[] PCIs { get; }
PGPU[] PGPUs { get; }
PIF[] PIFs { get; }
Pool_patch[] Pool_patches { get; }
Pool[] Pools { get; }
void AddFolder(XenRef<Folder> path, Folder folder);
void RemoveFolder(XenRef<Folder> path);
void AddAll<T>(List<T> l, Predicate<T> p) where T : XenObject<T>;
void RegisterBatchCollectionChanged<T>(EventHandler h) where T : XenObject<T>;
void RegisterCollectionChanged<T>(CollectionChangeEventHandler h) where T : XenObject<T>;
T Resolve<T>(XenRef<T> xenRef) where T : XenObject<T>;
Role[] Roles { get; }
SM[] SMs { get; }
SR[] SRs { get; }
Subject[] Subjects { get; }
bool TryResolve<T>(XenRef<T> xenRef, out T result) where T : XenObject<T>;
Tunnel[] Tunnels { get; }
bool UpdateFrom(IXenConnection connection, IList<ObjectChange> changes);
VBD[] VBDs { get; }
VDI[] VDIs { get; }
VGPU[] VGPUs { get; }
VGPU_type[] VGPU_types { get; }
VIF[] VIFs { get; }
VMPP[] VMPPs { get; }
VMSS[] VMSSs { get; }
VM_appliance[] VM_appliances { get; }
VM[] VMs { get; }
IEnumerable<IXenObject> XenSearchableObjects { get; }
DockerContainer[] DockerContainers { get; }
void UpdateDockerContainersForVM(IList<DockerContainer> d, VM v);
void CheckDockerContainersBatchChange();
}
}