xenadmin/XenModel/XenAPI/VGPU.cs

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/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2) Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using CookComputing.XmlRpc;
namespace XenAPI
{
public partial class VGPU : XenObject<VGPU>
{
public VGPU()
{
}
public VGPU(string uuid,
XenRef<VM> VM,
XenRef<GPU_group> GPU_group,
string device,
bool currently_attached,
Dictionary<string, string> other_config)
{
this.uuid = uuid;
this.VM = VM;
this.GPU_group = GPU_group;
this.device = device;
this.currently_attached = currently_attached;
this.other_config = other_config;
}
/// <summary>
/// Creates a new VGPU from a Proxy_VGPU.
/// </summary>
/// <param name="proxy"></param>
public VGPU(Proxy_VGPU proxy)
{
this.UpdateFromProxy(proxy);
}
public override void UpdateFrom(VGPU update)
{
uuid = update.uuid;
VM = update.VM;
GPU_group = update.GPU_group;
device = update.device;
currently_attached = update.currently_attached;
other_config = update.other_config;
}
internal void UpdateFromProxy(Proxy_VGPU proxy)
{
uuid = proxy.uuid == null ? null : (string)proxy.uuid;
VM = proxy.VM == null ? null : XenRef<VM>.Create(proxy.VM);
GPU_group = proxy.GPU_group == null ? null : XenRef<GPU_group>.Create(proxy.GPU_group);
device = proxy.device == null ? null : (string)proxy.device;
currently_attached = (bool)proxy.currently_attached;
other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config);
}
public Proxy_VGPU ToProxy()
{
Proxy_VGPU result_ = new Proxy_VGPU();
result_.uuid = (uuid != null) ? uuid : "";
result_.VM = (VM != null) ? VM : "";
result_.GPU_group = (GPU_group != null) ? GPU_group : "";
result_.device = (device != null) ? device : "";
result_.currently_attached = currently_attached;
result_.other_config = Maps.convert_to_proxy_string_string(other_config);
return result_;
}
/// <summary>
/// Creates a new VGPU from a Hashtable.
/// </summary>
/// <param name="table"></param>
public VGPU(Hashtable table)
{
uuid = Marshalling.ParseString(table, "uuid");
VM = Marshalling.ParseRef<VM>(table, "VM");
GPU_group = Marshalling.ParseRef<GPU_group>(table, "GPU_group");
device = Marshalling.ParseString(table, "device");
currently_attached = Marshalling.ParseBool(table, "currently_attached");
other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config"));
}
public bool DeepEquals(VGPU other)
{
if (ReferenceEquals(null, other))
return false;
if (ReferenceEquals(this, other))
return true;
return Helper.AreEqual2(this._uuid, other._uuid) &&
Helper.AreEqual2(this._VM, other._VM) &&
Helper.AreEqual2(this._GPU_group, other._GPU_group) &&
Helper.AreEqual2(this._device, other._device) &&
Helper.AreEqual2(this._currently_attached, other._currently_attached) &&
Helper.AreEqual2(this._other_config, other._other_config);
}
public override string SaveChanges(Session session, string opaqueRef, VGPU server)
{
if (opaqueRef == null)
{
System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server");
return "";
}
else
{
if (!Helper.AreEqual2(_other_config, server._other_config))
{
VGPU.set_other_config(session, opaqueRef, _other_config);
}
return null;
}
}
public static VGPU get_record(Session session, string _vgpu)
{
return new VGPU((Proxy_VGPU)session.proxy.vgpu_get_record(session.uuid, (_vgpu != null) ? _vgpu : "").parse());
}
public static XenRef<VGPU> get_by_uuid(Session session, string _uuid)
{
return XenRef<VGPU>.Create(session.proxy.vgpu_get_by_uuid(session.uuid, (_uuid != null) ? _uuid : "").parse());
}
public static string get_uuid(Session session, string _vgpu)
{
return (string)session.proxy.vgpu_get_uuid(session.uuid, (_vgpu != null) ? _vgpu : "").parse();
}
public static XenRef<VM> get_VM(Session session, string _vgpu)
{
return XenRef<VM>.Create(session.proxy.vgpu_get_vm(session.uuid, (_vgpu != null) ? _vgpu : "").parse());
}
public static XenRef<GPU_group> get_GPU_group(Session session, string _vgpu)
{
return XenRef<GPU_group>.Create(session.proxy.vgpu_get_gpu_group(session.uuid, (_vgpu != null) ? _vgpu : "").parse());
}
public static string get_device(Session session, string _vgpu)
{
return (string)session.proxy.vgpu_get_device(session.uuid, (_vgpu != null) ? _vgpu : "").parse();
}
public static bool get_currently_attached(Session session, string _vgpu)
{
return (bool)session.proxy.vgpu_get_currently_attached(session.uuid, (_vgpu != null) ? _vgpu : "").parse();
}
public static Dictionary<string, string> get_other_config(Session session, string _vgpu)
{
return Maps.convert_from_proxy_string_string(session.proxy.vgpu_get_other_config(session.uuid, (_vgpu != null) ? _vgpu : "").parse());
}
public static void set_other_config(Session session, string _vgpu, Dictionary<string, string> _other_config)
{
session.proxy.vgpu_set_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", Maps.convert_to_proxy_string_string(_other_config)).parse();
}
public static void add_to_other_config(Session session, string _vgpu, string _key, string _value)
{
session.proxy.vgpu_add_to_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", (_key != null) ? _key : "", (_value != null) ? _value : "").parse();
}
public static void remove_from_other_config(Session session, string _vgpu, string _key)
{
session.proxy.vgpu_remove_from_other_config(session.uuid, (_vgpu != null) ? _vgpu : "", (_key != null) ? _key : "").parse();
}
public static XenRef<VGPU> create(Session session, string _vm, string _gpu_group, string _device, Dictionary<string, string> _other_config)
{
return XenRef<VGPU>.Create(session.proxy.vgpu_create(session.uuid, (_vm != null) ? _vm : "", (_gpu_group != null) ? _gpu_group : "", (_device != null) ? _device : "", Maps.convert_to_proxy_string_string(_other_config)).parse());
}
public static XenRef<Task> async_create(Session session, string _vm, string _gpu_group, string _device, Dictionary<string, string> _other_config)
{
return XenRef<Task>.Create(session.proxy.async_vgpu_create(session.uuid, (_vm != null) ? _vm : "", (_gpu_group != null) ? _gpu_group : "", (_device != null) ? _device : "", Maps.convert_to_proxy_string_string(_other_config)).parse());
}
public static void destroy(Session session, string _self)
{
session.proxy.vgpu_destroy(session.uuid, (_self != null) ? _self : "").parse();
}
public static XenRef<Task> async_destroy(Session session, string _self)
{
return XenRef<Task>.Create(session.proxy.async_vgpu_destroy(session.uuid, (_self != null) ? _self : "").parse());
}
public static List<XenRef<VGPU>> get_all(Session session)
{
return XenRef<VGPU>.Create(session.proxy.vgpu_get_all(session.uuid).parse());
}
public static Dictionary<XenRef<VGPU>, VGPU> get_all_records(Session session)
{
return XenRef<VGPU>.Create<Proxy_VGPU>(session.proxy.vgpu_get_all_records(session.uuid).parse());
}
private string _uuid;
public virtual string uuid {
get { return _uuid; }
set { if (!Helper.AreEqual(value, _uuid)) { _uuid = value; Changed = true; NotifyPropertyChanged("uuid"); } }
}
private XenRef<VM> _VM;
public virtual XenRef<VM> VM {
get { return _VM; }
set { if (!Helper.AreEqual(value, _VM)) { _VM = value; Changed = true; NotifyPropertyChanged("VM"); } }
}
private XenRef<GPU_group> _GPU_group;
public virtual XenRef<GPU_group> GPU_group {
get { return _GPU_group; }
set { if (!Helper.AreEqual(value, _GPU_group)) { _GPU_group = value; Changed = true; NotifyPropertyChanged("GPU_group"); } }
}
private string _device;
public virtual string device {
get { return _device; }
set { if (!Helper.AreEqual(value, _device)) { _device = value; Changed = true; NotifyPropertyChanged("device"); } }
}
private bool _currently_attached;
public virtual bool currently_attached {
get { return _currently_attached; }
set { if (!Helper.AreEqual(value, _currently_attached)) { _currently_attached = value; Changed = true; NotifyPropertyChanged("currently_attached"); } }
}
private Dictionary<string, string> _other_config;
public virtual Dictionary<string, string> other_config {
get { return _other_config; }
set { if (!Helper.AreEqual(value, _other_config)) { _other_config = value; Changed = true; NotifyPropertyChanged("other_config"); } }
}
}
}