mirror of
https://github.com/xcp-ng/xenadmin.git
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117 lines
4.8 KiB
C#
117 lines
4.8 KiB
C#
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/* Copyright (c) Citrix Systems Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using XenAdmin.Actions;
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using System.Collections.ObjectModel;
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using XenAdmin.Network;
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namespace XenAdmin.Actions
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{
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/// <summary>
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/// A class for running <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
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/// </summary>
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public class MultipleActionLauncher
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{
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private readonly ReadOnlyCollection<AsyncAction> _actions;
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private readonly string _title;
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private readonly string _startDescription;
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private readonly string _endDescription;
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private readonly bool _runActionInParallel;
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public MultipleActionLauncher(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionInParallel)
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{
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Util.ThrowIfParameterNull(actions, "actions");
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_actions = new ReadOnlyCollection<AsyncAction>(new List<AsyncAction>(actions));
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_title = title;
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_startDescription = startDescription;
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_endDescription = endDescription;
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_runActionInParallel = runActionInParallel;
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}
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public void Run()
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{
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Dictionary<IXenConnection, List<AsyncAction>> actionsByConnection = new Dictionary<IXenConnection, List<AsyncAction>>();
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List<AsyncAction> actionsWithNoConnection = new List<AsyncAction>();
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foreach (AsyncAction action in _actions)
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{
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if (action.Connection != null)
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{
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if (action.Connection.IsConnected)
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{
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if (!actionsByConnection.ContainsKey(action.Connection))
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{
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actionsByConnection.Add(action.Connection, new List<AsyncAction>());
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}
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actionsByConnection[action.Connection].Add(action);
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}
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}
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else
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{
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actionsWithNoConnection.Add(action);
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}
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}
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foreach (IXenConnection connection in actionsByConnection.Keys)
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{
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if (actionsByConnection[connection].Count == 1)
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{
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actionsByConnection[connection][0].RunAsync();
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}
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else
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{
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if (_runActionInParallel)
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new ParallelAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
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else
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new MultipleAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
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}
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}
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if (actionsWithNoConnection.Count == 1)
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{
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actionsWithNoConnection[0].RunAsync();
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}
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else if (actionsWithNoConnection.Count > 1)
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{
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if (_runActionInParallel)
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new ParallelAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
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else
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new MultipleAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
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}
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}
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}
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}
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