xenadmin/XenAdminTests/UnitTests/UpdateManagerTests.cs

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/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using NUnit.Framework;
using XenAdmin;
using System.Diagnostics;
using System.Threading;
namespace XenAdminTests.UnitTests
{
[TestFixture, Category(TestCategories.Unit)]
public class UpdateManagerTests
{
private const int Delay = 1000;
private const int Leeway = 500;
private UpdateManager _um;
[SetUp]
public void SetUp()
{
_um = new UpdateManager();
}
[TearDown]
public void TearDown()
{
_um.Dispose();
_um = null;
}
private static void AccurateSleep(int milliseconds)
{
Stopwatch sw = Stopwatch.StartNew();
while (sw.ElapsedMilliseconds < milliseconds)
{
Thread.Sleep(1);
}
}
[Test]
public void TestDispose()
{
_um.Update += delegate
{
Assert.Fail("Dispose didn't work");
};
_um.Dispose();
_um.RequestUpdate();
}
[Test]
public void TestUpdateIsOnDifferentThread()
{
int id = Thread.CurrentThread.ManagedThreadId;
bool finished = false;
_um.Update += delegate
{
Assert.AreNotEqual(id, Thread.CurrentThread.ManagedThreadId, "Update wasn't on different thread.");
finished = true;
};
_um.RequestUpdate();
AccurateSleep(Leeway);
Assert.IsTrue(finished, "test never finished");
}
[Test]
public void TestFirstUpdateIsNearlyImmediate()
{
Stopwatch sw = null;
bool finished = false;
_um.Update += delegate
{
sw.Stop();
Assert.Less(sw.ElapsedMilliseconds, 50, "Update didn't happen immediately.");
// it won't be completely immediate because it's on another thread and a small delay will occur.
finished = true;
};
sw = Stopwatch.StartNew();
_um.RequestUpdate();
AccurateSleep(Leeway);
Assert.IsTrue(finished, "Test never finished.");
}
[Test]
public void TestThatTwoSlowUpdateRequestsCausesTwoUpdates()
{
bool secondUpdateStarted = false;
int updateCount = 0;
const int updateTime = 100;
_um.Update += delegate
{
AccurateSleep(updateTime);
updateCount++;
if (updateCount == 1)
{
Assert.IsFalse(secondUpdateStarted);
}
else
{
Assert.IsTrue(secondUpdateStarted);
}
};
_um.RequestUpdate();
AccurateSleep(updateTime + Leeway);
secondUpdateStarted = true;
_um.RequestUpdate();
}
}
}