xenadmin/XenModel/XenAPI-Extensions/Network.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAdmin;
using XenAdmin.Core;
namespace XenAPI
{
public partial class Network : IComparable<Network>, IEquatable<Network>
{
public const string CREATE_IN_PROGRESS = "XenCenterCreateInProgress";
public const long MTU_MIN = 1500;
public const long MTU_DEFAULT = 1500;
public const long MTU_MAX = 9216;
public override string Description
{
get
{
return name_description;
}
}
/// <returns>A friendly name for the network.</returns>
public override string Name
{
get
{
// Return the name_label, if its been changed by the user, or Network n where n is the
// device number otherwise. Take the device from the pool master by default, or from
// the first one we find otherwise. If it's not attached anywhere, then give up and
// return the name_label, which will be in the default form.
if (name_label == "Host internal management network")
return Messages.HOST_INTERNAL_MANAGEMENT_NETWORK;
if (!name_label.StartsWith("Network associated with ") &&
!name_label.StartsWith("Pool-wide network associated with "))
{
return name_label;
}
Pool pool = Helpers.GetPoolOfOne(Connection);
if (pool == null)
return name_label;
string master_ref = pool.master.opaque_ref;
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
if (pif.host.opaque_ref == master_ref)
{
return PIFName(pif);
}
}
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
return PIFName(pif);
}
return name_label;
}
}
public bool AllHostsCanSeeNetwork
{
get
{
foreach (Host host in Connection.Cache.Hosts)
{
if (!host.CanSeeNetwork(this))
return false;
}
return true;
}
}
public override string ToString()
{
return Name;
}
private string PIFName(PIF pif)
{
bool bond;
return string.Format(Messages.NETWORK_NAME, pif.NICIdentifier(out bond));
}
public bool AutoPlug
{
get
{
// Note that this is not equivalent to BoolKey, because here
// absence of the key gives AutoPlug=true, not false.
return Get(other_config, "automatic") != "false";
}
set
{
Changed |= AutoPlug != value;
set_other_config("automatic", value ? "true" : "false");
}
}
void set_other_config(string key, string value)
{
Dictionary<string, string> new_other_config =
other_config == null ?
new Dictionary<string, string>() :
new Dictionary<string, string>(other_config);
new_other_config[key] = value;
other_config = new_other_config;
}
public override bool Show(bool showHiddenVMs)
{
if (IsGuestInstallerNetwork)
return false;
if (showHiddenVMs)
return true;
if (!ShowAllPifs(showHiddenVMs))
return false;
if (IsSlave)
return false;
return !IsHidden;
}
/// <summary>
/// Returns whether the other_config.HideFromXenCenter flag is set to true.
/// </summary>
public override bool IsHidden
{
get
{
return BoolKey(other_config, HIDE_FROM_XENCENTER);
}
}
public bool CreateInProgress
{
get
{
return BoolKey(other_config, CREATE_IN_PROGRESS);
}
}
public bool IsGuestInstallerNetwork
{
get
{
return BoolKey(other_config, "is_guest_installer_network");
}
}
/// <summary>
/// Return true if the given network represents a bond, i.e. it has a PIF with
/// IsBondNIC == true.
/// </summary>
public bool IsBond
{
get
{
return TheBonds.Count > 0;
}
}
public List<XenRef<Bond>> TheBonds
{
get
{
var ans = new List<XenRef<Bond>>();
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
if (pif.IsBondNIC)
ans.Add(pif.bond_master_of[0]);
}
return ans;
}
}
public bool IsSlave
{
get
{
if (Connection == null)
return false;
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
if (pif.IsBondSlave)
return true;
}
return false;
}
}
public bool IsInUseBondSlave
{
get
{
if (Connection == null)
return false;
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
if (pif.IsInUseBondSlave)
return true;
}
return false;
}
}
private bool ShowAllPifs(bool showHiddenVMs)
{
if (Connection == null)
return true;
foreach (PIF pif in Connection.ResolveAll(PIFs))
{
if (!pif.Show(showHiddenVMs))
{
return false;
}
}
return true;
}
public bool HasActiveVIFs
{
get
{
if (Connection == null)
return false;
foreach (VIF vif in Connection.ResolveAll(VIFs))
{
if (vif.currently_attached)
return true;
}
return false;
}
}
/// <summary>
/// Do not use for new networks, perform checks by hand:
/// No jumbo frames on CHINs
/// No jumbo frames pre Cowley
/// </summary>
public bool CanUseJumboFrames
{
get
{
if (Connection == null)
return false;
if (!Helpers.CowleyOrGreater(Connection))
return false;
// not supported on CHINs
if (Connection.ResolveAll<PIF>(PIFs).Find(delegate(PIF p) { return p.IsTunnelAccessPIF; }) != null)
return false;
return true;
}
}
public string LinkStatusString
{
get
{
if (PIFs.Count == 0)
return Messages.SPACED_HYPHEN;
List<PIF.LinkState> states = new List<PIF.LinkState>();
foreach (PIF p in Connection.ResolveAll<PIF>(PIFs))
states.Add(p.LinkStatus);
bool Connected = states.Contains(PIF.LinkState.Connected);
bool Disconnected = states.Contains(PIF.LinkState.Disconnected);
bool Unknown = states.Contains(PIF.LinkState.Unknown);
if (Connected)
{
if (Disconnected || Unknown)
return Messages.PARTIALLY_CONNECTED;
else
return Messages.CONNECTED;
}
else if (Disconnected)
{
// "Partially disconnected" would a bit confusing as it might seem imply a known connected
// PIF exists - go with Unknown if we just have d/c and unknown
if (Unknown)
return Messages.UNKNOWN;
else
return Messages.DISCONNECTED;
}
else
return Messages.UNKNOWN;
}
}
public bool IsVLAN
{
get
{
return Connection.ResolveAll(PIFs).Find(pif => pif.VLAN >= 0) != null;
}
}
#region IEquatable<Network> Members
/// <summary>
/// Indicates whether the current object is equal to the specified object. This calls the implementation from XenObject.
/// This implementation is required for ToStringWrapper.
/// </summary>
public bool Equals(Network other)
{
return base.Equals(other);
}
#endregion
}
}