mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-11-25 06:16:37 +01:00
117 lines
4.8 KiB
C#
117 lines
4.8 KiB
C#
|
/* Copyright (c) Citrix Systems Inc.
|
|||
|
* All rights reserved.
|
|||
|
*
|
|||
|
* Redistribution and use in source and binary forms,
|
|||
|
* with or without modification, are permitted provided
|
|||
|
* that the following conditions are met:
|
|||
|
*
|
|||
|
* * Redistributions of source code must retain the above
|
|||
|
* copyright notice, this list of conditions and the
|
|||
|
* following disclaimer.
|
|||
|
* * Redistributions in binary form must reproduce the above
|
|||
|
* copyright notice, this list of conditions and the
|
|||
|
* following disclaimer in the documentation and/or other
|
|||
|
* materials provided with the distribution.
|
|||
|
*
|
|||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
|||
|
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
|||
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|||
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|||
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
|||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|||
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|||
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|||
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|||
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|||
|
* SUCH DAMAGE.
|
|||
|
*/
|
|||
|
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Text;
|
|||
|
using XenAdmin.Actions;
|
|||
|
using System.Collections.ObjectModel;
|
|||
|
using XenAdmin.Network;
|
|||
|
|
|||
|
namespace XenAdmin.Actions
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// A class for running <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
|
|||
|
/// </summary>
|
|||
|
public class MultipleActionLauncher
|
|||
|
{
|
|||
|
private readonly ReadOnlyCollection<AsyncAction> _actions;
|
|||
|
private readonly string _title;
|
|||
|
private readonly string _startDescription;
|
|||
|
private readonly string _endDescription;
|
|||
|
private readonly bool _runActionInParallel;
|
|||
|
|
|||
|
public MultipleActionLauncher(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionInParallel)
|
|||
|
{
|
|||
|
Util.ThrowIfParameterNull(actions, "actions");
|
|||
|
|
|||
|
_actions = new ReadOnlyCollection<AsyncAction>(new List<AsyncAction>(actions));
|
|||
|
_title = title;
|
|||
|
_startDescription = startDescription;
|
|||
|
_endDescription = endDescription;
|
|||
|
_runActionInParallel = runActionInParallel;
|
|||
|
}
|
|||
|
|
|||
|
public void Run()
|
|||
|
{
|
|||
|
Dictionary<IXenConnection, List<AsyncAction>> actionsByConnection = new Dictionary<IXenConnection, List<AsyncAction>>();
|
|||
|
List<AsyncAction> actionsWithNoConnection = new List<AsyncAction>();
|
|||
|
|
|||
|
foreach (AsyncAction action in _actions)
|
|||
|
{
|
|||
|
if (action.Connection != null)
|
|||
|
{
|
|||
|
if (action.Connection.IsConnected)
|
|||
|
{
|
|||
|
if (!actionsByConnection.ContainsKey(action.Connection))
|
|||
|
{
|
|||
|
actionsByConnection.Add(action.Connection, new List<AsyncAction>());
|
|||
|
}
|
|||
|
|
|||
|
actionsByConnection[action.Connection].Add(action);
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
actionsWithNoConnection.Add(action);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
foreach (IXenConnection connection in actionsByConnection.Keys)
|
|||
|
{
|
|||
|
if (actionsByConnection[connection].Count == 1)
|
|||
|
{
|
|||
|
actionsByConnection[connection][0].RunAsync();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if (_runActionInParallel)
|
|||
|
new ParallelAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
|
|||
|
else
|
|||
|
new MultipleAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (actionsWithNoConnection.Count == 1)
|
|||
|
{
|
|||
|
actionsWithNoConnection[0].RunAsync();
|
|||
|
}
|
|||
|
else if (actionsWithNoConnection.Count > 1)
|
|||
|
{
|
|||
|
if (_runActionInParallel)
|
|||
|
new ParallelAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
|
|||
|
else
|
|||
|
new MultipleAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|