xenadmin/XenAdminTests/MockConnectionManager.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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using System;
using System.Collections.Generic;
using System.Linq;
using Moq;
using XenAdmin;
using XenAdmin.Model;
using XenAdmin.Network;
using XenAPI;
namespace XenAdminTests
{
public interface IObjectManager : IDisposable
{
List<IXenConnection> AllConnections { get; }
void CreateNewConnection(params string[] ids);
}
/// <summary>
/// Provide the infrastructure for the mock connection to the server
/// connection will provide mock versions of a cache, proxy and session, pre-setup
///
/// This class provides access to the Mock objects it auto generates an connects up
/// The mocked connection is pre-setup to provide access to the underlying objects
///
/// Note: if you cannot mock a method, you will need to make it virtual
/// </summary>
public class MockObjectManager : IObjectManager
{
private readonly Dictionary<string, Mock<IXenConnection>> connections = new Dictionary<string, Mock<IXenConnection>>();
private readonly Dictionary<string, Mock<ICache>> caches = new Dictionary<string, Mock<ICache>>();
private readonly Dictionary<string, List<Mock>> xenObjects = new Dictionary<string, List<Mock>>();
private readonly Dictionary<string, Mock<Proxy>> proxies = new Dictionary<string, Mock<Proxy>>();
private readonly Dictionary<string, Mock<Session>> sessions = new Dictionary<string, Mock<Session>>();
private readonly Mock<IXenAdminConfigProvider> config = new Mock<IXenAdminConfigProvider>();
private const string defaultUserName = "Default User Name";
private const string defaultPassword = "Default Password";
private const string dummyOpaqueRef = "mockOpaqueRef";
public Mock<IXenAdminConfigProvider> MockConfigProvider{ get { return config; } }
public List<IXenConnection> AllConnections
{
get { return connections.Values.ToList().ConvertAll(c => c.Object); }
}
public IXenConnection ConnectionFor(string connectionId)
{
return connections[connectionId].Object;
}
/// <summary>
/// Get the mock form of a generated connection
/// You can set your expectations for connection methods
/// The basic ones are already provided
/// </summary>
/// <param name="connectionId"></param>
/// <returns></returns>
public Mock<IXenConnection> MockConnectionFor(string connectionId)
{
return connections[connectionId];
}
/// <summary>
/// Get the mock for of the cache for a specified connection id
/// The XenObject types are pre-populated if you use the NewXenObject<T> method
/// </summary>
/// <param name="connectionId"></param>
/// <returns></returns>
public Mock<ICache> MockCacheFor(string connectionId)
{
return caches[connectionId];
}
/// <summary>
/// Provide access to the underlying proxy for the connection - this allows you to intercept static API calls
/// So, if your class calls Pool.get_uuid, you need to mock setup the method pool_get_uuid
/// </summary>
/// <param name="connectionId"></param>
/// <returns></returns>
public Mock<Proxy> MockProxyFor(string connectionId)
{
return proxies[connectionId];
}
/// <summary>
/// Provide access to a mock session for the connection
/// </summary>
/// <param name="connectionId"></param>
/// <returns></returns>
public Mock<Session> MockSessionFor(string connectionId)
{
return sessions[connectionId];
}
public void ClearXenObjects(string connectionId)
{
xenObjects[connectionId].Clear();
}
public void CreateNewConnection(params string[] connectionId)
{
CreateNewConnection(defaultUserName, defaultPassword, connectionId);
}
public void CreateNewConnection(string username, string password, params string[] connectionId)
{
foreach (string db in connectionId)
{
CreateNewConnection(db, username, password);
}
}
protected void CreateNewConnection(string connectionId, string username, string password)
{
XenAdminConfigManager.Provider = config.Object;
connections.Add(connectionId, new Mock<IXenConnection>());
xenObjects.Add(connectionId, new List<Mock>());
caches.Add(connectionId, new Mock<ICache>());
proxies.Add(connectionId, new Mock<Proxy>());
sessions.Add(connectionId, new Mock<Session>(proxies[connectionId].Object, connections[connectionId].Object));
connections[connectionId].Setup(c => c.Session).Returns(sessions[connectionId].Object);
connections[connectionId].Setup(c => c.DuplicateSession()).Returns(sessions[connectionId].Object);
connections[connectionId].Setup(c => c.Cache).Returns(caches[connectionId].Object);
connections[connectionId].Setup(c => c.Name).Returns(connectionId);
connections[connectionId].Setup(c => c.Username).Returns(username);
connections[connectionId].Setup(c => c.Password).Returns(password);
RefreshCache(connectionId);
}
/// <summary>
/// Refresh the cache
/// If a new XenObject type has been added to the API it'll need to be added here too
/// </summary>
/// <param name="connectionId"></param>
public void RefreshCache(string connectionId)
{
caches[connectionId].Setup(c => c.Bonds).Returns(GeneratedXenObjects<Bond>(connectionId));
caches[connectionId].Setup(c => c.Folders).Returns(GeneratedXenObjects<Folder>(connectionId));
caches[connectionId].Setup(c => c.GPU_groups).Returns(GeneratedXenObjects<GPU_group>(connectionId));
caches[connectionId].Setup(c => c.Host_cpus).Returns(GeneratedXenObjects<Host_cpu>(connectionId));
caches[connectionId].Setup(c => c.Hosts).Returns(GeneratedXenObjects<Host>(connectionId));
caches[connectionId].Setup(c => c.Messages).Returns(GeneratedXenObjects<Message>(connectionId));
caches[connectionId].Setup(c => c.Networks).Returns(GeneratedXenObjects<Network>(connectionId));
caches[connectionId].Setup(c => c.PBDs).Returns(GeneratedXenObjects<PBD>(connectionId));
caches[connectionId].Setup(c => c.PGPUs).Returns(GeneratedXenObjects<PGPU>(connectionId));
caches[connectionId].Setup(c => c.PIFs).Returns(GeneratedXenObjects<PIF>(connectionId));
caches[connectionId].Setup(c => c.Pool_patches).Returns(GeneratedXenObjects<Pool_patch>(connectionId));
caches[connectionId].Setup(c => c.Pools).Returns(GeneratedXenObjects<Pool>(connectionId));
caches[connectionId].Setup(c => c.Roles).Returns(GeneratedXenObjects<Role>(connectionId));
caches[connectionId].Setup(c => c.SMs).Returns(GeneratedXenObjects<SM>(connectionId));
caches[connectionId].Setup(c => c.SRs).Returns(GeneratedXenObjects<SR>(connectionId));
caches[connectionId].Setup(c => c.Subjects).Returns(GeneratedXenObjects<Subject>(connectionId));
caches[connectionId].Setup(c => c.Tunnels).Returns(GeneratedXenObjects<Tunnel>(connectionId));
caches[connectionId].Setup(c => c.VBDs).Returns(GeneratedXenObjects<VBD>(connectionId));
caches[connectionId].Setup(c => c.VDIs).Returns(GeneratedXenObjects<VDI>(connectionId));
caches[connectionId].Setup(c => c.VGPUs).Returns(GeneratedXenObjects<VGPU>(connectionId));
caches[connectionId].Setup(c => c.VIFs).Returns(GeneratedXenObjects<VIF>(connectionId));
caches[connectionId].Setup(c => c.VMPPs).Returns(GeneratedXenObjects<VMPP>(connectionId));
caches[connectionId].Setup(c => c.VM_appliances).Returns(GeneratedXenObjects<VM_appliance>(connectionId));
caches[connectionId].Setup(c => c.VMs).Returns(GeneratedXenObjects<VM>(connectionId));
}
private T[] GeneratedXenObjects<T>(string connectionId) where T : XenObject<T>
{
return GeneratedXenObjectsMocks<T>(connectionId).ConvertAll(m => m.Object).ToArray();
}
public List<Mock<T>> GeneratedXenObjectsMocks<T>(string connectionId) where T : XenObject<T>
{
List<Mock<T>> mockObjects = new List<Mock<T>>();
foreach (Mock mockedObject in xenObjects[connectionId])
{
if (typeof(T) == mockedObject.Object.GetType().BaseType)
mockObjects.Add(mockedObject as Mock<T>);
}
return mockObjects;
}
/// <summary>
/// Generate a mock object for the connection with specified Id
/// The mock's underlying object will become accessible via. a call to the cache as well as the mock.Object
/// The cache is refreshed automatically
///
/// The method *must* be virtual to be mocked. You may need to add the virtual keyword to your method
/// </summary>
/// <example><![CDATA[
///
/// Mock<SR> sr = ObjectManager.NewXenObject<SR>("id");
/// sr.Setup(s => s.HBALunPerVDI).Returns(true);
/// SR[] srs = ObjectManager.ConnectionFor("id").Cache.SRs;
/// Assert.IsTrue(srs[0].HBALunPerVDI);
///
/// ]]>
/// </example>
/// <typeparam name="T"></typeparam>
/// <param name="connectionId"></param>
/// <param name="refreshCache">automatically refresh the cache</param>
/// <returns></returns>
///
public Mock<T> NewXenObject<T>(string connectionId, bool refreshCache) where T : XenObject<T>
{
Mock<T> mock = new Mock<T>();
if(!connections.ContainsKey(connectionId))
throw new KeyNotFoundException("Connection id missing: " + connectionId);
mock.Object.Connection = connections[connectionId].Object;
mock.Object.opaque_ref = dummyOpaqueRef;
xenObjects[connectionId].Add(mock);
if(refreshCache)
RefreshCache(connectionId);
return mock;
}
/// <summary>
/// Create XenObject and auto-refresh the cache
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="connectionId"></param>
/// <returns></returns>
public Mock<T> NewXenObject<T>(string connectionId) where T : XenObject<T>
{
return NewXenObject<T>(connectionId, true);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void VerifyAllMocks(string connectionId)
{
connections[connectionId].VerifyAll();
caches[connectionId].VerifyAll();
proxies[connectionId].VerifyAll();
sessions[connectionId].VerifyAll();
xenObjects[connectionId].ForEach(m=>m.VerifyAll());
config.VerifyAll();
}
private bool disposed;
protected void Dispose(bool disposing)
{
if(!disposed)
{
if(!disposing)
{
connections.Clear();
caches.Clear();
xenObjects.Clear();
proxies.Clear();
sessions.Clear();
XenAdminConfigManager.Provider = new WinformsXenAdminConfigProvider(); //Bit hacky but stops subsequent UI tests from failing
}
disposed = true;
}
}
}
}