xenadmin/XenAdmin/Controls/GPU/GpuPlacementPolicyPanel.cs

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/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System.ComponentModel;
using System.Windows.Forms;
using XenAdmin.Core;
using XenAdmin.Dialogs;
using XenAPI;
namespace XenAdmin.Controls
{
public partial class GpuPlacementPolicyPanel : UserControl
{
public GpuPlacementPolicyPanel()
{
InitializeComponent();
GPU_group_CollectionChangedWithInvoke = Program.ProgramInvokeHandler(GPU_group_CollectionChanged);
}
IXenObject xenObject;
private readonly CollectionChangeEventHandler GPU_group_CollectionChangedWithInvoke;
public IXenObject XenObject
{
set
{
System.Diagnostics.Trace.Assert(value is Pool || value is Host);
xenObject = value;
RegisterHandlers();
PopulatePage();
Refresh();
}
}
private void PopulatePage()
{
var currentAllocationAlgorithm = allocation_algorithm.unknown;
foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups)
{
if (gpu_group.allocation_algorithm != currentAllocationAlgorithm && currentAllocationAlgorithm != allocation_algorithm.unknown)
{
// a mixture of allocation algorithms
currentAllocationAlgorithm = allocation_algorithm.unknown;
break;
}
currentAllocationAlgorithm = gpu_group.allocation_algorithm;
}
placementPolicyLabel.Text = string.Format(Messages.GPU_PLACEMENT_POLICY_DESCRIPTION,
PlacementPolicyWrapper.ToString(currentAllocationAlgorithm));
}
private void GPU_group_CollectionChanged(object sender, CollectionChangeEventArgs e)
{
switch (e.Action)
{
case CollectionChangeAction.Add:
RegisterGpuGroupHandlers((GPU_group) e.Element);
break;
case CollectionChangeAction.Remove:
UnregisterGpuGroupHandlers((GPU_group) e.Element);
break;
}
PopulatePage();
}
private void gpu_group_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "allocation_algorithm")
{
PopulatePage();
}
}
private void RegisterGpuGroupHandlers(GPU_group gpu_group)
{
gpu_group.PropertyChanged -= gpu_group_PropertyChanged;
gpu_group.PropertyChanged += gpu_group_PropertyChanged;
}
private void UnregisterGpuGroupHandlers(GPU_group gpu_group)
{
gpu_group.PropertyChanged -= gpu_group_PropertyChanged;
}
private void RegisterHandlers()
{
if (xenObject == null)
return;
xenObject.Connection.Cache.DeregisterCollectionChanged<GPU_group>(GPU_group_CollectionChangedWithInvoke);
xenObject.Connection.Cache.RegisterCollectionChanged<GPU_group>(GPU_group_CollectionChangedWithInvoke);
foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups)
{
UnregisterGpuGroupHandlers(gpu_group);
RegisterGpuGroupHandlers(gpu_group);
}
}
private void UnregisterHandlers()
{
if (xenObject == null)
return;
xenObject.Connection.Cache.DeregisterCollectionChanged<GPU_group>(GPU_group_CollectionChangedWithInvoke);
foreach (GPU_group gpu_group in xenObject.Connection.Cache.GPU_groups)
UnregisterGpuGroupHandlers(gpu_group);
}
private void editPlacementPolicyButton_Click(object sender, System.EventArgs e)
{
var pool = Helpers.GetPool(xenObject.Connection);
using (PropertiesDialog propertiesDialog = new PropertiesDialog(pool ?? xenObject))
{
propertiesDialog.SelectPoolGpuEditPage();
propertiesDialog.ShowDialog(this);
}
}
private void GpuPlacementPolicyPanel_VisibleChanged(object sender, System.EventArgs e)
{
if (Visible)
RegisterHandlers();
else
UnregisterHandlers();
}
}
public static class PlacementPolicyWrapper
{
public static string ToString(allocation_algorithm x)
{
switch (x)
{
case allocation_algorithm.breadth_first:
return Messages.GPU_PLACEMENT_POLICY_MAX_PERFORMANCE_DESCRIPTION;
case allocation_algorithm.depth_first:
return Messages.GPU_PLACEMENT_POLICY_MAX_DENSITY_DESCRIPTION;
default:
return Messages.GPU_PLACEMENT_POLICY_MIXED_DESCRIPTION;
}
}
}
}