xenadmin/XenAdmin/Controls/CustomGridView/GridHeaderArrayItem.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Windows.Forms;
namespace XenAdmin.Controls.CustomGridView
{
public class GridHeaderArrayItem : GridHeaderItem
{
private readonly GridStringItem[] items;
// NB Brushes and fonts only apply to the sort indicators: those for the header text are declared within the items
public GridHeaderArrayItem(GridStringItem[] items, HorizontalAlignment hAlign, VerticalAlignment vAlign,
Brush backBrush, Font font, SortOrder defaultSortOrder, int width, int minwidth)
: base(hAlign, vAlign, backBrush, font, "_", defaultSortOrder, width, minwidth, null)
{
this.items = items;
}
public override GridRow Row
{
set
{
base.Row = value;
foreach (GridStringItem item in items)
item.Row = value;
}
}
public override bool Hot
{
set
{
base.Hot = value;
foreach (GridStringItem item in items)
item.Hot = value;
}
}
public override void OnPaint(ItemPaintArgs itemPaintArgs)
{
if (!string.IsNullOrEmpty(sortdata.ToString()))
{
PaintManyInternal(itemPaintArgs);
base.DrawGlyphs(itemPaintArgs);
}
}
private void PaintManyInternal(ItemPaintArgs itemPaintArgs)
{
CurrentRectangle = new Rectangle();
for (int i = 0; i < items.Length; i++)
{
GridStringItem item = items[i];
Point locStr = itemPaintArgs.Rectangle.Location;
locStr.Y += (itemPaintArgs.Rectangle.Height * i) / items.Length;
item.OnPaint(
new ItemPaintArgs(itemPaintArgs.Graphics,
new Rectangle(locStr, new Size(itemPaintArgs.Rectangle.Width,
itemPaintArgs.Rectangle.Height / items.Length)), itemPaintArgs.State));
if (item.DataSize.Width > DataSize.Width)
{
DataSize.Width = item.DataSize.Width;
}
DataSize.Height += item.DataSize.Height;
if (item.CurrentRectangle.Width > CurrentRectangle.Width)
{
CurrentRectangle.Width = item.CurrentRectangle.Width;
}
CurrentRectangle.Height += item.CurrentRectangle.Height;
}
}
}
}