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/ * Copyright ( c ) Citrix Systems , Inc .
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* All rights reserved .
*
* Redistribution and use in source and binary forms ,
* with or without modification , are permitted provided
* that the following conditions are met :
*
* * Redistributions of source code must retain the above
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* following disclaimer .
* * Redistributions in binary form must reproduce the above
* copyright notice , this list of conditions and the
* following disclaimer in the documentation and / or other
* materials provided with the distribution .
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED . IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT , INDIRECT , INCIDENTAL ,
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* BUT NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR
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* OF THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE .
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* /
using System ;
using System.Collections.Generic ;
using XenAdmin.Actions ;
using XenAdmin.Core ;
using XenAPI ;
using System.Linq ;
using System.IO ;
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using XenAdmin.Network ;
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using XenAdmin.Diagnostics.Problems.HostProblem ;
namespace XenAdmin.Wizards.PatchingWizard.PlanActions
{
class UploadPatchToMasterPlanAction : PlanActionWithSession
{
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private readonly XenServerPatch patch ;
private readonly List < PoolPatchMapping > mappings ;
private Dictionary < XenServerPatch , string > AllDownloadedPatches = new Dictionary < XenServerPatch , string > ( ) ;
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private AsyncAction inProgressAction = null ;
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public UploadPatchToMasterPlanAction ( IXenConnection connection , XenServerPatch patch , List < PoolPatchMapping > mappings , Dictionary < XenServerPatch , string > allDownloadedPatches )
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: base ( connection , string . Format ( Messages . UPDATES_WIZARD_UPLOADING_UPDATE , patch . Name , connection . Name ) )
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{
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this . patch = patch ;
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this . mappings = mappings ;
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this . AllDownloadedPatches = allDownloadedPatches ;
}
protected override void RunWithSession ( ref Session session )
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{
var path = AllDownloadedPatches [ patch ] ;
var poolPatches = new List < Pool_patch > ( session . Connection . Cache . Pool_patches ) ;
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var poolUpdates = new List < Pool_update > ( session . Connection . Cache . Pool_updates ) ;
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var conn = session . Connection ;
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var master = Helpers . GetMaster ( conn ) ;
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var existingMapping = mappings . Find ( m = > m . MasterHost ! = null & & master ! = null & &
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m . MasterHost . uuid = = master . uuid & & ( m . Pool_patch ! = null | | m . Pool_update ! = null ) & & m . XenServerPatch . Equals ( patch ) ) ;
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if ( existingMapping = = null
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| | ! ( existingMapping . Pool_patch ! = null & & poolPatches . Any ( p = > string . Equals ( p . uuid , existingMapping . Pool_patch . uuid , StringComparison . OrdinalIgnoreCase ) ) )
& & ! ( existingMapping . Pool_update ! = null & & poolUpdates . Any ( p = > string . Equals ( p . uuid , existingMapping . Pool_update . uuid , StringComparison . OrdinalIgnoreCase ) ) )
)
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{
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try
{
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if ( Helpers . ElyOrGreater ( master ) )
{
var uploadIsoAction = new UploadSupplementalPackAction ( session . Connection , new List < Host > ( ) { master } , path , true ) ;
inProgressAction = uploadIsoAction ;
uploadIsoAction . RunExternal ( session ) ;
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var poolupdate = uploadIsoAction . PoolUpdate ;
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if ( poolupdate = = null )
{
log . ErrorFormat ( "Upload finished successfully, but Pool_update object has not been found for update (uuid={0}) on host (uuid={1})." , patch . Uuid , session . Connection ) ;
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throw new Exception ( Messages . ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED ) ;
}
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var newMapping = new PoolPatchMapping ( patch , poolupdate , Helpers . GetMaster ( session . Connection ) ) ;
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if ( ! mappings . Contains ( newMapping ) )
mappings . Add ( newMapping ) ;
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}
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else
{
var checkSpaceForUpload = new CheckDiskSpaceForPatchUploadAction ( Helpers . GetMaster ( conn ) , path , true ) ;
inProgressAction = checkSpaceForUpload ;
checkSpaceForUpload . RunExternal ( session ) ;
var uploadPatchAction = new UploadPatchAction ( session . Connection , path , true , false ) ;
inProgressAction = uploadPatchAction ;
uploadPatchAction . RunExternal ( session ) ;
// this has to be run again to refresh poolPatches (to get the recently uploaded one as well)
poolPatches = new List < Pool_patch > ( session . Connection . Cache . Pool_patches ) ;
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var poolPatch = poolPatches . Find ( p = > string . Equals ( p . uuid , patch . Uuid , StringComparison . OrdinalIgnoreCase ) ) ;
if ( poolPatch = = null )
{
log . ErrorFormat ( "Upload finished successfully, but Pool_patch object has not been found for patch (uuid={0}) on host (uuid={1})." , patch . Uuid , session . Connection ) ;
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throw new Exception ( Messages . ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED ) ;
}
var newMapping = new PoolPatchMapping ( patch , poolPatch , Helpers . GetMaster ( session . Connection ) ) ;
if ( ! mappings . Contains ( newMapping ) )
mappings . Add ( newMapping ) ;
}
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}
catch ( Exception ex )
{
Error = ex ;
throw ;
}
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}
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}
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public override void Cancel ( )
{
if ( inProgressAction ! = null )
inProgressAction . Cancel ( ) ;
base . Cancel ( ) ;
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}
}
}