xenadmin/XenAdmin/Dialogs/AddServerDialog.cs

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/* Copyright (c) Cloud Software Group, Inc.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Linq;
using XenAdmin.Core;
using XenAdmin.Network;
using XenCenterLib;
namespace XenAdmin.Dialogs
{
public partial class AddServerDialog : XenDialogBase
{
private readonly bool _changedPass;
public event Action<IXenConnection> CachePopulated;
/// <summary>
/// Dialog with defaults taken from an existing IXenConnection
/// </summary>
/// <param name="connection">The IXenConnection from which the values will be taken. May be null, in which case an appropriate new
/// connection will be created when the dialog is completed.</param>
/// <param name="changedPass"></param>
public AddServerDialog(IXenConnection connection, bool changedPass)
: base(connection)
{
_changedPass = changedPass;
InitializeComponent();
var history = Settings.GetServerHistory().ToArray();
Array.Sort(history, StringUtility.NaturalCompare);
ServerNameComboBox.Items.AddRange(history.Where(s => s != null).Cast<object>().ToArray());
if (connection != null)
{
ServerNameComboBox.Text = connection.HostnameWithPort;
UsernameTextBox.Text = connection.Username;
PasswordTextBox.Text = connection.Password ?? "";
}
}
private void OnCachePopulated(IXenConnection conn)
{
var handler = CachePopulated;
if (handler != null)
handler(conn);
}
private void AddServerDialog_Load(object sender, EventArgs e)
{
UpdateText();
CenterToParent();
}
private void AddServerDialog_Shown(object sender, EventArgs e)
{
//Set focus to the password field if there's a connection and a username.
//CA-68596: Focus has to be set when the dialog is shown rather than loaded
//(which happens before it's shown), so a warning can pop up if CapsLock is on
if (!ServerNameComboBox.Enabled && connection != null && !string.IsNullOrEmpty(connection.Username))
{
Win32.SetFocus(PasswordTextBox.Handle);
}
}
private void UpdateText()
{
if (connection == null)
{
Text = Messages.ADD_NEW_CONNECT_TO;
labelInstructions.Text = Messages.ADD_NEW_ENTER_CREDENTIALS;
labelError.Text = "";
ServerNameComboBox.Enabled = true;
AddButton.Text = Messages.ADD;
}
else if (!_changedPass)
return;
else if (connection.Password == null)
{
Text = Messages.CONNECT_TO_SERVER;
labelInstructions.Text = Messages.CONNECT_TO_SERVER_BLURB;
labelError.Text = "";
ServerNameComboBox.Enabled = false;
AddButton.Text = Messages.CONNECT;
}
else if (connection.ExpectPasswordIsCorrect)
{
// This situation should be rare, it normally comes from logging in a new session after an existing one has been made
// We now use duplicate sessions instead most of the time which don't log in again.
Text = Messages.CONNECT_TO_SERVER;
labelInstructions.Text = string.Format(Messages.ADDSERVER_PASS_NEW, BrandManager.BrandConsole);
labelError.Text = "";
ServerNameComboBox.Enabled = false;
AddButton.Text = Messages.OK;
}
else // the password probably hasn't actually changed but we do know the user has typed it in wrong
{
Text = Messages.CONNECT_TO_SERVER;
labelInstructions.Text = string.Format(Messages.ERROR_CONNECTING_BLURB, BrandManager.BrandConsole);
labelError.Text = Messages.ADD_NEW_INCORRECT;
ServerNameComboBox.Enabled = false;
AddButton.Text = Messages.CONNECT;
}
}
private void AddButton_Click(object sender, EventArgs e)
{
string serverInput = ServerNameComboBox.Text.Trim();
string username = UsernameTextBox.Text.Trim();
string password = PasswordTextBox.Text;
var servers = serverInput.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries);
IXenConnection conn = null;
if (servers.Length == 1)
conn = connection;
foreach (var server in servers)
{
StringUtility.ParseHostnamePort(server, out var hostname, out var port);
if (port == 0)
port = ConnectionsManager.DEFAULT_XEN_PORT;
ConnectToServer(conn, hostname, port, username, password);
}
Close();
}
private void ConnectToServer(IXenConnection conn, string hostname, int port, string username, string password)
{
if (conn == null)
{
conn = new XenConnection { fromDialog = true };
conn.CachePopulated += conn_CachePopulated;
}
else if (!_changedPass)
{
conn.EndConnect(); // in case we're already connected
}
conn.Hostname = hostname;
conn.Port = port;
conn.Username = username;
conn.Password = password;
conn.ExpectPasswordIsCorrect = false;
if (!_changedPass)
XenConnectionUI.BeginConnect(conn, true, Owner, false);
}
private void conn_CachePopulated(IXenConnection conn)
{
conn.CachePopulated -= conn_CachePopulated;
OnCachePopulated(conn);
}
private void CancelButton2_Click(object sender, EventArgs e)
{
Close();
}
private void TextFields_TextChanged(object sender, EventArgs e)
{
UpdateButtons();
}
private void UpdateButtons()
{
AddButton.Enabled = OKButtonEnabled();
}
private bool OKButtonEnabled()
{
return ServerNameComboBox.Text.Trim().Length > 0 && UsernameTextBox.Text.Trim().Length > 0;
}
private void labelError_TextChanged(object sender, EventArgs e)
{
pictureBoxError.Visible = labelError.Visible = (labelError.Text != "");
}
}
}