xenadmin/XenAdmin/Dialogs/ChangeServerPasswordDialog.cs

171 lines
5.7 KiB
C#
Raw Normal View History

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows.Forms;
using XenAdmin.Actions;
namespace XenAdmin.Dialogs
{
public partial class ChangeServerPasswordDialog : XenDialogBase
{
private readonly XenAPI.Host host;
private readonly XenAPI.Pool pool;
public ChangeServerPasswordDialog(XenAPI.Host host)
{
InitializeComponent();
this.host = host;
host.PropertyChanged += new PropertyChangedEventHandler(Server_PropertyChanged);
UpdateText();
checkConfirmEnablement();
}
public ChangeServerPasswordDialog(XenAPI.Pool pool)
{
InitializeComponent();
this.pool = pool;
pool.PropertyChanged += new PropertyChangedEventHandler(Server_PropertyChanged);
UpdateText();
checkConfirmEnablement();
}
private void Server_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "name_label")
{
Program.Invoke(this, UpdateText);
}
}
private void UpdateText()
{
Program.AssertOnEventThread();
string name = "";
if (host != null)
{
XenAPI.Pool thePool = Core.Helpers.GetPoolOfOne(host.Connection);
name = thePool.Name;
}
if (pool != null)
name = pool.Name;
this.Text = string.Format(Messages.CHANGEPASS_DIALOG_TITLE, name);
ServerNameLabel.Text = string.Format(Messages.CHANGEPASS_ROOT_PASS, name);
}
private void okButton_Click(object sender, EventArgs e)
{
bool isOldPasswordCorrect = (host == null)
? oldPassBox.Text == pool.Connection.Password
: oldPassBox.Text == host.Connection.Password;
// Check old password was correct
if (!isOldPasswordCorrect)
{
currentPasswordError.Visible = true;
oldPassBox.Focus();
oldPassBox.SelectAll();
return;
}
// Check new passwords match
if (!newPassBox.Text.Equals(confirmBox.Text))
{
newPasswordError.Visible = true;
newPasswordError.Error = Messages.PASSWORDS_DONT_MATCH;
newPassBox.Focus();
newPassBox.SelectAll();
return;
}
ChangeHostPasswordAction action = (host == null)
? new ChangeHostPasswordAction(pool.Connection, oldPassBox.Text.ToCharArray(), newPassBox.Text.ToCharArray())
: new ChangeHostPasswordAction(host.Connection, oldPassBox.Text.ToCharArray(), newPassBox.Text.ToCharArray());
action.RunAsync();
this.DialogResult = DialogResult.OK;
Close();
}
private void cancelButton_Click(object sender, EventArgs e)
{
this.DialogResult = DialogResult.Cancel;
Close();
}
protected override void OnClosing(CancelEventArgs e)
{
if (host != null)
host.PropertyChanged -= new PropertyChangedEventHandler(Server_PropertyChanged);
if (pool != null)
pool.PropertyChanged -= new PropertyChangedEventHandler(Server_PropertyChanged);
base.OnClosing(e);
}
private void oldPassBox_TextChanged(object sender, EventArgs e)
{
currentPasswordError.Visible = false;
checkConfirmEnablement();
}
private void newPassBox_TextChanged(object sender, EventArgs e)
{
newPasswordError.Visible = false;
checkConfirmEnablement();
}
private void confirmBox_TextChanged(object sender, EventArgs e)
{
newPasswordError.Visible = false;
checkConfirmEnablement();
}
private void checkConfirmEnablement()
{
okButton.Enabled = oldPassBox.Text != "" && newPassBox.Text != "" && confirmBox.Text != "";
}
}
}