xenadmin/XenAdmin/Wizards/PatchingWizard/PlanActions/UploadPatchToMasterPlanAction.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using XenAdmin.Actions;
using XenAdmin.Core;
using XenAPI;
using System.Linq;
using System.IO;
using XenAdmin.Network;
using XenAdmin.Diagnostics.Problems.HostProblem;
namespace XenAdmin.Wizards.PatchingWizard.PlanActions
{
class UploadPatchToMasterPlanAction : PlanActionWithSession
{
private readonly XenServerPatch patch;
private readonly List<PoolPatchMapping> mappings;
private Dictionary<XenServerPatch, string> AllDownloadedPatches = new Dictionary<XenServerPatch, string>();
private AsyncAction inProgressAction = null;
public UploadPatchToMasterPlanAction(IXenConnection connection, XenServerPatch patch, List<PoolPatchMapping> mappings, Dictionary<XenServerPatch, string> allDownloadedPatches)
: base(connection, string.Format(Messages.UPDATES_WIZARD_UPLOADING_UPDATE, patch.Name, connection.Name))
{
this.patch = patch;
this.mappings = mappings;
this.AllDownloadedPatches = allDownloadedPatches;
}
protected override void RunWithSession(ref Session session)
{
var path = AllDownloadedPatches[patch];
var poolPatches = new List<Pool_patch>(session.Connection.Cache.Pool_patches);
var poolUpdates = new List<Pool_update>(session.Connection.Cache.Pool_updates);
var conn = session.Connection;
var master = Helpers.GetMaster(conn);
var existingMapping = mappings.Find(m => m.MasterHost != null && master != null &&
m.MasterHost.uuid == master.uuid && (m.Pool_patch != null || m.Pool_update != null) && m.XenServerPatch.Equals(patch));
if (existingMapping == null
|| !(existingMapping.Pool_patch != null && poolPatches.Any(p => string.Equals(p.uuid, existingMapping.Pool_patch.uuid, StringComparison.OrdinalIgnoreCase)))
&& !(existingMapping.Pool_update != null && poolUpdates.Any(p => string.Equals(p.uuid, existingMapping.Pool_update.uuid, StringComparison.OrdinalIgnoreCase)))
)
{
try
{
if (Helpers.ElyOrGreater(master))
{
var uploadIsoAction = new UploadSupplementalPackAction(session.Connection, new List<Host>() { master }, path, true);
inProgressAction = uploadIsoAction;
uploadIsoAction.RunExternal(session);
var poolupdate = uploadIsoAction.PoolUpdate;
if (poolupdate == null)
{
log.ErrorFormat("Upload finished successfully, but Pool_update object has not been found for update (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection);
throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED);
}
var newMapping = new PoolPatchMapping(patch, poolupdate, Helpers.GetMaster(session.Connection));
if (!mappings.Contains(newMapping))
mappings.Add(newMapping);
}
else
{
var checkSpaceForUpload = new CheckDiskSpaceForPatchUploadAction(Helpers.GetMaster(conn), path, true);
inProgressAction = checkSpaceForUpload;
checkSpaceForUpload.RunExternal(session);
var uploadPatchAction = new UploadPatchAction(session.Connection, path, true, false);
inProgressAction = uploadPatchAction;
uploadPatchAction.RunExternal(session);
// this has to be run again to refresh poolPatches (to get the recently uploaded one as well)
poolPatches = new List<Pool_patch>(session.Connection.Cache.Pool_patches);
var poolPatch = poolPatches.Find(p => string.Equals(p.uuid, patch.Uuid, StringComparison.OrdinalIgnoreCase));
if (poolPatch == null)
{
log.ErrorFormat("Upload finished successfully, but Pool_patch object has not been found for patch (uuid={0}) on host (uuid={1}).", patch.Uuid, session.Connection);
throw new Exception(Messages.ACTION_UPLOADPATCHTOMASTERPLANACTION_FAILED);
}
var newMapping = new PoolPatchMapping(patch, poolPatch, Helpers.GetMaster(session.Connection));
if (!mappings.Contains(newMapping))
mappings.Add(newMapping);
}
}
catch (Exception ex)
{
Error = ex;
throw;
}
}
}
public override void Cancel()
{
if (inProgressAction != null)
inProgressAction.Cancel();
base.Cancel();
}
}
}