xenadmin/XenAdmin/Controls/Ballooning/MemorySpinner.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace XenAdmin.Controls.Ballooning
{
public partial class MemorySpinner : UserControl
{
public event EventHandler SpinnerValueChanged;
private double valueMB;
private string previousUnitsValue;
private bool initializing= true;
public MemorySpinner()
{
InitializeComponent();
previousUnitsValue = Messages.VAL_GIGB;
}
public void Initialize(string name, Image icon, double amount, double static_max)
{
amount = Util.CorrectRoundingErrors(amount);
if(static_max <= Util.BINARY_GIGA)
{
Units = Messages.VAL_MEGB;
}
else
{
Units = Messages.VAL_GIGB;
}
ChangeSpinnerSettings();
previousUnitsValue = Units;
Initialize(name, icon, amount, RoundingBehaviour.None);
}
public void Initialize(string name, Image icon, double amount, RoundingBehaviour rounding)
{
NameLabel.Text = name;
if (icon != null && iconBox.Image == null) // without this line, setting iconBox.Image causes another repaint, hence an infinite loop
iconBox.Image = icon;
ValueMB = Util.ToMB(amount, rounding);
setSpinnerValueDisplay(amount);
initializing = false;
}
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)] 
public string Units
{
get
{
return SpinnerUnits.Text;
}
set
{
SpinnerUnits.Text = value;
}
}
[Browsable(false)]
public double Value
{
get
{
return ValueMB * Util.BINARY_MEGA;
}
}
double ValueMB
{
get
{
return valueMB;
}
set
{
valueMB = value;
}
}
private void setSpinnerValueDisplay(double value)
{
if (Units == "GB")
{
Spinner.Value = (decimal)Util.ToGB(value, 1, RoundingBehaviour.Nearest);
}
else
{
Spinner.Value = (long)Util.ToMB(value, RoundingBehaviour.Nearest);
}
}
public static void CalcMBRanges(double minBytes, double maxBytes, out double minMB, out double maxMB)
{
// Round ranges inwards to avoid bugs like CA-34487 and CA-34996
minMB = Util.ToMB(minBytes, RoundingBehaviour.Up);
maxMB = Util.ToMB(maxBytes, RoundingBehaviour.Down);
if (minMB > maxMB) // just in case...
{
minMB = Util.ToMB(minBytes, RoundingBehaviour.None);
maxMB = Util.ToMB(maxBytes, RoundingBehaviour.None);
}
}
public static void CalcGBRanges(double minBytes, double maxBytes, out double minGB, out double maxGB)
{
// Round ranges inwards to avoid bugs like CA-34487 and CA-34996
minGB = Util.ToGB(minBytes, 1, RoundingBehaviour.Up);
maxGB = Util.ToGB(maxBytes, 1, RoundingBehaviour.Down);
if (minGB > maxGB) // just in case...
{
minGB = Util.ToGB(minBytes, 1, RoundingBehaviour.None);
maxGB = Util.ToGB(maxBytes, 1, RoundingBehaviour.None);
}
}
public void SetRange(double min, double max)
{
if (min > max)
return; // Can happen when we are adjusting several simultaneously: can cause a stack overflow
double spinnerMin, spinnerMax;
if (Units == "MB")
{
CalcMBRanges(min, max, out spinnerMin, out spinnerMax);
}
else
{
CalcGBRanges(min, max, out spinnerMin, out spinnerMax);
}
Spinner.Minimum = (decimal)spinnerMin;
Spinner.Maximum = (decimal)spinnerMax;
}
[Browsable(false)]
public double Increment
{
get
{
return (double)Spinner.Increment;
}
set
{
if (Units == "MB")
{
Spinner.Increment = (decimal)value / Util.BINARY_MEGA;
}
else
{
// When the units are GB, we simply want the numbers to increase by 1 if the spinner value is greater than 10 GB
// and by 0.1 if smaller than 10 GB, this being the reason we ignore the given value.
if (valueMB * Util.BINARY_MEGA < 10 * Util.BINARY_GIGA)
{
Spinner.Increment = 0.1M;
}
else
{
Spinner.Increment = 1;
}
}
}
}
private void Spinner_ValueChanged(object sender, EventArgs e)
{
// We do not want to modify the ValueMB if the user does not modify anything in the Spinner.Value.
// When the Memory Settings dialog is intiliazing and the units change because the new value is > 1 GB,
// we do not want any changes to be applied to ValueMB.
if (initializing)
return;
if (Units == "GB")
{
ValueMB = (double)Spinner.Value * Util.BINARY_KILO;
}
else
{
ValueMB = (double)Spinner.Value;
}
if (SpinnerValueChanged != null)
SpinnerValueChanged(this, e);
}
private void Spinner_Leave(object sender, EventArgs e)
{
if (sender is NumericUpDown)
((Control)sender).Text = ((NumericUpDown)sender).Value.ToString();
}
private void ChangeSpinnerSettings()
{
if (Units == previousUnitsValue)
return;
if (Units == "GB")
{
SetRange((double)Spinner.Minimum * Util.BINARY_MEGA, (double)Spinner.Maximum * Util.BINARY_MEGA);
Spinner.DecimalPlaces = 1;
}
else
{
SetRange((double)Spinner.Minimum * Util.BINARY_GIGA, (double)Spinner.Maximum * Util.BINARY_GIGA);
Spinner.DecimalPlaces = 0;
}
}
}
}