xenadmin/XenModel/Actions/Network/CreateChinAction.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using XenAdmin.Core;
using XenAdmin.Network;
using XenAPI;
namespace XenAdmin.Actions
{
public class CreateChinAction : PureAsyncAction
{
XenAPI.Network newNetwork;
XenAPI.Network theInterface;
public CreateChinAction(IXenConnection connection, XenAPI.Network newNetwork, XenAPI.Network theInterface)
: base(connection,
string.Format(Messages.NETWORK_ACTION_CREATING_NETWORK_TITLE, newNetwork.Name(), Helpers.GetName(connection)))
{
this.newNetwork = newNetwork;
this.theInterface = theInterface;
}
protected override void Run()
{
// Create the new network
XenRef<XenAPI.Network> networkRef = XenAPI.Network.create(Session, newNetwork);
// Create a tunnel on each transport PIF
foreach (PIF pif in Connection.ResolveAll(theInterface.PIFs))
{
if (pif.IsManagementInterface(true))
Tunnel.create(Session, pif.opaque_ref, networkRef);
}
}
}
}