xenadmin/XenAdmin/Commands/DragDropCommand.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System.Collections.Generic;
using XenAdmin.Controls;
using System.Collections.ObjectModel;
using XenAPI;
using XenAdmin.Controls.CustomGridView;
using System.Windows.Forms;
using XenAdmin.Actions;
namespace XenAdmin.Commands
{
internal abstract class DragDropCommand
{
private readonly VirtualTreeNode _targetNode;
private readonly ReadOnlyCollection<VirtualTreeNode> _draggedNodes;
private readonly GridRowCollection _draggedGridRows;
private readonly IMainWindow _mainWindow;
protected DragDropCommand(IMainWindow mainWindow, VirtualTreeNode targetNode, IDataObject dragData)
{
Util.ThrowIfParameterNull(mainWindow, "mainWindow");
Util.ThrowIfParameterNull(dragData, "dragData");
_mainWindow = mainWindow;
_targetNode = targetNode;
if (dragData.GetDataPresent(typeof(GridRowCollection)))
{
_draggedGridRows = (GridRowCollection)dragData.GetData(typeof(GridRowCollection));
}
else if (dragData.GetDataPresent(typeof(VirtualTreeNode[])))
{
_draggedNodes = new ReadOnlyCollection<VirtualTreeNode>(new List<VirtualTreeNode>((VirtualTreeNode[])dragData.GetData(typeof(VirtualTreeNode[]))));
}
}
/// <summary>
/// Gets the main window to be used by the Command.
/// </summary>
public IMainWindow MainWindowCommandInterface
{
get { return _mainWindow; }
}
/// <summary>
/// Determines whether this drop-drop operation can execute with the specified target-node and drag-data.
/// </summary>
public bool CanExecute()
{
if ((DraggedNodes == null || DraggedNodes.Count == 0) && DraggedGridRows == null)
{
return false;
}
if (_targetNode == null)
{
return false;
}
return CanExecuteCore();
}
/// <summary>
/// Determines whether this drop-drop operation can execute with the specified target-node and drag-data.
/// </summary>
protected virtual bool CanExecuteCore()
{
return false;
}
/// <summary>
/// Executes this drag-drop operation with the specified target-node and drag data.
/// </summary>
public void Execute()
{
ExecuteCore();
}
/// <summary>
/// Executes this drag-drop operation with the specified target-node and drag data.
/// </summary>
protected virtual void ExecuteCore()
{
}
/// <summary>
/// Gets the node that the mouse is over during the drag-drop operation.
/// </summary>
protected VirtualTreeNode TargetNode
{
get
{
return _targetNode;
}
}
/// <summary>
/// Gets the node that should be highlighted during the drag-drop operation.
/// </summary>
public virtual VirtualTreeNode HighlightNode
{
get
{
return _targetNode;
}
}
/// <summary>
/// Gets the nearest ancestor of the target node that has a tag of the specified xen object or grouping tag type and returns that tag.
/// </summary>
protected T GetTargetNodeAncestorAsXenObjectOrGroupingTag<T>() where T : class
{
VirtualTreeNode node = GetTargetNodeAncestor<T>();
if (node != null)
{
return (T)node.Tag;
}
return default(T);
}
/// <summary>
/// Gets the nearest ancestor of the target node that has a tag of the specified xen object or grouping-tag type.
/// </summary>
protected VirtualTreeNode GetTargetNodeAncestor<T>() where T : class
{
VirtualTreeNode node = TargetNode;
while (node != null)
{
if (node.Tag is T)
{
return node;
}
node = node.Parent;
}
return null;
}
/// <summary>
/// Gets the dragged grid rows. Returns null if grid rows weren't dragged.
/// </summary>
protected GridRowCollection DraggedGridRows
{
get
{
return _draggedGridRows;
}
}
/// <summary>
/// Gets the dragged tree nodes. Returns null if tree nodes weren't dragged.
/// </summary>
protected ReadOnlyCollection<VirtualTreeNode> DraggedNodes
{
get
{
return _draggedNodes;
}
}
/// <summary>
/// Gets the status bar text tat should be displayed during the drag-drop operation. Returns null
/// if no text should be displayed.
/// </summary>
public virtual string StatusBarText
{
get
{
return null;
}
}
/// <summary>
/// Gets the dragged items as Xen objects. If any items isn't a XenObject then an empty list is returned.
/// </summary>
protected List<T> GetDraggedItemsAsXenObjects<T>() where T : IXenObject
{
List<T> output = new List<T>();
if (DraggedNodes != null)
{
foreach (VirtualTreeNode node in DraggedNodes)
{
if (node != null)
{
if (node.Tag is T)
{
output.Add((T)node.Tag);
}
else
{
return new List<T>();
}
}
else
{
return new List<T>();
}
}
}
else if (DraggedGridRows != null)
{
foreach (GridRow row in DraggedGridRows)
{
if (row.Tag is T)
{
output.Add((T)row.Tag);
}
else
{
return new List<T>();
}
}
}
return output;
}
/// <summary>
/// Runs the specified <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
/// </summary>
public void RunMultipleActions(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionsInParallel)
{
MultipleActionLauncher launcher = new MultipleActionLauncher(actions, title, startDescription, endDescription, runActionsInParallel);
launcher.Run();
}
}
}